Agramon

Set in the middle of the North Sea, Agramon, a place of varying terrain, landmarks and wide open fields, places the battlefield in the front yard of each realm's beachhead keep.

Backstory - The Birth of Agramon

On the day of Agramon's birth, a great earthquake tore through Hadrian’s Wall, Emain Macha, and Odin’s Gate. As they scanned the shores of the North Sea, watchmen at the beachhead keeps of Caer Benowyc, Dun Crauchon, and Bledmeer Faste cried out, startled by what they beheld. Massive waves surged over the docks, sending the dockmasters and mistresses running to the nearby towers for shelter. At the same time, a great thundering erupted from the center of the North Sea. The terrible event was unlike anything even the most seasoned lords of war had experienced. For a long moment, every battle seemed to pause, and the frontier fell silent.

Immediately, Lady Benowyc, Chieftain Crauchon, and Jarl Bledmeer sent scouting parties out into the sea to investigate the disturbance. What was found was a shock to all. New land had risen from the sea: a great, mysterious island unclaimed by any realm. Word of this strange new island spread quickly among the captains charged with safeguarding the coastlines of the realms. When tales of the eerie landmass were reported to the keep lords and ladies, additional scouting parties were dispatched to gather further information. The returning scouts reported that the island stretched across the expanse of the North Sea, nearly filling it, and was riddled with corruption and populated by fiendish creatures. The name Agramon was whispered on its foul winds, they said, and all who returned from the island spoke it with despair.

The keep lords hastily constructed bridges that would allow passage from the beachhead keeps to the isle, and fortifications were ordered to repulse the attacks of Agramon’s minions, commanded by a great demon lord. Even with such safeguards in place, the minions of Agramon still attacked in relentless waves. A bloody battle surged across the isle claiming many lives as the demonic horde pressed in, trying to infiltrate the frontiers of all three realms. The battle was long and hard, but each realm managed to keep hold of its own lands. Eventually, overwhelmed by the strength of the three realms, the demon lord was cast out and the corruption receded. To this day the core of the Isle of Agramon remains tainted, and only the stoutest of Albion, Hibernia, and Midgard dare to explore its depths.


Island Summary

- Each realm has access to the island's shore from bridges and small land masses located near the beachhead keeps (Bledmeer Faste in Midgard, Dun Crauchon in Hibernia and Caer Benowyc in Albion). Players may also reach the shore entrances to the island by swimming.

- There are two milegates per realm on the island, for a total of six. The main portcullis doors are destroyable and repairable.

- There are no guards or other NPCs located anywhere on the island.

- Any player from any realm may use any realm's entrance to the island without restriction.

- There are a variety of monsters available on the island to be used as pets.

28 creatures found in Agramon

Name Level Range Type Attack Type
No Picture Included Huge Shadow Wolf 45 - 45 Animal Unknown
Picture Included Faerie Frog 28 - 31 Animal Crush
No Picture Included Tainted Forest Stag 50 - 50 Animal Unknown
Picture Included Torc 34 - 37 Animal Slash
No Picture Included Giant Issus 53 - 60 Animal Unknown
No Picture Included Correupted Shadow Wolf 48 - 50 Animal Unknown
No Picture Included Feral Prowler 40 - 40 Animal Unknown
Picture Included Lilith the Demon Queen 68 - 70 Demon Unknown
No Picture Included Lord Agramon 65 - 65 Demon Unknown
Picture Included Molochian Tempter 40 - 50 Demon Unknown
Picture Included Rocot 29 - 49 Demon Unknown
No Picture Included Gerik's Sword 0 - 50 Elemental Unknown
No Picture Included Furious Bwca 40 - 40 Humanoid Unknown
No Picture Included Lurking Scouger 22 - 35 Humanoid Unknown
Picture Included Grogan 46 - 52 Humanoid Crush
Picture Included Handmaiden of Lilith 60 - 60 Humanoid Slash
Picture Included Deifrang Guardian 50 - 50 Humanoid Unknown
No Picture Included Treasure Hunter 50 - 50 Humanoid Unknown
No Picture Included Falled Deserter 50 - 51 Humanoid Unknown
No Picture Included Feindish Minion 51 - 51 Humanoid Unknown
No Picture Included Icestrider Interceptor 47 - 51 Insect Thrust
No Picture Included Creeping Wolfspider 35 - 35 Insect Unknown
Picture Included Cave Fairy 40 - 51 Magical Crush
Picture Included Korazh Guardian 50 - 50 NPC Slash
Picture Included Graoch Guardian 50 - 50 NPC N/A
No Picture Included Whitman 50 - 50 NPC N/A
Picture Included Granny 50 - 51 Undead Crush
Picture Included Cambion 47 - 59 Undead Slash
Post Comment
Lilith
# Aug 09 2006 at 2:57 AM Rating: Decent
She also spawns here. I triggered her by killing cambions, apparently. Finished one off when I saw the spawn spam, and barely got away before getting attacked.
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