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Armor Crafting
Type:Tradeskill
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Description:
The ability to make chain, scale, plate, and studded armour.

Per patch 1.87:
- Characters can now skill up completely in any tradeskill. The system of primary and secondary tradeskills (where secondary tradeskills were capped according to the current skill amount the primary tradeskill) has been removed.

- Tradeskills no longer have class restrictions. A character can choose any tradeskill.

- Characters can now have multiple tradeskills. To pick up a tradeskill a character does not have, speak to the tradeskill trainer. Please note that there is no limit to the amount of tradeskills a character can have. Your character can now choose and skill up in all of them.
Recipes for Armor Crafting
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Lists
Posted: Dec 28th 2003 3:55pm | IP: Logged | Reply to this
1 post
Score: Excellent
Does anyone know a site that has the crafting lists? names and crafting lvl's would be nice componants needed as well would be even better.

I have the spell crafting one but I am an ACer
----------------------------
Bork
Craft Table
Posted: Jan 8th 2004 11:55am | IP: Logged | Reply to this
10 posts
Score: Decent
Posting from Ohio
Armor "ranks"
Posted: Mar 8th 2003 7:13pm | IP: Logged | Reply to this
7 posts
Score: Decent
what are the "ranks of armor"?
ex. Iron< Steel< Alloy< Fine Alloy....what's the rest?
Hibernia Materials
Posted: Jan 12th 2003 1:09pm | IP: Logged | Reply to this
4 posts
Score: Decent
Where can I get the higher materials, Neth, Arc?
RE: Hibernia Materials
Posted: Feb 7th 2003 9:47pm | IP: Logged | Reply to this
*
185 posts
Score: Decent
in the relic keeps and in the (gnarf, dunno what versorgungskeep means in english *g*).... -> bledmeer, benowyc and dc ;)
Best items to craft?
Posted: Oct 29th 2002 11:31am | IP: Logged | Reply to this
1 post
Score: Default
-

Edited, Sun Nov 10 11:38:19 2002
Anonymous, Posted: Oct 5th 2002 6:39am, Score: Sub-Default, [expand] i've heard enough crap about EQ and UO would anyone care to talk about armor crafting???
crafting tips
Posted: Sep 18th 2002 7:48am | IP: Logged | Reply to this
4 posts
Score: Decent
just a tip. don't bother crafting unless you have guild backing or you are high level. not to be rude but i'm sick of people wondering why it's so expensive and can i help them get supplies because they can't afford the 12g a piece for imbued leather or what have you. you can do consignments to get up to 650 but doing that takes alot longer than if you have the money to just make items. after 650 you're gonna need 2-3 plat minimum. not to mention tons of time and patience. also ALWAYS salvage everything you make ALWAYS. if you're making studded you should only need to buy 1 set of bars and you'll make back alot more. for instance when i was doing asterite i bought 20 bars and by the time i hit 800 i had around 200 bars. also remember it will take you A LONG TIME to hit 1000 which is another reason i reccomend being high level as you won't be doing much hunting while you're crafting unless it's to get more money. and while crafting expect to be poor.

1000 armor crafting mercenary
1000 tailor cleric
RE: crafting tips
Posted: Nov 17th 2002 6:40pm | IP: Logged | Reply to this
6 posts
Score: Decent
I'm not sure whether they've changed the mechanics since that message was posted, but I've found that selling the stuff you make back to merchants is more cost effective than salvaging it. Salvaging an item made with one bar gets you one bar back; selling it gives you enough to buy at least two bars.
RE: crafting tips
Posted: Dec 2nd 2002 10:09pm | IP: Logged | Reply to this
5 posts
Score: Good
DONT JUST LISTEN TO THIS GUY, DO THE FREAKING MATH

I agree with Elentar, I followed the previous guy's advice up to about 616, and now I realize how much of a really stupid mistake that was because im just now getting around to doing the math on items.
I've spent WAY more money than I should have.

here's an example:

20 Adamantium bars costs: 30.24g
Selling 20 Adamantium svarskodd gloves to vendor gets you rougly: 90g

So what do you want to do here? savlage 90g worth of stuff to return you 30g worth of bars?

Now this may change a bit when you get into items that need more than 1 bar. I'm going to do the math on that later too.

I'd have so much more monoey if I hadn't listened to him.. damnit.

Edited, Mon Dec 2 20:48:14 2002
RE: crafting tips
Posted: Feb 6th 2003 10:08am | IP: Logged | Reply to this
1 post
Score: Good
Okay, to give the orignal post credit... you used to get 3 bars of metal for second tier studded glvoes and boots... this made it profitable to salvage these gloves and boots... now you only get 2 bars. This was changed because Mythic didn't want us profiting from it... they just dropped the salvage on crafted items so that we would have to sell the product. So now you do want to sell your product instead of salvage but you used to be better off salvaging.
Trinketing
Posted: Jan 8th 2004 10:48am | IP: Logged | Reply to this
10 posts
Score: Decent
After salvaging, make trinkets of the bars and sell the trinkets back to vendor to achieve maximum value. Sometimes as high as 97% original cost.
Posting from Ohio
armor crafting
Posted: Aug 19th 2002 10:19pm | IP: Logged | Reply to this
Anonymous Score: Default
im a lvl 8 cleric and want to train in armor crafting but can clerics were chain and can they were plate


if they can email me at
duo5363@AOL.com
RE: armor crafting
Posted: Sep 18th 2002 7:50am | IP: Logged | Reply to this
4 posts
Score: Decent
and to answer your question clerics can wear chain at level 20 and no they can't wear plate.

1000 armor crafting mercenary
1000 tailor cleric
Anonymous, Posted: Jul 11th 2002 12:41pm, Score: Sub-Default, [expand] People, I need some help armor crafting. I havent started but want to and need to know how. Dont call me mean, but I really dont care what you did in EQ and UO. I need help.
RE: Agh
Posted: Jul 30th 2002 4:16pm | IP: Logged | Reply to this
Anonymous Score: Default
See the Armorsmith Master to get started. He's in the Big City and will get you cranked up. then its a matter of visiting the merchants to purchase supplies and then head to a forge and bang away making stuff to get you skill level increased.

Does anyone know where in Camelot one finds a Master to begin SPellcrafting or Alchemy?
Anonymous, Posted: Jul 4th 2002 4:51am, Score: Sub-Default, [expand] oh dear, here comes a lot of sh*t along this
I Dont Know Where To Start
Posted: Jul 1st 2002 4:12am | IP: Logged | Reply to this
Anonymous Score: Default
I am a level 8 nightshade and i have a good supply of money, and i want to start crafting. The probolem is that i dont know how. do you have any sudjestions?
Anonymous, Posted: May 9th 2002 8:27pm, Score: Sub-Default, [expand] hey, im currenty an EQ player....and im thinking of giving up the game for this. This sounds like so much more fun. I did experience all of those bad problems(scroll up) with EQ. I have a 49 enc and a 48 warr on Brell Serilis and am probably goin to change to this. Thats a good idea right? i heard it takes less time to level in this game. What happens when u die in this? whats the max level? is there major guild battles in this like i was told?
RE: Bariak(from EQ)
Posted: May 20th 2002 3:37pm | IP: Logged | Reply to this
27 posts
Score: Default
The advice from the other reply is dead on. I had a iksar monk that was level 53 when I stopped playing EQ. While I was never uber, I did have some descent things. I went about 4 months without playing EQ so I thought I was finished with it. I walked out of KC and handed the first person I saw sitting down over 20kpp worth of items. I now wish I had those back. I could replace them but I decided to start playing Camelot instead. I still wish I could play EQ but this game is just as fun. Leveling has been easier than EQ but I am young. I have not made it to the frontiers yet but they sound more interesting than camping/farming/raiding.

Don't delete your EQ chars until you are sure your hooked on DAOC.

GoodLuck
Anonymous, Posted: May 15th 2002 11:52am, Score: Sub-Default, [expand] The advice I would give is to not jump in feet first. Don't give all your EQ equipment away and delete your characters. I prefer this game over EQ personally. I haven't played Evercrack for about 7 months now, due to this game. There are those, though, that don't like it. So...try it out...if you like then welcome...if you don't, enjoy EQ, it was nice meeting you.
Anonymous, Posted: May 8th 2002 8:26am, Score: Sub-Default, [expand] Why cant you make the best armor as a master crafter I feel you should be able to make armor for lvl 50 players
Getting past 500
Posted: Apr 2nd 2002 7:14pm | IP: Logged | Reply to this
Anonymous Score: Good
Can anyone give me some tips on advancing past 500 armourcrafting please? My main problem is: I've just received a consignment for mithril pansarkedja and I have no idea what to do leather-armour-wise (which I can't make because of the 75% cap). I can't find an NPC vendor for leather armour and I figure they can't expect you to buy from players because it would take hours. Can anyone help me?
Anonymous, Posted: Apr 30th 2002 12:21pm, Score: Sub-Default, [expand] there are vendors who sell the leather pieces you need.
Anonymous, Posted: Mar 28th 2002 12:43am, Score: Sub-Default, [expand] What is UO or OU a game????!!!!!
Anonymous, Posted: Apr 2nd 2002 2:42am, Score: Sub-Default, [expand] It's Ultima Online
how do i get enough money
Posted: Mar 22nd 2002 6:50am | IP: Logged | Reply to this
Anonymous Score: Default
does anybody know how i get enough money to continue my skill training ????....

I just got 130 skil piont in armoring and i had one gold my first task was to make an iron helmet....to buy the matirials costed me 35 silver
that's 33% of my total cash and when i made the item and sold it to the person who needed it i only got 5 silver back whilst the matiral coast was way higher...

anyway how do i make some nice monay from armoring and witch item is the best to make and give good money
RE: how do i get enough money
Posted: Mar 22nd 2002 1:26pm | IP: Logged | Reply to this
Anonymous Score: Default
You will find as you go along that you will make money in the long run if you keep doing what you have done so far. It takes time and the rewards at your level are low by comparison to what you get later on. My crafting skill is now 548 in Midgard and I routinely get 3 to 5 golds per consignment now.

When I was your level I would sometimes only get coppers in return.

Just keep at it, as your skill increases you get more money back and you get tougher things to make. We have a lvl 5 player in our guild whose crafting skill is over 630 and he can make about 5 golds per consignment easily.

Also, when you reach that level you will find the need to leave jordheim to get supplies. When you reach this point, it is thought you will need to stay in Gna Faste to do crafting at this level.

This will be where all the spindle halla types go when they want to sell the stuff they got while grouping in there. You can /salvage the parts they bring back and get supplies from them better than buying from the merchants.
Skill Info
Posted: Mar 18th 2002 12:13pm | IP: Logged | Reply to this
2 posts
Score: Decent
I'm currently at 165 and can only make Iron Items. Im also curious how to make different styles on Armour, does this come with more points as it does with Bronze, Iron, Steel and Alloy?
----------------------------
Propheus
RE: Skill Info
Posted: Mar 10th 2006 11:07pm | IP: Logged | Reply to this
1 post
Score: Decent
Yes...you will be able to make more different types of armor as your skill increases.
Skill Info
Posted: Mar 18th 2002 12:07pm | IP: Logged | Reply to this
2 posts
Score: Default
Im looking for Info on ArmourCrafting, at what point range can one make Steel, Alloy ect ...?
----------------------------
Propheus
Skills
Posted: Mar 12th 2002 3:55pm | IP: Logged | Reply to this
Anonymous Score: Default
I know, or thought I had seen it posted here, but where may I find how to use the skills. Receipts, material, how to,

Thanks

Rosewood,
RE: Skills
Posted: Mar 12th 2002 4:31pm | IP: Logged | Reply to this
Anonymous Score: Default
found it...
Armour Boosts
Posted: Mar 10th 2002 8:19pm | IP: Logged | Reply to this
Anonymous Score: Default
Want to boost your armour skill about by about 55 every 100?

If you make tacuil gloves or boots, you get more cash for selling them (to NPC's) than the materials cost. The only loss is if you fail to make the items and lose materials. I am about 355 just finished making loads of shell tacuil boots and can't wait for 400 to do it all again with fossil :-)

Devlin - Bard, Prydwen
RE: Armour Boosts
Posted: Mar 14th 2002 3:43am | IP: Logged | Reply to this
Anonymous Score: Default
I´ve looked around for a while but i couldnt find tacuil boots. Could you help me?

Sorry but i´m playing in germany and i dont know the word "Tacuil" At wich position in the menu i can find it?
How To make money in Armor Skill Trade ?
Posted: Mar 4th 2002 8:30am | IP: Logged | Reply to this
Anonymous Score: Default
Hi...I was woundering how do u make money off the armor skill...i have a skill 175 in armor craft and seem to get less in return after i make something and to to sell the finished stuff back..is there an way to make more money fomr what u make over the cost of what u pay for the meratels
Anonymous, Posted: Mar 2nd 2002 6:47am, Score: Sub-Default, [expand] Sorry to go off topic, but browzing through this board i cam a cross a laughable statement. namely :
Anonymous, Posted: May 8th 2002 9:46pm, Score: Sub-Default, [expand] Hmmm, I started playing UO in nov of 1997 and it had been up for awhile. You might check your info on how long it has been up.
Anonymous, Posted: May 8th 2002 10:01pm, Score: Sub-Default, [expand] I just checked. The official release (after beta) for the public was oct 30 1997. SO it was probably in beta a while before 9-30-1997.
Anonymous, Posted: May 8th 2002 10:08pm, Score: Sub-Default, [expand] OOPs missed a finger when I counted months, make that sept 30 1997.
RE: reference anonymous 24th jan
Posted: May 6th 2002 7:03am | IP: Logged | Reply to this
40 posts
Score: Default
UO is still running?

I would have thought that crap would have withered and died by now.

"GUARDS BANK VENDOR SELL"
----------------------------
Wullie Wahliss
75 Barbarian Shaman
Antonius Bayle
RE: reference anonymous 24th jan
Posted: Mar 31st 2002 4:25am | IP: Logged | Reply to this
5 posts
Score: Default
I played UO for 4 years (on napa and oceania, since open beta ) and if my info is correct there is now way possible even if you were in original beta that you could play for 6 years
Everquest
Posted: Feb 17th 2002 11:25pm | IP: Logged | Reply to this
1 post
Score: Default
I Think it would be a good idea to Have a place where people could go to discuss Everquest endlessly and leave this site to Armorcrafting--But I dont suppose that will ever happen--Glumly
post 650 advancement
Posted: Feb 14th 2002 11:25am | IP: Logged | Reply to this
32 posts
Score: Good
I am an Armorsmith, I play in Hibernia. I was wondering if anybody has any tips on advancing past skill 650. I just hit 650, so I made myself the best set of armor I could... I got lucky and now my skill is 654. Next I tried to power thru a few points by making coral tacuil boots, which con yellow with respect to my armor making skill. I made 20 sets of boots and I got 0 armorsmith skill points out of it. That burned up about 30 gold I think. I was shocked that out of 20 tries on a yellow item that I would not get a single skill point. Was I just unlucky? Should I be attempting orange items instead? Or should I just rob a bank before I continue trying to raise my skill? And does anybody discuss trade skills here, or just bitch about EQ?
RE: post 650 advancement
Posted: Feb 26th 2002 3:09pm | IP: Logged | Reply to this
32 posts
Score: Good
Not that very many people read here, but skill points do seem to come more frequently when you craft items that con orange. This is only a casual observation, I haven't kept track of number of items made vs skill points gained.
Anonymous, Posted: Feb 10th 2002 5:18am, Score: Sub-Default, [expand] Hey, bash away at EQ. DaoC made them stop and think for a second, and lost a lost of their customer base because DaoC made a challenging game that covered most of the players requests. and it is a big deal when you are about to log, after a long day and it is late, and then you die. So you have to spend two hours, or more, getting a rez and finding your corpse in the middle of where you died anyway...
Enchantment
Posted: Feb 8th 2002 11:23am | IP: Logged | Reply to this
Anonymous Score: Good
Does anyone know how a player can enchant items and equipment by his or her self ?
Anonymous, Posted: Feb 8th 2002 1:25am, Score: Sub-Default, [expand] Remember to be yourself and have fun. One day you will meet me, Bantar the Bold, the greatest Bard in all of Hibernia, and I will write an epic poem about your herioc adventures. Until then, may your blades always be wet with the blood of your enemies.
Stick to the point
Posted: Jan 28th 2002 5:00am | IP: Logged | Reply to this
Anonymous Score: Default
You think we could stop bashing EQ and stick to the point? "TRADE SKILLS" in DAOC. I would much rather get some good suggestions on improving trade skills on a tradeskills page.
Anonymous, Posted: Jan 24th 2002 12:30pm, Score: Sub-Default, [expand] I say this Game Rocks
Strange
Posted: Jan 17th 2002 7:40am | IP: Logged | Reply to this
Anonymous Score: Default
I just got my tailoring-skill to lvl 225. When I build another item which has a higher class than my actual tailoring-level the skill won't rais eanymore. What's wrong?
Nordhri
Posted: Jan 7th 2002 9:24am | IP: Logged | Reply to this
Anonymous Score: Default
If you drop your Crafted item, select it and use the /salvage command You'll get back some of the materials used for it.
I made something requiring 8 steel studs. Salvaged the thingy and ended up with 12 steel bars. Saves you alot of money.
Consignments
Posted: Jan 2nd 2002 1:31pm | IP: Logged | Reply to this
Anonymous Score: Default
My fletching skill is 543 and the fletching master will not give me any more task. I thought you could do task till 650. Anyone know whats wrong?
RE: Consignments
Posted: Jan 20th 2002 2:06am | IP: Logged | Reply to this
Anonymous Score: Default
If you haven't kept up your leatherworking skill you will not get consignments for staves.

Once you're past all the arrow skills (I think the last is 490 or something) you will only get so many bow consignments til its too trivial to get another, and the next bow is too hard to get them, so you need the leather skill up to get staff consignments inbetween bows.

Trade Skill Materials
Posted: Dec 23rd 2001 5:29pm | IP: Logged | Reply to this
Anonymous Score: Default
I just got my armorcraft to 500+ and i have a consignment to make some kind of mithril item. Where might I find components for mithril, adamantium, and asterite items, because they do not seem to be sold in Jordheim. Where in MIDGARD should i go to find these components?
RE: Trade Skill Materials
Posted: Dec 29th 2001 4:36am | IP: Logged | Reply to this
Anonymous Score: Default
U can get them at gna, which is right accross the lake from galplen
Gna faste has em -NT
Posted: Dec 24th 2001 4:30pm | IP: Logged | Reply to this
Anonymous Score: Default
nt
Advancing in Armor craft
Posted: Dec 18th 2001 3:04pm | IP: Logged | Reply to this
Anonymous Score: Default
I have been playing with the Armor Crafting (armed with about 9 GP).

As expected, different resources are required for different levels of armor (leaf,bone,vine), different types of armor (connact, nuadatha [excuse the spelling]), and different pieces (gauntlets, sleeves, etc).

Each of the things that you can make con to what you can make. You get experience normally for anything you successfully make that is at least yellow (though I got some from blue occasionally).

I find that if I keep making Yellow until it turns blue, I can be within 15 of an Orange. This is important because making Helms can take alot of resources. I tend to make gauntlets, then boots, and (if I cannot find these accessible [orange] in another type) sleeves.

This allowed me to conserve my resources.

Has anyone noticed any buffs that help with Crafting? In EQ, getting Int/Wis and Dex up helped. I am trying to do the same here with what buffs I can provide. Improving Movement Speed has helped lug stuff to the forge, but I was wondering if Attack Speed might speed up the time necessary to build the items. My Warden Specializations are not high enough to cause a big enough difference to tell.

This got me through 270 Armor, 170 Tailoring, and 75 Weapon Crafting for only 9 GP (Only, it took a while to get that much).

I am not sure what the return on Salvage is on the Reinforced Armor. I kept getting pieces of cloth I couldn't use on the Armor I wanted to build. So, I sold the proceeds.

Interestingly enough, I only started really going through my money when I hit Brocade thread based Armor.

Now, I am out earning more funds....

Aramir
12th Warden - Bors
RE: Advancing in Armor craft
Posted: Jan 18th 2002 10:21am | IP: Logged | Reply to this
Anonymous Score: Default
Did you say that you get experience?
RE: Advancing in Armor craft
Posted: Dec 18th 2001 3:07pm | IP: Logged | Reply to this
Anonymous Score: Default
Pardon for the orange in the last message. I apparently found a font control sequence.

I meant to say if I cannot find these accessible (within 20) in another type.
RE: Advancing in Armor craft
Posted: Dec 31st 2001 4:14pm | IP: Logged | Reply to this
Anonymous Score: Default
What is GP?
RE: Advancing in Armor craft
Posted: Jan 2nd 2002 2:17pm | IP: Logged | Reply to this
Anonymous Score: Default
GP = gold pieces.

Aramir
14th Level Warden
Bors
Magical/Enchanted Weapons
Posted: Dec 17th 2001 11:30am | IP: Logged | Reply to this
Anonymous Score: Default
If and when do you get the ability to make magical or enchanted weapons and/or armor?
profit
Posted: Dec 10th 2001 11:08am | IP: Logged | Reply to this
Anonymous Score: Default
When do you start turning a profit for armorcrafting consignments? I'm doing iron studded and chain, and cant seem to break even.
Where to find the Masters
Posted: Dec 9th 2001 6:18am | IP: Logged | Reply to this
3 posts
Score: Decent
Where to find the Masters

Camelot
http://www.cannotlinkto/albion/camelotmap.html

Tír na nÓg
http://www.cannotlinkto/hibernia/tirnanogmap.html

Jordheim
http://www.cannotlinkto/midgard/jordheimmap.html

----------------------------
***
Learn from your parent's mistakes - use birth control!

So many stupid people, So few comets!
Anonymous, Posted: Nov 21st 2001 3:35pm, Score: Sub-Default, [expand] I came from uo where the tradeskill template was somewhat different. I loved uo up until daoc released, now guess where I am. To the point. In uo, tradeskills were what made the game. It definately wasn't the fight scenes. The great thing about uo was you could make anything, but sometimes it took a long time to build a skill to the point you could make something. You could even buy a house, tower, or even castle. To bad they didn't limit the amount of money in the game as everyone can afford everything. Like the days when a citizen of Mexico had to push a wheelbarrow full of money to the market to buy something. But their economy has improved, uo's hasen't. Then you could put up vendors in your home to sell the items you crafted 24-7. This was great because lower level items were hard to sell, and where did you go to sell them. When I found a home that had vendors with the products I liked I became a regular customer. That kept them happy, they kept me happy. The two problems with the tradeskill template were carpultunnel syndrome and the imbalance between the skills. One skill may take you one week to perfect and another 6 months.
RE: Template
Posted: Feb 15th 2002 10:32pm | IP: Logged | Reply to this
Anonymous Score: Default
I was a five year vet on UO and I see where you are coming from, the crafting was probly annoying to you because you did not have enough money. Usually people don't start crafting till the mid 20s
RE: Template
Posted: Dec 19th 2001 4:10pm | IP: Logged | Reply to this
Anonymous Score: Default
I don't care if you want my opinion or not, I'm going to put my 2 cents in. =P I never played UO, but I played Everquest for over 2 years.

Dark Age of Camelot has bugs and mistakes and some BS, like ANY man-made thing. And this isn't so much to the poster above as it is just a general statement: If Dark Age of Camelot frustrates you in any way, do this -- Don't play it, go out and get Everquest..put 6 months..a year..2 yeras into it. And if you are friends with Fires of Heaven or some other uber guild, you just don't count.

--K ANYONE who has played everquest for a year or more and is NOT part of the "in" crowd knows what I mean. Whatever hardships you guys have in Dark Age of Camelot, it's a JOKE in comparison. I don't even care if I die in this game, cuz it's such a freakin joke compared to what I'm used to. It's like gauntlet with a twist, or maybe Diablo II only first person.. I dunno..deffinitely not some uber impossible, ultra frustrating game though.
Anonymous, Posted: Feb 2nd 2002 12:07am, Score: Sub-Default, [expand] I played EQ for over 2 years was never in an "in" crowd and still managed to have plenty of fun. I'm playing DAOC now to try something new and because I have friends that play this game. So instead of whinning about how you didn't like EQ why not discuss trade skills which this forum is about. That is why I was looking here in the first play.
Anonymous, Posted: Jan 16th 2002 7:08pm, Score: Sub-Default, [expand] What exactly is a uber? Do they only exist on EQ or do they exist on DAoC as well?
RE: Template
Posted: Dec 26th 2001 2:19pm | IP: Logged | Reply to this
14 posts
Score: Default
This, my abnoxious friend, is the very reason I am contemplating leaving EQ. You can get nothing done without some grand raid, which, unless you are part of the in crowd, or shove your head up some high councils butt 24/7 for 2 or more years, will not happen. So far, there is nothing in DAoC that I have seen that is not, soloable or single group available. Granted RvR should and does require a bit more. But, as a bard on EQ, what I seen was, tanks and clerics. Everyone else stfu cause you don't count. Deal with the fact that you are never going to get an epic, never going to get better than planar armor, and never going to have any say in how your character develops.
RE: Template
Posted: Dec 26th 2001 10:24pm | IP: Logged | Reply to this
12 posts
Score: Default
agreed mowerman.Iam pretty sick of this in EQ.I just hit 51 and have two options - endless quadding,or endless grouping in sebilis or somewhere.
Raid was nice thing at first,but after 2 hours it was boring,flustrating and i felt flushed out.then i had to be there 6 hours straight.Got nothing in the end and no xp,well it was hate and iam druid so no big suprise,but my point is that system which rewards only this and this and not this sucks.
I LOVED EQ on levels like 20 when it was all fun,weapons didnt matter all that much,not everyone was uber and great looking,when having shiny platemail was kind of credit amongst others in group,when tracking was most useful skill you ever seen(erm,iam druid :) )

sorry,enough of ranting.Its just that iam angered i dont feel like playing EQ anymore,even thought it was my drug for long time.Guess ill try Daoc,RVR thing sounds fun..if its bad i can always use the cd as toaliet paper
RE: Template
Posted: Jan 10th 2002 3:29am | IP: Logged | Reply to this
1 post
Score: Default
I'm currently playing both games, and I'm almost feeling a little guilty for spending more time in DAoC. ... almost.. not quite. You see, I have less time for MMORPGs than I did when I started almost 3 years ago. At post 50, I don't have 4 spare hours at a time to: raid/wait to zone/camp exp - etc. I want to hop online, and either start playing or do *something* that is constructive to the advancement of the character that I'm playing.


Ahh, I feel much better now.

Well, anyway... back to armorcraft.
----------------------------
Alihja Tweedle
Midguard Healer of 22
Kay Server
Anonymous, Posted: Jan 23rd 2002 10:48pm, Score: Sub-Default, [expand] Just to put in my 2 cp -
Making the wrong things?
Posted: Nov 20th 2001 4:02pm | IP: Logged | Reply to this
Anonymous Score: Default
I'm trying to build my newly found Armour craft skill, and are having no luck what-so-ever. I've been making hinges, and other small unexpensive things, but haven't seen my points build, even after making over 100 of these things. Can someone please help, by telling me what I need to start off with? Thanks.
RE: Making the wrong things?
Posted: Nov 20th 2001 7:32pm | IP: Logged | Reply to this
20 posts
Score: Decent
If you apprenticed as an armour smith none of your none armoursmithing skills can exceed that trade skill. So you need to practice making rigid leather armours before you go on to getting your metal crafting up for the scale armour parts.
Making rigid leather armour has a chance at raising Armourcrafting, leathercrafting and cloth crafting. Making Scale has a chance of raising Armour, metal and leather crafting skills.
tashen
Posted: Nov 15th 2001 9:33am | IP: Logged | Reply to this
Anonymous Score: Default
umm how do you take a tradeskill or get one?i have no idea
RE: tashen
Posted: Nov 15th 2001 2:56pm | IP: Logged | Reply to this
Anonymous Score: Decent
Find the master for the trade skill, they are usually located in the major city for each realm.
Anonymous, Posted: Nov 10th 2001 8:55am, Score: Sub-Default, [expand] You clowns obviously are missing the whole point of what I'm saying from the get go. 1) I'm as straight as can be, and simply "noted" that other guys come to clubs dressed up, as you should be ( ask any woman ) 2) There is more to life than just this or any game 3) Your shallow perceptions, that I believe in only 1 night stands is false. Long term is best, which I've had plenty. 4) The wife thing is a hard fact of life nowadays. " Stealing her" is not the intent, but ends up being the result, 90% of the time a guy spends too much time on the computer. I'm ALWAYS hearing this complaint from women, that there Boyfriend/Husband spends too much time on the computer. Don't take my words as insults, just as advice and warnings too SOME of you. Game on.
RE: Reply to Social
Posted: May 20th 2003 5:21pm | IP: Logged | Reply to this
Anonymous Score: Default
This is the most insanely off-topic post I have seen in a long time... but still, I wanted to point this out - you said:

"Long term is best, which I've had plenty."

If you have time for "plenty", they aren't long-term.
Anonymous, Posted: Nov 10th 2001 5:16pm, Score: Sub-Default, [expand] you my friend are an idiot
Anonymous, Posted: Nov 7th 2001 12:01pm, Score: Sub-Default, [expand] My, my we are a touchy bunch aren't we? I do play this game fairly often, however, my statement of going out to meet women, is simply meant for SOME of you guys, whom are FAR too involved in this game, to occasionaly go out. And to answer the one lady or guy who said, a woman wouldn't go for a guy in Dockers and a Silk, or silk like shirt, try again. EVERY guy I've seen in just about any night club, in most cities I've been too, wears just that to the club. Maybe YOUR fasion of navy blue denim jeans with off the rack plaid shirts and sneakers works for you, but for me the Dockers and dress shirts work just fine. To the married guy who said I was a dork, you also, try again. I get laid far more than you EVER will. You say you unwind in front of your computer JUST on Friday???? Doubt it. Most likely your there all weekend, like most of these players are. By the way, if you are doing that, it's only a matter of time before your " Loving " wife starts looking for fresh meat. And that will be me, at the club, picking up YOUR wife to take her home to bonk her. Happy gaming married-for now-man.
Anonymous, Posted: Nov 9th 2001 10:49am, Score: Sub-Default, [expand] Dude, if you're judging your social life on how often you get laid, i.e. ONE NIGHT STANDS, you gots problems and go see a shrink. Plus, you think its cool to talk about stealing peoples wives, think again. You got issues, fix them or YOU will be the one with no friends, but wait thats assuming you have real friends already.
Anonymous, Posted: Nov 9th 2001 9:50am, Score: Sub-Default, [expand] Wait wait wait.. you go to the bars and check out the guys? I see now.. it's ok, that lifestyle is more accepted these days.
Anonymous, Posted: Nov 5th 2001 6:15pm, Score: Sub-Default, [expand] bah silk shirt ! pfft ... ;p
Anonymous, Posted: Nov 3rd 2001 6:36pm, Score: Sub-Default, [expand] Listen to all you dedidcated computer dorks, giving each other trade skill secrets; ok, ok, I'LL give you a real life trade secret. 1) Get off the computer on Fridays. 2) Buy a pair of Dockers and a good silk shirt. 3) ACTUALLY go out in to your local bar/night club and Roleplay with WOMEN. 4) If your loverboy skills are up, she'll be at your place. Enjoy ! ! !
Anonymous, Posted: Nov 4th 2001 10:16am, Score: Sub-Default, [expand] What a dork.... Buy a pair of dockers??? Look idiot.. Im married .. with children... friday for me is unwinding in front of mu computer WITHOUT my dockers. You get laid with that attitude..?? Doubt it seriously. Have fun friday in your new pants.
RE: Trade Skills
Posted: Nov 4th 2001 10:15am | IP: Logged | Reply to this
Anonymous Score: Decent
What a dork.... Buy a pair of dockers??? Look idiot.. Im married .. with children... friday for me is unwinding in front of mu computer WITHOUT my dockers. You get laid with that attitude..?? Doubt it seriously. Have fun friday in your new pants.
RE: Trade Skills
Posted: Nov 4th 2001 12:36am | IP: Logged | Reply to this
Anonymous Score: Default
hmm, can i work on selling that as well? and does my int make it go up with practice?
Anonymous, Posted: Nov 3rd 2001 8:37pm, Score: Sub-Default, [expand] Eh what are you doing here if you don't want to talk about this game... being on this site in no way implies(I'm sorry if thats too big of a word for you) that anybody here doesn't have a life... lets face it a good number of the people here don't but that doesn't apply to all of em. They are posting on this site or viewing it because they enjoy Dark Age of Camelot, and they've got some free time while they presumably don't have anything better to do. It doesn't mean that all they do all day is play this game, just that they play it occasionally.
Wizbick, Posted: Nov 17th 2001 2:49pm, Score: Sub-Default, [expand] Damn straight not everyone here is a loser!! I was too busy tumbling around in bed with a cute girl on my floor after a night of drinking and partying before the UCLA crushing USC game :)
Anonymous, Posted: Jan 18th 2002 2:50pm, Score: Sub-Default, [expand] listen to what you said, not everyone is a loser, i assume you meant you weren't. That being true, shoulda left out the part about drinking, your argument is now non-existant for yourself.
Anonymous, Posted: Nov 18th 2001 11:24pm, Score: Sub-Default, [expand] you've made it painfully obvious to me that loserness, like beauty, is in the eye of the beholder
Anonymous, Posted: Nov 18th 2001 6:24am, Score: Sub-Default, [expand] Oh you mean the USC HUMILIATING UCLA by 4 touchdowns game? hehehe
Anonymous, Posted: Nov 6th 2001 2:05pm, Score: Sub-Default, [expand] Dockers and a silk shirt? So how much do you pay your "dates" to go out to the bars/clubs with you cause I seriously doubt any good looking women would take a tumble with any guy wearing that outfit...
Onirem
Posted: Oct 23rd 2001 10:30am | IP: Logged | Reply to this
Anonymous Score: Decent
Actually there is a chart stating the actual percentage of you primary skill you may obtain for other skills. In other words if you a 100 Armorer then you can only hit 75% in Tailoring 40% in Siege and I believe 40% in Weapons crafting. Kinda sucks eh? Nope. I think it rounds out pretty well. Not like other games where you did these skills for fun. You actually make a profit here. I have about 50g at lvl15 with 500ish Armor skill. Thanks for Isaiah for his help in showing me around on the Merlin server.


Onirem Silvanus
15th leaf of the Druidic Order
Merlin Server
RE: Onirem
Posted: Nov 11th 2001 2:18pm | IP: Logged | Reply to this
1 post
Score: Decent
Armorcrafter - 75% Weaponcraft, 75% Tailoring, 40% Siegecraft, 40% Fletcher.

And I completely agree with it not sucking.

First with EQ now with DAoC, I build a character specifically for trade skills. And let me tell you, DAoC makes it MUCH easier for my system. With no limit on Tradeskill lvl in relation to character level (EQ) it means I don't have to spend any time hunting to increase tradeskill level. Add to that the consignments so you actually MAKE money learning your tradecraft(unlike EQ). Keeping these two in mind, I decided on building a 5th lvl bard to be my Uber Tradesman.

I created a Filborg Bard, and dumped all stats into CHR. Only got 18 dumping in one skill, but I'm not going to be doing much fighting(if at all after 5th). Whether this affects purchases/selling at all???? But CHR also affects bard spells, so I kill 2 (maybe just one) birds with a stone.

My 5th level bard then spent most of his specs in nurture. Giving me the group speed buff. Now with a 5th lvl bard, I can haul arse running consignments, and will be a top notch Armorer, and a pretty good weaponcrafter/tailor.

If you look at following other tradecrafts as your primary, you lose out, IMHO, on the secondary tradeskills you get 75% on.

Weaponcraft primary gives you 75% on siege, 75% aromor. All fine and dandy, but IMO tailoring is more important than siegecraft to buff up my other characters.

Tailoring primary gives you 75% on Fletching only, definitely out.

Fletching primary gives you 75% on siege, which is really useless IMO. Don't get me wrong, my Ranger is fletching, for obvious reasons.

For the noobs, I'm just mentioning the 75%(of you primary tradecraft level) secondary tradeskills. The ones I'm not mentioning are at 40%. No matter what tradeskill you choose as your primary, you are at least competent(but not good) on all others.

And I know the flames are coming about me eventually giving my low level characters REAL good armor/weapons (I forget what it was called in EQ). Just look at it this way, if you are a fighter, and you happen to have a brother/sister that makes his/her living making arms/armor, I highly doubt you would be paying all that much for the goods ;)

Tradeboy
5th Level Firlborg Bard
Lancelot Server
RE: Onirem
Posted: Dec 11th 2001 6:37pm | IP: Logged | Reply to this
Anonymous Score: Default
i agree that trade skills in daoc are better than eq, and im assuming when you say that eq skills capped with you lvl you are refering to foraging for brewing and baking, otherwise you did something very wrong.
i would like to state one thing, i can make 100plat solid baking for an hour in eq, and thats selling to merchants, its not realistic but there is money to be made trade skilling in eq,as for daoc i cant find any buyers for my stuff so its a little more time consuming, but still better
p.s. firbolgs rule
RE: Onirem
Posted: Nov 26th 2001 5:14pm | IP: Logged | Reply to this
Anonymous Score: Default
You do realize that there was no limit on trade skill in relation to character level in EQ ever, right? Not even in EQ Beta was there a limit on trade skill, outside of the 200 limit that was in place until Kunark.
RE: Onirem
Posted: Dec 19th 2001 4:24pm | IP: Logged | Reply to this
Anonymous Score: Default
Most people don't know this and never really will because most people can't afford to train to 200 in jewel craft as a level 10 character, much less enchanter the metals. I've played almost since the beginning of 1999, and I know a LOT about Everquest. And I NEVER tradeskilled. It IS profitable in Everquest, once you go through SHEER HELL to get a skill up high enough and then get lucky enough to actually come across components and not destroy them.

Anyways, my point is.. your point may be true, but I played WELL over 2 years and I can't vouch for you, because everquest is so rediculous. It's NOT for a casual player. ONLY people EXTREMELY twinked can solo if they're melee classes (not so much with newer weapons from kunark and now luclin). Comparing the two is rational in one sense, but to anyone that knows both games they also know that they're still totally different animals. Everquest = EverCamp, EverFrustrate, EverImpossible, NeverEverGoingtoGetAhead, JustforgetverantEverFixingAnythingRight, yea, EverCrud. EverBitter. Yeah, that's me! Anyway though..there doesn't seem to be much "wrong" in Dark Age of Camelot. If you're weak in one area, you're strong in another and employ different tactics. I have yet to make a character and not be able to solo. Sure, some are easier than others killing yellow or orange cons while others kill blues, but EVERYONE can solo. If you play Dark Age of Camelot for more than 15 hours and don't hit at least level 8 and start figuring stuff out then you're lost.

Anyways, what's my massively long winded, exasperating statement supposed to say? You may be right, but few people would ever really find out cuz everquest sucks arse. /rant off
Any Ref. website?
Posted: Oct 16th 2001 6:18pm | IP: Logged | Reply to this
Anonymous Score: Default
Any website teach how to practice the skill?
RE: Any Ref. website?
Posted: Oct 18th 2001 2:04am | IP: Logged | Reply to this
14 posts
Score: Good
Yes. Click on General Links to the left of these posts and then click on Tradeskill specific sites.
There is a VERY detailed guide there for all tradeskills. Very nice, I HIGHLY recommend it!
DOH!! /salvage es muy importante
Posted: Oct 16th 2001 6:06pm | IP: Logged | Reply to this
Anonymous Score: Decent
OMG...I made it up to skill level of 175 last night and JUST TODAY I found out something very, very important.

/salvage

Place a crafted item on the ground and target it then type /salvage. This will give you some of the materials you made the item with back to you. Like a moron I haven't been doing this when I try to powerlevel my skill. Been selling the crafted item back to a merchant like a moo-ron. Well I just thought I would share this in case any others out there missed it...
RE: DOH!! /salvage es muy importante
Posted: Nov 5th 2001 2:08pm | IP: Logged | Reply to this
Anonymous Score: Decent
I seem to get about 75% of the metal used in an item and none of the leather/cloth/threads used in the construction.

Still this helps when it comes to crafting the item as you can reuse the metals instead of buying them and selling the item/metal back at a 50% reduction.
RE: DOH!! /salvage es muy importante
Posted: Oct 25th 2001 12:25pm | IP: Logged | Reply to this
Anonymous Score: Decent
/Salvage is pretty much useless - selling back to a vendor gives only a slight loss in cash, but using /salvage only gives you a bit of the materials back. You'd probably lose over 50% of your materials using /salvage, and only around 10-20% of your money selling back to vendors.
RE: DOH!! /salvage es muy importante
Posted: Jan 18th 2002 1:47pm | IP: Logged | Reply to this
Anonymous Score: Default
As a weaponcrafter I found /salvage very useful. You can save lots of copper metal bars and can work for a long time at the forge. Make Items who need a lot of metal and some leather. You will get back most of the copper. Only need leather to buy. It means fast levelling without running much around...
RE: DOH!! /salvage es muy importante
Posted: Oct 19th 2001 9:34am | IP: Logged | Reply to this
Anonymous Score: Default
Dude that is cool. I wish i had known because I am making iron armor now and those metal bars as well as the making of the tanned leatherr is expensive! Rock on!
Trade Skills
Posted: Oct 14th 2001 9:18am | IP: Logged | Reply to this
Anonymous Score: Default
You don't have to expend specialization points on tradeskills do you?
RE: Trade Skills
Posted: Oct 15th 2001 3:43pm | IP: Logged | Reply to this
3 posts
Score: Decent
No you never have to spend specialization points on trade skills and also when you do consignnments they DO NOT count towards the total number of task you are allowed to do at your level.
RE: Trade Skills
Posted: Oct 18th 2001 1:53am | IP: Logged | Reply to this
Anonymous Score: Decent
When I hit level 5 I started a tradeskill of weaponsmithing and doing consignments till I hit 100 in weaponsmithing. I decided to get a few more levels and hold off on tradeskills for a little bit. I went to an NPC and said "help". I was told I was already given the maximum number of tasks for my level. I had not done any tasks yet. I had only done consignments and only had a sliver of exp in level 5. So YES the consignments do count toward you total number of tasks. At least it did as of Sat Oct 13 and I havent seen anything saying they changed it.
RE: Trade Skills
Posted: Oct 26th 2001 12:33pm | IP: Logged | Reply to this
Anonymous Score: Decent
I think it works like this. I dont do tradeskills, but overheard a conversation.

You get so many tasks per level and unlimited consignments. Your consigments count as tasks. So basically, if you get 5 tasks per level, do the 5 tasks first then you have unlimited consignments still. If you do 5 consignments first, you dont have any tasks left, but still unlimited consignments.

its early, but hope that helps.

Ty.

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