Bladeturn (Chant) - A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble. This chant uses the caster's power. |
Name |
Level |
Target |
Power |
Effect |
Duration |
Recast Delay |
Damage |
Damage Type |
Range |
Nature's Guard |
26 | Group |
16 |
Bladeturn |
10 seconds/puls |
8 |
5.00 |
Matter |
1250 |
Nature's Barrier |
36 | Group |
23 |
Bladeturn |
8 seconds/pulse |
8 |
5.00 |
Matter |
1250 |
Nature's Wall |
45 | Group |
29 |
|
6 seconds/pulse |
8 |
5.00 |
Matter |
1250 |
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Bladeturn - A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble. |
Name |
Level |
Target |
Power |
Effect |
Duration |
Cast Time |
Damage |
Damage Type |
Range |
Nature's Ward |
2 | Self |
8% |
Bladeturn |
Until Destroyed |
4 |
5.00 |
Matter |
|
Nature's Fend |
10 | Realm |
8% |
|
Until Destroyed |
4 |
5.00 |
Matter |
1250 |
Nature's Shield |
18 | Group |
12% |
Bladeturn |
Until Destroyed |
4 |
5.00 |
Matter |
1250 |
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Buff (Body Resistance) - Target's resistance to Body damage is increased. |
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Buff (Combat Speed) - Increases the target's combat speed, which will cause it to be considerably more effective in melee combat. |
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Buff (Combat Speed, Group) - Increases the caster's group's combat speed for a short duration, which will cause all members to be considerably more effective in melee combat. |
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Buff (Energy Resistance) - Target's resistance to Energy damage is increased. |
Name |
Level |
Target |
Power |
Effect |
Duration |
Cast Time |
Range |
Defy Thunder |
27 | Group |
22 |
8 (energy resist) |
10 min |
3 |
1000 |
Defy Storm |
37 | Group |
31 |
16 (energy resist) |
10 min |
3 |
1000 |
Defy Lightning |
49 | Group |
42 |
24 (energy resist) |
10 min |
3 |
1000 |
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Buff (Offensive PBAE Heal Proc) - Target generates healing via melee attacks. |
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Buff (Spirit Resistance) - Target's resistance to Spirit damage is increased. |
Name |
Level |
Target |
Power |
Effect |
Duration |
Cast Time |
Range |
Warden's Courage |
23 | Group |
19 |
8 (spirit resist) |
10 min |
3 |
1000 |
Warden's Honor |
33 | Group |
27 |
16 (spirit resist) |
10 min |
3 |
1000 |
Warden's Spirit |
48 | Group |
41 |
24 (spirit resist) |
10 min |
3 |
1000 |
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Damage Add (Chant) - Everyone in the caster's group has the given amount of damage added to each melee swing. |
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Fatigue Reduction - Reduces the fatigue cost of combat styles used by the caster. |
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Speed (Chant) - The movement speed of the caster and his/her group is increased. Does not work in combat. |
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