Verdant Path Spec  

Type:Caster
Realm:Hibernia
Classes: Animist
Spells:
Bomber (Bladeturn) - Spell creates a "bomber" which flies to the target and then casts a spell of short duration which will block the next melee attack. Higher levels of this spell can affect more targets.
Name Level Target Power Duration Cast Time Damage Type Range
Woodspirit Sheath 7Realm 5 20s 3s Matter 1500
Woodspirit Shield 14Realm 9 20s 4s Matter 1500
Woodspirit Barrier 21Realm 13 20s 3s Matter 1500
Woodspirit Guard 28Realm 17 20s 3s Matter 1500
Woodspirit Wall 36Realm 23 20s 3s Matter 1500
Woodspirit Seal 42Realm 27 20s 3s Matter 1500
Bomber (Buff Armor, Long Duration) - Spell creates a "bomber" which flies to the target and then casts a spell improving the target's armor absorption (ABS).
Name Level Target Power Effect Duration Cast Time Damage Type Range
Essence of the Tree 32Realm 20 +3 abs 10 min 3s Matter 1500
Essence of the Grove 38Realm 24 +6 abs 10 min 3s Matter 1500
Essence of the Forest 46Realm 30 +9 abs 10 min 3s Matter 1500
Bomber (Buff Armor, Short Duration) - Spell creates a "bomber" which flies to the target and then casts a spell improving the target's armor absorption (ABS).
Name Level Target Power Effect Duration Cast Time Damage Type Range
Guardian Emissary 15Realm 9 +5 abs 20s 2s Matter 1500
Protector Emissary 20Realm 12 +9 abs 20s 2s Matter 1500
Shielding Emissary 26Realm 16 +13 abs 20s 2s Matter 1500
Buffering Emissary 35Realm 22 +17 abs 20s 2s Matter 1500
Defending Emissary 40Realm 25 +21 abs 20s 2s Matter 1500
Fortifying Emissary 45Realm 29 +25 abs 20s 2s Matter 1500
Controllable Turret (Tank) - Turret which acts as a pet, controllable by the caster. This turret casts spells which attempt to "taunt" creatures to it, where it will then engage them in melee.
Name Level Target Power Effect Duration Cast Time Damage Damage Type Range
Battle Messenger 5Area 10 taunt Until Destroyed 5s 5.20 Matter 1000
Battle Crier 10Area 18 taunt Until Destroyed 5s 10.90 Matter 1000
Battle Herald 16Area 27 taunt Until Destroyed 5s 18.40 Matter 1000
Battle Harbinger 23Area 36 taunt Until Destroyed 5s 28.00 Matter 1000
War Messenger 30Area 45 taunt Until Destroyed 5s 38.70 Matter 1000
War Crier 37Area 52 taunt Until Destroyed 5s 50.30 Matter 1000
War Herald 49Area 64 taunt Until Destroyed 5s 72.50 Matter 1000
Damage (Pet PBAOE) - Target takes damage. Damage done is of the spell's given damage type. Spell affects everyone in the immediate radius of the caster's pet, and does less damage the further away they are from the caster's pet.
Name Level Target Power Cast Time Damage Damage Type Radius
Briar Burst 1Enemy 2 3s 5.00 Matter 350
Briar Salvo 3Enemy 3 3s 16.00 Matter 350
Briar Shower 6Enemy 4 3s 31.00 Matter 350
Briar Cloud 9Enemy 6 3s 46.00 Matter 350
Briar Discharge 13Enemy 8 3s 62.00 Matter 350
Briar Eruption 17Enemy 10 3s 81.00 Matter 350
Briar Barrage 22Enemy 13 3s 102.00 Matter 350
Briar Explosion 29Enemy 18 3s 137.00 Matter 350
Briar Detonation 39Enemy 25 3s 183.00 Matter 350
Briar Storm 48Enemy 31 3s 225.00 Matter 350
Fire and Forget Turret (Ablative Armor) - Turret which, while active, casts spells that add to the target's hit points temporarily (which are used to absorb damage, up to 25% of each individual hit) at all friendly targets within its range.
Name Level Target Power Duration Cast Time Damage Type Range
Ligneous Sheath 12Area 21 2min 5s Matter 1000
Ligneous Shield 18Area 30 2min 5s Matter 1000
Ligneous Barrier 25Area 39 2min 5s Matter 1000
Ligneous Guard 34Area 49 2min 5s Matter 1000
Ligneous Wall 43Area 58 2min 5s Matter 1000
Ligneous Seal 50Area 65 2min 5s Matter 1000
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I give up.
# Sep 14 2003 at 10:23 PM Rating: Decent
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78 posts
How do you actually CAST the pet. I was told I have to target the ground but I can't seem to do that and I see now slash command listed ANYWHERE for it.
RE: I give up.
# Sep 16 2003 at 5:27 AM Rating: Decent
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116 posts
Depends how you are targetting the ground I suppose... The ground target cursor is usually mapped to F5 by default (check with /keyboard in game or keyboards settings at char selection screen)...

Press and hold down F5 until you see the cursor; if you haven't used it before or just logged in, then it will appear directly where you stand. With the F5 key held down, move it, using your direction keys or mouse, to where you want to cast your pet (it must be within casting range, so do a few tests away form mobs). Once it is at your desired location, release F5 and cast your pet... it should pop up where you put the cursor...

Test it on some flat ground away from towns and not in dungeons to start with, as the pathing sometomes puts it where you didn't want it to go, or you may also get 'you cannot see your ground target' if on very uneven ground. If you get the message 'ground target out of range..' (or something like that) then use the F5 key again and move the cursor closer and try again...

Hope that helps...


Anegale BloodRayne
Deadly Nightshade.
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