Classes: Armsman
Post Comment
im pole/crush
# Jun 09 2003 at 1:55 PM Rating: Default
I dunno with all the spellcraft/alchemy if it really matters what ya think whereas thrust doing more damage to chain,.....etc., etc. I use pole/crush because most of the upper lvling is against skellies, trees(witherwoods), and other PvE which gives bonus to crush damage. If I'm a
Mid wearin chain, knowin I'm weak against thrust, I'm gonna have thrust resist put into my crafted armor. Same with slash, if I'm an enemy wearin lower than chain. So the bonus gets nullified anyway with resists as far as RvR goes. Thx to the lvl 40 respec, and double respecs several months ago, I was able to check them out pretty
well. Crush did very well indeed, in both pve and pvp. I'll take the lvling route with crush, and as far as RvR, SC armor changes all the rest, ya dont know really how the enemy is spec'd. As for plate being susceptable to crush? Huh, not with my SC'd armor its not! :)
# May 18 2003 at 12:14 PM Rating: Default
my polespecc is gonna be 50pole 50sash 28parry rest shield.Why?Because i have maximum mindmg and max maximum dmg and parry doesnt matter that much i can get 40+easily with magic itemz
which race
# Aug 13 2002 at 4:29 AM Rating: Default
hm.. a polearm... what should i choose? saracen or highlander..?? and why??

i would like a char with a lot of HP, so, i believe it's constitution where i have to put points in, and maybee a little str...

could use some help though.. :)

:D :D :D
RE: which race
# Aug 15 2002 at 6:08 AM Rating: Default
Picking a Saracen as an Armsman will hurt you at lower levels, mainly because they have low Strength and Constitution. The gear Armsmen have to wear and use to fight with is pretty dang heavy, so you'll more or less be taking trips to the merchant to sell items more often than the Highlander race, not to mention being beat down harder.

However, the payoff on becoming a Saracen Armsman is that with your naturally high Dexterity, you will be able to block with your shield and parry more often than a Highlander.

A Highlander is about the exact opposite of what I have mentioned above - they do great during the lower levels with their naturally high Con and Str, but tend to be "so-so" from level 35+ on since they have a lower Dexterity.

No matter which race you choose to be, all of them have the potential to be good at what they do, so all it comes down to is really just cosmetic issues. :)

Pick a class, and enjoy the game :)
# Jul 30 2002 at 9:59 PM Rating: Default
50 Polearm
40 Slash
40 Parry
1 Crossbow

i have been thinking and that will be the best Polearm method using halberds ! this may yull have ace defence with parry and yur attack will rule !
Crush and Polearm
# Jul 25 2002 at 6:29 AM Rating: Default
Im making a Armsmen and i am sticking to Polearms and Crushing and parry as my main specs.

What kinda polearms should i get for my best damage?
Help Plizzzz
# Jun 11 2002 at 10:32 AM Rating: Default
Could somebody tell me where should I spec in, and wich one is the best (2h or Pole), I was thinking of specing in 2handed Slash, is that could? But a lot of ppl told me that pole is best than 2H, is it true? If it is should I spec Pole Slash, Thrust or Crush? And if its 2handed should I spec in Slash, Thrust or Crush?? Pliz give your opinion, and pliz responde (60% of the times nobody respondes...)
RE: Help Plizzzz
# Jul 16 2002 at 5:35 AM Rating: Default
You should really read through the main Armsman discussion... yes Polearms do more damage than a 2-Handed weapon.
# May 22 2002 at 3:52 AM Rating: Default
plz, i'm asking muself if i was right to put some points in my dps style of my polearm??? for exemple , if you've got a polearm with thrust do you have to put points in thrust???
RE: polearms...
# Jul 16 2002 at 5:37 AM Rating: Default
Yes you should.

In Albion a characters maximum damage with a Polearm or a 2H weapon is determined by your skill with that weapon, and your minimum damage is determined by your skill in the related one-handed weapon skill (IE: slash/crush/thrust). Albion is the ONLY realm that does damage in this method.
# May 18 2002 at 4:14 PM Rating: Default
You guys are retarded... READ THE GN BORDS... They will be allowing respecs within the week...
RE: 3
# Jul 03 2002 at 2:28 PM Rating: Default
riiiight ... we're the ones who are retarded ...

Useless Polearm skill
# Apr 19 2002 at 12:09 PM Rating: Default
Dont u guys think defenders revenge (44)skill is kinda waste skill for polearm since u will almost never get a chance to use it. because u have to perform defenders rage (34) use after target fumbles. But how often u will see or notice target fumble especially in rvr. my opinion its kinda BS skill. Basically for polearmer u will use cripling blow, disabler and mangle for levelin and rvr.
RE: Useless Polearm skill
# Jul 16 2002 at 5:40 AM Rating: Default
Yes this is true, BUT by having 44 skill points into Polearm you will still be doing the damage cap for that level of specialization, so it isn't a total waste.
# Apr 09 2002 at 5:14 PM Rating: Default
Lots of interesting questions and answers. Thanks for the info guys. I havn't really "research" and collect data on DPS difference b/t polearm and secondary skill, but here's a thought.

Short Battle - you may get about 10 seconds before the mob dies (hypothetical) with 5.0 (hypothetical) speed hitting for 80 you'll get 3x80 = 240 damage in. let's say you have a fast weapon that hits for 45 every 2.5 seconds. you'll get 5x45=225 damage in. In this case the ratio is actually higher for one hander.

Long Battle - well DUH, given the weapons percentage of hits are the same, the 45 every 2.5 should come out ahead.

Ofcourse IMHO if you're the tank, you should use faster weapon to taunt asap so your nuker and healer can goto work. The shield also helps add defense. I've been using shield/1H for tank and polearm when I don't tank.

Whatever the real result maybe, I still like using polearm for solo so I can see myself hitting xxx and critical xxx damages. 2 of those and most low yellows drop =)

***disclaimer**** this isjust my opinion based on my experience with polearmsman. now let's see if I can get 2 more levels today(not)
# Apr 04 2002 at 11:12 AM Rating: Default
ADvice make a slash Polearm crush and thrust drops are VERY rare my first was at barrows lvl 31( for thrust)
# Mar 19 2002 at 8:28 PM Rating: Default
Well, I know why your realm usually losses the important battltes in RvR; you're all idiots. I've seen the same questions posted 4 or 5 times, and the same guy answering it repeatedly.

RE: hm..
# Aug 30 2002 at 11:11 AM Rating: Default
well here a reply then, from someone else =P

personally I prefer to use a Thrusting Polearm, because thrusting is primarily an RvR spec, very good against Chain armour (Middies! =))

For thrust polearmsmen, I would suggest using a Briton as thrust damage is determined 50% by Strength and 50% by Dexterity.

When i assigned my points in the creation of my Briton Polearmsman I put Strength and Dexterity up by 10 and so that i wouldn't waste points (as you do if u raise any ability above 10; i.e 1 point is exausted every time u raise an ability by 1 until it has risen more than 10 points at which point it takes 2 points to raise it a further 1) I then used my remaining 10 points on Constitution.

I found that once u get Polearms up to level 18 ur Armsman really starts to hit hard (Crippling Blow) and by lvl 25 and above he will REALLy start to show his strength

Well their just my views guys, hope they help u make a decision

Warning about crushing weapons tho, probably good choice for middies but not for albions as in RvR only Albions can wear plate
RE: hm..
# Mar 28 2002 at 1:42 PM Rating: Default
Hehe....another angry Hib who lost a relic.
RE: hm..
# Mar 22 2002 at 6:55 PM Rating: Default
I was interested in reading your comments before I leveled to 5, just to know what to do :)
I red all your writings, skipped not one.
It truth though that many same questions rise again. Please read first, the answer is given allready :)
RE: hm..
# Mar 20 2002 at 1:15 PM Rating: Decent
14 posts
Actually on my server Gawaine, Albion holds all 6 of the relics, and 2 of 3 of the lower lvl BG's MKs. I have to give it to midgards though, they leveled up faster, and have held the most RP since the game came out practically. Each week now though, Albion is the RP leader, shouldn't be too long till we surpass them ;)
Drew <~~~~(Fancy Signature)
best sec. skill
# Mar 07 2002 at 2:38 PM Rating: Default
In your Opinion with kind of secondary skill is best suited for polearms (Slash,Crush,Thrust)
Please have at least a Armsman that is level 28 or more, cause then you will know for sure what is the best for RvR.
Throw in the pols... Who loves what...?
RE: best sec. skill
# Mar 12 2002 at 12:00 PM Rating: Decent
14 posts
For RvR thrusting is best....I wouldn't say it is a huge difference, but thrusting has a + for chain wearing classes, as well as leather, and cloth. I personally use slash/polearm, but that's because i wasn't thinking when i started him...too late to change it now though. Don't get me wrong i still do terrific damage, but i don't get that little bonus against chain classes....pesky dwarf clerics etc...

My plan is to get
slash to 45
shield to 42
polearm to 45
leftovers in parry

Asking why do shield and polearm? Shield is great for RvR against archers, as well as trying to stun a fleeing enemy so that you can beat them down some more. There is a horrible problem with RvR if you are an armsman though....you have to have a pocket cleric sit there and follow you around healing you. Since we have to get in there to do anything, you are usually one of the first in, and main target...which in turn means you will get hit alot. What i personally like to do because of this is flank the enemy, and blind side them....usually able to take out 3-6 casters or archers sitting in the back, before i go down with no heals. A nice suicide run if you ask me, but then again it helps to get a little attention to that side, so the main force can steam roll them.

I have put my armsman to the side in RvR, and now focusing on my friar(got sick of not being healed heh) IMO my friar does much better in RvR, not just because he can heal, but i honestly think overall i can do more damage with my friar.....i know it sounds strange, but with his haste you would be surprised. I can hit a yellow con enemy with my friar for 200 or so, and faster than my armsman. I can hit a yellow con with my armsman for 200-300, but a weee bit slower...also end is a problem in large fights. With my friar i can get Endurance back super fast. Which helps me for those that are running away, just /stick and sprint while doing moves....hehe i get alot of kills that way which i would have missed with my armsman.

Well hope this helps a bit.
Drew <~~~~(Fancy Signature)
RE: best sec. skill
# Mar 12 2002 at 8:11 PM Rating: Default
The base skill you spec in (ie. Crushing, Thrusting, Slashing) doesnt matter since the Polearm simply uses the highest. The type does matter though. No offense but Thrust Polearms stike me as sucking VERRRY badly - they seem to hit for 1/4 to 1/2 what a decent slashing/crushing Polearm does but only slightly quicker. Prehaps they work better for Sarcen Armsmen (with higher DEX) but for my Briton they are truly weak.
RE: best sec. skill
# Jun 10 2002 at 7:28 AM Rating: Default
Personally, I think Polearm/Slash is the overall best option for me. But we all have our oppinions, don't we. I'm not saying it's the best combo period. Too many factors go into this eqasion for there to be any ONE best combo. But the REASON I like Pole/Slash best is that slash is a good all around style. It may not be fastest, but it's not the slowest either. I does good damage. May not get the bonus vs. chain like thrust, but does better damage over all. Slash if very good for PvE. And it don't suck for RvR. It's a balance that will server well enough in most situations.
RE: best sec. skill
# May 06 2002 at 1:52 PM Rating: Default
Don't ever use the words Saracen and Highlander in the same sentence again.

Thank you,
The Management
RE: best sec. skill
# May 06 2002 at 1:54 PM Rating: Default
Duh, I meant Saracen and Armsman.....
RE: best sec. skill
# Mar 13 2002 at 2:28 PM Rating: Decent
14 posts
OK, i re-read your post, and i think ONE of your problems with thrusting polearm is your actual weapon. check the DPS, and find a type of thrusting polearm that compares to the higher end slashing polearm. They do exist, there are some nasty thrusting polearms out there...in fact i would go as far as to say i have seen more thrust poles drop than slash poles...i know because i can't ever use the thrusting polearms since i am focused on slash ;)

The other problem would have to be that your skills are mixed...it seems you have a few points in slash, thrust, and crush. You really need to concentrate on one secondary skill type. pick one and stick with it.....keep one of those skills maxed and only use that type of polearm weapon. Thrusting is great against chain wearers...which is a good majority of the real pains you are fighting in rvr. There are few plate you have to worry about so crush is out, slash is good against leather and cloth wearers but they have fewer hit points anyway, so you should be able to take them out in 1 to 3 hits anyways....it's the chain wearers you have to watch, and that's why i would suggest thrusting. YOU WILL HIT AS HARD WITH THRUSTING(just have to get the right weapon is all) and you are right in some cases thrusting is less damage but faster maybe same DPS though. However there are slower more damaging thrusting polearms. k?
nuff said
Drew <~~~~(Fancy Signature)
RE: best sec. skill
# Mar 13 2002 at 2:13 PM Rating: Decent
14 posts
Let me see if I can help clear this up a little bit. Whichever weapon type you choose with your polearm you need to try and keep it close to max, if you want to get the most damage out of your polearm. Thrusting polearm does not mean you use the thrusting skill per say. It means you are using a thrusting type of polearm, and your skill in thrust is figured into the damage variance or your thrusting polearm. Dexterity in no way effects thrusting polearm like it does thrust.

I am not exactly sure what you mean by saying that your polearm uses the highest(crush/thrust/slash), your polearm is either a thrust a crush, or a slash polearm. another thing is if you are using your thrusting polearm, and your thrust is half your max lvl you will see a very big difference.

My opinion, from my experience with polearms, and from what i have researched...is that the damage output for a polearm will be the same for crush, slash, and thrust against creatures that have the same imunities to thrust crush and slash(assuming skills and weapons are same lvl)......ALSO you have to remember that your damage is figured by your...well lets say secondary skill...slash/thrust/crush....
to get the best damage out of your polearm, you need to make sure you focus on one of those completely. If you want slashing polearm then keep slash maxed, if you want thrusting polearm keep your thrust maxed, if you want crushing polearm keep your crush maxed. AND also keep your polearm skill maxed....the damage variance is figured by that secondary skill and type of weapon you use.

Now to figure out which weapon type to use, you need to think of which types of weapons do what damage to what types of armor. against plate wearers crushing is the way to go, against chain wearers thrusting is the way to go, against leather, cloth slash is the way to go.

Just make sure you have the right type of polearm, and keep your weapons up to date. you can do tons of damage trust me...dosn't matter if you use thrust, slash, or crushing. just keep whichever one you choose maxed and keep your polearm maxed(and use the right type of polearm) and you will be pleased with your damage output.

Drew <~~~~(Fancy Signature)
RE: best sec. skill
# Mar 11 2002 at 4:38 PM Rating: Default
The question above is the key question, period. My Arms is up to 9 (all I play these days is my cleric) and I'm saving the points, because I can't get a good response. I don't think anyone really knows the answer because no one has probably created a both a lvl 30 pole/slash - armsman and a lvl 30 pole/thrust - armsman, why would they? All the people I chat with seem happy with what they have. The majority are slash.

PS... I wouldn't go with pole/crush.
n00b )
# Mar 02 2002 at 3:46 AM Rating: Default
1 question does anybody have an idea how i should skill an thrusting/polearm armsman ? i mean how many points should i give to str con dex ? which rass i should take ? Because i want to create an armsman for RvR !!! i want to kill a millions of Trolls hehe ) ty for help

RE: n00b )
# Mar 12 2002 at 11:44 AM Rating: Decent
14 posts
Str, Con, and Dex should be your three attributes you add points to when making your character. highlander is the Race of choice, IMO.
Drew <~~~~(Fancy Signature)
skill missing
# Feb 18 2002 at 12:01 PM Rating: Default
Guys I'm a thrusting polearmer I have put 15 in polearm and 10 in thrust. I just wonder why can't I get the Ratfang thrust style which is at 4 spec level. Anybody knows what happen?
RE: skill missing
# Mar 15 2002 at 11:15 AM Rating: Decent
14 posts
you don't use your thrusting skills with your polearm weapon. If you mean that you don't see ratfang in your thrusting skill tree, then i have no idea, might want to get in touch with someone to find out. If you are using thrusting polearm, you will use the polearm styles anyway, so i don't see how it matters.....unless you switch to thrust/shield on occassion, then you can use those thrust styles like ratfang and what not
Drew <~~~~(Fancy Signature)
Which Polearm is the best?
# Feb 17 2002 at 8:23 PM Rating: Default
I'm just wondering if anyone has any opinions on which of the 3 types of Polearms (Slashing, Thrusting, or Crushing) is the best? Taking into account penalties, damage output, and availability of good weapons.

Bors Server
RE: Which Polearm is the best?
# Feb 22 2002 at 1:14 PM Rating: Default
Well... If you want to rip apart enemy tank's chain and scale, use thrusting polearms. I think that the slashing ones look a bit cooler. But you will also get base trains at 1/5 of your level if you go thrust and don't spend any spec points into it.
# Feb 16 2002 at 12:10 AM Rating: Default
Ok, heres an example. You wanna be a slashing polearm spec Armsman/Armswoman. To get your MAX damage up, put points into Polearm. To get your MINIMUM damage up, put points into the base skill. So, lets say you have 10 points in polearm, and 10 points in slash. For example, Your max damage is 10. Your minimum damage is also ten. Lets put 5 spec points into parry. So its 10 pole arms, 5 slash, and 5 parry. Your max damage is 10 but your minimum damage is 5. That was na EXAMPLE, and not what your damage would really be. In this case, its slash. You CANNOT use base styles with a polearm.
# Feb 12 2002 at 9:31 AM Rating: Default
The halberd is a slashing polearm, but I've read that it uses the highest 1 handed spec skill, whether it's slash, crush or thrust, to determine what it's low end damage will be. Why is it like that? Is it still like this or was it a bug in earlier versions of the game? If it is, I'm going to spec in polearm and thrust and carry 2 weapons (a halberd, and a pike) and have the benefit of being fully trained in 2 types of weapons.
RE: Halberd
# Mar 04 2002 at 10:51 AM Rating: Default
Can someone answer the above quetion, its a good one.....
RE: Halberd
# Mar 15 2002 at 11:36 AM Rating: Decent
14 posts
I will try and answer this question again here...
Any polearm armsman has 2 main skills they need to keep up with.
FIRST: polearm (obviously)
SECOND: base skill (depends on what you choose)

there are THREE types of polearms
crushing polearm - don't know an example
Slashing polearm - halberd
thrusting polearm - pike

if you want to be effective with a halberd type of weapon then you need to keep your polearm skill up close to max if not maxed. ALSO you need to keep your slash skill up close to max.
In my opinion you should choose a type of weapon you want to work with, and then keep that skill up along with polearm of course.

right click on your weapon, look at the stats of it. It will say thrust slash crush(type of damage), then it will say polearm. when you buy a polearm make sure you buy the kind of polearm that you are working on. Make sure you are using a slashing polearm if that is what you have focused your skills on. Make sure you are using a thrusting polearm if that is what you have focused your skills on.

A kind of template for a strong polearm armsman would be something like
45+ slash (thrusting is a great option too)
45+ polearm
you will have points left over which you could use to max these two skills to 50, add to parry...or work on shield. Although you will not use a shield with a polearm, I reccommend putting some points into it. If i am the only tank, and fighting many critters(without mezzer), i usually use sword and shield, so i can get aggro faster. Then i concentrate on just using my taunting moves with the slashing styles and get aggro on everything, then focus on one, and kill it....this helps healers since they only have to heal me. You can do this with polearm, but the problem is if you are the only tank you will need endurance for keeping that aggro, and polearm can use alot of endurance quick. Soooo IMO shield is a very usefull skill to have in PVE, and RVR(blocks arrows, stuns etc...)
personally i was going to try for
45 slash
42 shield(great stun at skill 42 in shield)
45 polearm
8 or so parry
this way i can go really good offense, and a pretty decent defense if i needed to.

Drew <~~~~(Fancy Signature)
RE: Halberd
# May 21 2002 at 9:27 AM Rating: Default
example of a crush polearm is a hammer, just to let u know
# Feb 10 2002 at 12:55 PM Rating: Default
I am a little confused on one point. A polearrm ia listed as a thrusting weapon, according to it's properties, but the thrust skill doesn't effect your ability with it, only the polearm skill effects the polearm ability. Is this a correct statement?
RE: Polearm/Thrust??
# Feb 14 2002 at 4:52 PM Rating: Default
No, if it's a thrusting pole arm, the skill thrust determines what the lowest minimum damage you will cause. Polearm determines its maximum damage. If you have high thrust skill then you won't ever hit for very low damage.
# Jan 05 2002 at 2:45 AM Rating: Default
Hi i recently started an armsman and i want to be a slashing poleman. i have a halberd and when i try to use ruby slash, it says i can't. does anyone know why this is? and could someone tell me what weapons corrispond with slash/crush/and thrust? thanks for the help e-mail me with the info if you would at rich@cronwrox.com
RE: rich
# Jan 13 2002 at 11:51 PM Rating: Default
Ruby Slash is for pure Slashing weapons. Polearms are their own identity. You have to use Polearm styles.

Swords = Slash
Hammer = Crush
Dagger = Thrust
Halberd = Polearm

(these are just some examples)
# Dec 25 2001 at 12:23 AM Rating: Default
I think Mythic switched Defenders Faith and Executioner, because I just hit level 8 and i got Defenders Faith as my new style. Anyone know if Mythic changed them around?
Polearm Statz
# Dec 20 2001 at 7:02 PM Rating: Default
Yes you do Gairloch, and my suggest to u is Slashing polearm, i've seen the alot of good slash polearms in albion, and why adding slash? Putting spez points on slashing is adding min dmg to polearm/slash skills, and adding polearm u increases ur Max dmg/polearm skills, so i suggest all the polearm users have a skills below
When u lvl 50
50 Polearm
50 Parry
30 Slash
1 Crossbow
# Dec 18 2001 at 4:30 PM Rating: Default
The ones who wrote about the damage being the same are partly correct. Actually the one handers do MORE damage than the polearm, just not in one swing, I can hit for close to 100 with my pole arm halberd about once every 4 or 5 seconds or so, but i can get at least double the swings with my steel ******* sword and hit for high 60's per swing. Double 60 and ya get 120 thus more damage than the polearm. Also i use ants and such to test my weapon damage so I can see things from a max point of view and not from some creature that is going to have better ac benifits due to level (game is very level based) and to add on this point, with the sword i can use the shield and if i dont parry, i block with shield or it misses altogether, this gives me 3 ways to not take damage in combat from a monster, while dishing out more damage in the long run. Also try swinging the sword till its low then switching to the polearm for a finishing blow (dont forget to hit attack again when ya switch to it hehe) Polearms need to be GREATLY enhanced for them to balance armsman class, im wishing id been a merc or pally now actually since pally still gets the weapons and shield and can wear the plate armor while gaining healing ability and armor/combat buffs. Pally is a far far better choice as it stands now but hopefully (hopefully) they will fix the armsman class to what it should be, which is the best melee class, pally's are that now as it stands, too much benifit to wearing same armor, using same weapons (should go hammer and shield for no losses/benifits then ya know what your gonna hit for period) and able to play a constant chant spell that heals you all thruout battle by a significant amount. You are getting healed for 25% or better every round and when you block with shield or parry or they miss, you get the heal and gain the advantage on even orange/red's as a pally when decked out nicely.
It just dont pan out for armsman, no wonder there arent many...fix it please I hate to start again lol...
RE: Crypt
# Mar 04 2002 at 10:27 AM Rating: Default
Crypt, you were making good sence until you got to the part about the Pally being a superior fighting class. I now have one of each - because the Pally is weak! Heal chant draw too much aggro in group and you will die w/o proper healers. The Pally hits 1/2 as hard as the Arm(same weapon, race, level, spec). Stick to your Armsman dude.
RE: Crypt
# Feb 03 2002 at 8:01 PM Rating: Default
The good thing about polearms is that they do a **** of a lot of damage in a short period of time. In RvR, it will not matter that you can get 120 damage in 2 swings, you will have a split second to do some damage then move on. Being an Armsman, you are expected to charge at a group of enemies. You will not have much time to do your damage before you are killed, so better to get one good punch on them than one weak one and then death.
RE: Crypt
# Jan 23 2002 at 3:35 AM Rating: Default
Polearms have all the other realms in fear, I recently started an armsman on Nimus because of the amount os **** wooping that was being dealt on Percival and Guin, It seems as though if you are Brit you have better stats at a defending Armsman, but as a highlander pole is the way to go.
# Dec 13 2001 at 7:23 AM Rating: Default
My question is if you put points into crushing and polearm and then use a halbred does putting points into crushing up that damage even though the halbred is a slashing weapon. I'm asking this because I haev heard from quite a few that the halbred can be used with all 3 thrusting/crushing/slashing but if you put points into crushing you get a 2 for one deal where it works with the halbred then you can use another polearm that uses crushing. Also is this path with points good for RvR since no real armor has resist to crushing. Thank all in advance for there info on this subject.
# Dec 12 2001 at 3:53 PM Rating: Default
is the polearms skill an assist skill like large weapon is for 2 handed weapons on hibernia?
Polearm Problem
# Dec 03 2001 at 5:12 PM Rating: Default
I have a problem with the skill polearm.
I want to know if i take the skill polearm with crushing weapon I should take the skill crushing too or, I can only take polearm for use polearm crush weapon

# Nov 24 2001 at 2:25 AM Rating: Default
The thing to train in if you are in Albion is Slashing/Thrusting You will use bolth a lot in pvp. If your going to Pound some middies you should use Thrusting Pole arm Because the tanks Cant where Plate they can olny where chain and Chain is week to thrusting so you would want to use a thrusting damagin Polearm. And with Hibbys you would want to use Slashing Damage pole arm. I prefer the Bird its Slow but packs a big punch.
Damages and skills
# Nov 23 2001 at 2:20 AM Rating: Decent
67 posts
The 'trick' as such is simple: the Polearm skill affects your To Hit and upper damage ratio (if you use polearms mainly), and the appropriate "damage skill" - i.e. Slash, Crush, Thrust - raises the lower end of the damage.

So basically you can train ONLY Polearms and use it, but the damage 'range' will be very wide and in the end, you will miss on the big damage. By raising the appropriate "damage" skill, the damage range gets smaller and smaller, thus letting you to dish out big damage per hit.

As for which damage type to use (Slash, Crush, Thrust), then it's a tricky one. From all these damage types, the Crush seems to have less penalties, i.e. when you use that damage, you will get less negative damage penalties. Not so many love to be crushed :) Though, the small drawback is that you will get a bit less damage bonuses as well, when comparing to, say, Slash damage. All in all they are balanced, though from the 3 damage type the Thrust has tad more penalties (i.e. more mobs are resistant to it).
# Nov 03 2001 at 11:00 AM Rating: Good
Ok, here's the scoop on our weapons, skills....

There are 2 types of Armsman. The defensive and offensive.

1. Defensive - 1handed Weapon and shield (Less Damage, great defense) Pick a weapon type and stick with it. Keep this maxed for your level or close to it. Shield should be atleast 70% of your level. Also think about keeping your parry at 50% or more. Friend of mine took this route and at level 17 he solo's oranges. He blocks a ton of hits.

2. Offensive - Polearm (More Damage, less defense) Again, pick a weapon type as early as possible. If I was to start over, I would go with a crushing type. Until level 10 or maybe as high as 15, stick with a one handed weapon and a shield. Dont put any points into your shield ability. The polearm is very weak for us early on, and you'll do much better with the shield and sword/hammer/etc... Just keep putting skill into the polearm until you're ready to use it. Also remember to save some points for parry. At level 20 I have 20pole arm, 17slash, and about 10parry. I dont bother with putting points into my crossbow, since I only use it for pulling.

Now why do I wish I used a Crushing Polearm? The Halberd is a slashing type weapon, yet its the only polearm type that will use any of your weapon types, like crushing. So, with crushing you can carry your crushing polearm, and have your halberd in your pack for when you come across those mobs that are more vulnerable to slashing. Basically, you end up with 2 weapon types while only spending points in one.

Note: Armsman were given 2handed weapons, but only because we are suppose to be able to use just about all weapon types. This weapon type is best suited for paladins and not a good choice for Armsman. It will do less damage than polearm, and not offer the defense like a shield and 1hander.

21 Armsman
Morgan Le Fay
RE: Polearms
# Nov 17 2001 at 11:24 PM Rating: Default
I have been told the haldberd works like this.

It is a polearm weapon.
It causes slashing damage
It uses the piercing skill.

The halbered is a highdamage weapon but i prefer the lochaber axe.
The axe is a faster which is very important for group battle. When the mob gets on my caster and i have to wait ~6 seconds to enrage the it... the caster may be dead by then.

but it is interesting that the halbered works like it does.
You could train in piercing heavily and use the pike which is not a bad idea as the initiate weapon is pike and the pike is the fastest polearm. Then you could switch between using the pike and the halberd for different situations without losing any skill.

I like the crushing weapons as well but i have suspicion that piecing would be the most flexible way to go.
RE: Polearms
# Nov 15 2001 at 1:27 PM Rating: Default
Good post. I have a couple of questions:

1. Does the halberd not use ANY secondary damage type (like pierce/crush/slash) or does it use your highest?

2. How did you come to the conclusion that you don't need to put points into slashing to get full benefit of the halberd? Beta boards? I've never heard of this before.

3. Why not use piercing as a secondary instead of crushing? I believe chain armor (very common across all realms) is weak to piercing damage. Wouldn't that be a great asset in RvR combat?

RE: Polearms
# Nov 19 2001 at 5:06 AM Rating: Decent
15 posts
1. The halberd does slashing damage, but uses your highest polearm skill. The poster who claimed it used thrusting was in error.

2. It's true that you don't need to put points into slashing to utilize a halberd, you just need to put points into ANY secondary skill, see my answer to 1. This info came from the Armsman team leader, the one who was in charge of testing the Armsman class in Beta. Check his post at http://vnboards.ign.com/message.asp?topic=16416960&replies=10

3. Chain armor is weak against piercing, correct. But leather is VERY strong against it, while no armor is strong against crushing, and crushing supposedly gets a bonus against studded/reinforced leather.
RE: Polearms
# Nov 19 2001 at 8:47 PM Rating: Default
THANK YOU very much for the reply! =)

Executioner Skill
# Oct 30 2001 at 2:39 PM Rating: Default
I did get this skill, and its pretty nice, but its totally useless in a group. You hafta be the next person to hit the mob after you parry, and with the slow attack speed of polearms it almost never happens.
executioner skill?
# Oct 27 2001 at 2:53 AM Rating: Default
Is the executioner skill at skill lvl8 still in effect? I am at skill lvl 14 in polearm yet i never received the executioner skill - i was wondering if somehow something messed up or if this skill is only in use on the test server-if anyone else did not receive this skill please post
RE: executioner skill?
# Oct 28 2001 at 5:47 PM Rating: Default
I was wondering that myself. I'm currently 11th level with my Polearm maxed at 11 but I did not get Executioner at 8th either. I figured it originaly did not show up because we don't get Parry until 10th which is needed to make the skill work. However despite having both Polearm and Parry maxed I still have not seen this style.
# Oct 25 2001 at 12:58 AM Rating: Default
Does training in 2-Handed Weapons increase your skill with polearms? Can 2-Handed Weapon styles be used with a polearm?
RE: 2-Handed
# Nov 13 2001 at 6:04 PM Rating: Default
No. 2-Handed weapon skills are used with 2-Handed non-polearm weapons like 2-Handed swords and great axes.
# Oct 20 2001 at 5:42 PM Rating: Default

i was told to max your pole arm skill, and get slashing as high as possible by lvl 10...i can kill blues in 2 to 3 swings. Im now lvl 12 and polearm is maxed, and slashing is at lvl 9...it just keeps getting better and better. I must admit, i to was disapointed at the begining with my polearm, but stick with it, youll love it!
lvl 12 armsman
RE: Polearm
# Nov 19 2001 at 9:47 AM Rating: Default
I'd be interested in hearing from the person who posted this, again. I'm personally at level 20, and I followed the same strategy you're describing. I have begun to use my one-handed weapons a lot more, however, because I'm doing the same amount of damage in the same amount of time... I'm just hitting the mob a lot more. If you stop to think about it, using a lower damage faster swinging weapon may actually do more damage in the long run.

When your attack is blocked, parried, evaded, or just misses in general, it isn't as terrible a loss with a faster one-handed weapon as it is with those slow swinging polearms.

I'll probably keep my polearm skill up, since I've already invested so much into it at this point, but I have a feeling I'm going to be disappointed if the difference in damage output doesn't become quite a bit more dramatic.

One-hand weapons use less Endurance, have less penalty when they don't connect, and do the exact same amount of damage.
RE: Polearm
# Mar 13 2002 at 3:02 AM Rating: Default
true you may hit more but in RvR you will probably get only one swing off B4 you die and with an pole weapon you can deal massive dmg in that time.
Re Skill types again
# Oct 19 2001 at 9:44 AM Rating: Default
My understanding of your question and the subsequent answer about training slashing w/ polearm is this (correct me if I am wrong here) but training polearm will increase your maximum weapon damage thay you will deal while training slashing will increase your minimum for a slashing polearm for this reason I am keeping both high, and a second point to add to this is weapon. If you are reading damage delay to determine weapon damage you are messing up. There are obviously other factors which are considered. If you look on your Char Stats page there is a wep damage box, at level 13 if I equip an iron halberd my Wep Damage is 400 if I equip a steel halberd my Wep Damage is 500 and I do a significantly larger amount of damage to a Mob. Also if you think that polearm is not a high damage weapon I can kill a blue mob in 2 swings with a polearm if I hit for full damage, to me that seems like a heck of a lot of damage.
# Oct 17 2001 at 3:17 PM Rating: Default
If you are using the polearm of the initiate, it sucks bad. At lvl 6(last night) I bought an iron halberd and it does way more damage than the initiate polearm. I bought this from a player too, not sure that matters.
re- skill types
# Oct 17 2001 at 8:08 AM Rating: Default
Yes, you need to put points into a specialty for use with pole arms.

While polearm skill gives you a max damage amount and polearm skill abilities, your specialty (ie, slash, crush, etc) is a modifier that helps with getting better damage in relation to the maximum. In other words, the higher your slash skill, the more likely you will do max damage with your slashing polearm.

Skill Types?
# Oct 15 2001 at 11:28 AM Rating: Default
There are four different types of Polearms. Slashing, Crushing, Thrusting and one other(can't remember). Do you need to train in the type of Polearm you are going to use? Example, Lochaber Axe(slashing) Polearm, do you also need to put points into slashing as well as the Polearm skill? I am wondering because so far, the Polearm does no more damage than the regular Slashing ability(ex. Bronze ******* Sword). This skill is supposed to be the single most damaging weapon type in game but so far I haven't seen it.

Obstruction of Justice
Level 7 Armsman
RE: Skill Types?
# Mar 13 2002 at 2:27 PM Rating: Default
I wouldn't start using a polearm till i'mm atleast at a higher lvl. There isn't that much of a difference in damg at low lvls but at higher levels you oculd see a difference. i would put points into poleamrs and probably use it at lvl 15.
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