Tailoring  

Type:Tradeskill
Realm:All
Classes: Acolyte, Animist, Armsman, Bainshee, Bard, Berserker, Blademaster, Bonedancer, Cabalist, Champion, Cleric, Disciple, Druid, Eldritch, Elementalist, Enchanter, Fighter, Friar, Healer, Heretic, Hero, Hunter, Infiltrator, Mage, Mauler (Alb), Mauler (Hib), Mauler (Mid), Mentalist, Mercenary, Minstrel, Mystic, Necromancer, Nightshade, Paladin, Ranger, Reaver, Rogue (Albion), Rogue (Midgard), Runemaster, Savage, Scout, Seer, Shadowblade, Shaman, Skald, Sorcerer, Spiritmaster, Thane, The Way of Arms, The Way of Magic, The Way of Nature, The Way of Stealth, The Way of the Grove, Theurgist, Valewalker, Valkyrie, Vampiir, Viking, Warden, Warlock, Warrior, Wizard
Description:
The ability to make cloth, leather, and studded armour.

Great post copied for valuable info:
Tailoring is the skill of joining pieces of materials together, usually with some form of binding like thread, wool etc, to create items of clothing... :p

OK, first off I'm assuming you have found a master and you have signed up to tailoring, and have purchased a sewing kit from one of the other merchants in the same area.

Next on your control bar open up the Abilities Panel (the open hand button) and you should see some new icons, if not scroll down a bit. Now pick an empty quickbar (I tend to use number8) and drag to there the icon for tailoring. If you now select this icon a window will open showing all of the POTENTIAL things you can make... lol... notice I say potential, the items Con. like all the other things in DAoC.

Next open up Brae Gloves and drag the icon to your quickbar. If you right click on this icon you will see what you need to be able to make that item (it's recipe). So go off to the nearby merchants and buy some stuff. Then find a nice quiet spot to stand or sit down (because being a tailor you DONT have to stand in front of the forge or the lathe) and press the glove icon on your quickbar.

Three things can happen from this;

1. You will make the item and will recieve points in the appropriate skills. Congratulations!! you just made your first item...

2. You will fail to make the item and will not lose any items. nm, try again.

3. You will fail to make the item and lose some materials, because you did such a poor job of it. nm, just check to see if you still have plenty of material left to continue, and try again.

And that's the basics... You can ask your tailor master for tasks /whisper task, and he will tell you what to make and who wants it, this way you actually make a little (a very little in the early days) money, otherwise if you sell your item to the merchants you will ALWAYS make a loss, but sometimes this has to be done.

Per patch 1.87:
- Characters can now skill up completely in any tradeskill. The system of primary and secondary tradeskills (where secondary tradeskills were capped according to the current skill amount the primary tradeskill) has been removed.

- Tradeskills no longer have class restrictions. A character can choose any tradeskill.

- Characters can now have multiple tradeskills. To pick up a tradeskill a character does not have, speak to the tradeskill trainer. Please note that there is no limit to the amount of tradeskills a character can have. Your character can now choose and skill up in all of them.
Recipes for Tailoring
« Previous 1 2
Post Comment
where to buy
# Jan 27 2006 at 8:32 AM Rating: Decent
1 post
Hi. I begin tailoring and also ı am new in hibernia. I couldnt find any merchant who seels wool, leather etc. Where ca i find that?
tailoring task help
# Aug 11 2003 at 11:02 AM Rating: Decent
1 post
Anyone do a tailoring task in Camelot were your make an item for Peze supposedly NW of master tailor. I cant find him anywhere any help appreciated. Hes not on the map and I cant find him anywhere .

Thanks, tracisuzanne level 7 friar 419 tailoring
pendragon
Armour Levels
# Jul 29 2003 at 5:54 AM Rating: Decent
15 posts
Anyone know of a guide which gives levels for each armour type. i.e. What armour would I make for a level 30 rogue? I wouldn't want it too low or too high. Trial and error is a cost I dont want.

Dalennor lvl 9 Inf
lvl 550 Tailor
RE: Armour Levels
# Jul 31 2003 at 3:53 AM Rating: Good
Scholar
*
116 posts
Also to the one mentioned below by Maia, I use what used to be Keltor's Tradeskill Spreadsheet, but has changed hands and the new updated one can be found here;

Keltor updated 7/30/03

Nice off-line spreadsheet if you have access to Excel...


Anegale BloodRayne
Deadly Nightshade.

Edited, Thu Jul 31 04:51:04 2003
RE: Armour Levels
# Jul 29 2003 at 6:06 AM Rating: Excellent
Guru
*
152 posts
Check out Motog's Crafting Calculator It's great for figuring out armor and price for since it lists the Armor Factor/Level Range for the combination you use, it also includes the recipe you need to make the armors. Now if it listed the required skill level this would be the ultimate tool.

Hope that helps,

Maia Smiley: jester

Edited, Tue Jul 29 06:58:05 2003
sepid87
# Jul 04 2003 at 4:17 PM Rating: Default
i am from iran , tehran i came here 3 weeks ago, i have socaial ce and green card and found a job . i know litter bit your job. please you help me a bout a job. thanks a lot
sepideh samadi
RE: sepid87
# Sep 11 2003 at 9:58 PM Rating: Decent
uhh ok lol
____________________________
good hunting
Leather
# May 19 2003 at 12:29 PM Rating: Decent
2 posts
I've read that generally you cannot craft items that you can't use/wear. Does this mean that as a Wizzie Tailor, I won't be able to craft leather armor? I haven't selected a tradeskill yet, so this is a concern of mine.
RE: Leather
# Jun 30 2003 at 11:15 AM Rating: Default

You can make leather no matter what class you are. You can even make scale if you'd like to improve your armorer's skill but smithing, fletching or armorer cannot be your main trade skill if you are a magic-user (cloth wearer).

Mi Sung Lee Enchanter 40 Hibernia/Ys
???
# Jan 14 2003 at 12:07 PM Rating: Good
2 posts
I took up tailoring with my scout but was told that was a mistake and she should be a fletcher instead. I just started (tailoring is only 10), is there any way to change her main skill to fletching?
RE: ???
# Jan 20 2003 at 6:13 PM Rating: Default
1 post

Ok people, I have to answer this garbage.
A few things:

1. People arent telling you ingredients because they are ALL already in the game.

2. Making things are easy:
- a - Open an unused quick bar.
- b - Go to your skills page. (the Hand in the menu bar)
- c - Select the tailoring icon, then click in the quick bar to place it.
- d - Click it once in the quick bar for a list of things you can POSSIBLY make. (some will con red and there is a good chance you wont make them)
- e - Find something you want to make, click it to select it, then click again in the quick bar to place it. (Woven Gloves is the first item really available in tailoring)
- f - right click the icon in the quick bar for an required components list (what you need to make it)
- g - Buy the stuff required + a sewing kit (the kit MUST be in your backpack to tailor items)
- h - Find a comfy spot, then click the item icon in your quick bar.
- i - a progress bar will appear. You will eaiter fail to make the item losing no/some materials, or you will sucessfully make the item.

3. There are several merchants around cities, but the MAJOR cities dont have the higher level thread/cloth/leather to make better items. Yu need to look around to find them. Ex: In Hibernia, you can only buy up to gossamer in Tir Na Nog.

4. Crafting costs money. Be ready to do a lot of tasking and hunting to cover your costs.

5. Dont buy more than you need. Merchants will buy back at 50% of retail cost on materials, and around 65% for finished products (unless its is perfect quality). Selling to merchants, you WILL lose money.
Sell to guildies and also /broadcast in cities to advertise your wares. Most higher lvl crafters wont waste time on small stuff, so you can craft for newbies at lower levels, and sell for just over YOUR cost and still beat market cost by around 30%.

6. Make sure you level you PRIMARY skill first, the others will follow. Ex: If you are a tailor, you wont be able to lvl in armor crafting till you level in tailoring.

Thats it, and quit whining. We all had to learn.
____________________________
-Peb
- Lvl 20 Eld, Lancelot
RE: ???
# Jan 24 2003 at 5:44 PM Rating: Excellent
2 posts
First of all, I wasn't whining. Secondly, you obviously cannot read because nowhere in my post did I ask how to make things.
1 question
# Jan 12 2003 at 4:41 AM Rating: Default
18 posts
i am an eldritch..and i cannot spec in tailoring..any1 knows why?..
____________________________
cyclonefury ..lvl 21 eld.in pvp server
hmm
# Jan 12 2003 at 4:41 AM Rating: Default
18 posts
____________________________
cyclonefury ..lvl 21 eld.in pvp server
Easy
# Dec 04 2002 at 5:39 PM Rating: Decent
8 posts
Well at level 7, I had a bunch of my friends pitch in some money for me. I had 15g and i started tailoring...when i reached level 300 in tailoring....low levels and high levels needed my help. They all wanted MP cloaks..but now they are useless so that sucks. Once i got 5g to make a MP cloak. Alot of people want full sets of armor for new classes and such. I suggest if you are a caster to make this your main..fletching your second..and armorcrafting your 3rd...well that is my 2 cents... GL to any new tailors out there.
____________________________
7 Enchanter 400tailor
losing money via consignments
# Oct 23 2002 at 12:24 PM Rating: Good
I have noticed a couple of people post about losing money while doing consignment.
You NEVER lose money while doing consignments. do the math. you get approximately a 10% profit. just make sure you never sell any leftover materials back, use them for your next item.
RE: losing money via consignments
# Oct 23 2002 at 2:26 PM Rating: Decent
46 posts
That's not 100% accurate. It's possible to lose money on a particular assigment by having materials loss through failure that more than offset the potential gain for that particular item. I know this has happened to me at least once on an armor consignment where one of the components was orange (technically even there I should have come out ahead if I had bought the component, but consignments take enough time without doing that)

Now overall doing consignments, you should come out ahead even with the very rare loss.

Edited, Wed Oct 23 15:08:03 2002
rover
# Oct 01 2002 at 9:01 AM Rating: Default
If someone can help me Please my tailering skills are at 515 I can not find where to get sylvan coth, thread, or embossed leather thank you for your time
RE: rover
# Feb 06 2003 at 4:22 AM Rating: Default
1 post
You can buy the higher lvl materials in cornwall station or in swanton keep.

Trenn 600+ tailor
____________________________
Trenn Tiggr 4x wizz from B&Q
RE: rover
# Oct 04 2002 at 9:49 AM Rating: Default
Back room Cornwall Station for the leather and the npc next to the bar for thread feathers and cloth.
Trade skills going nowhere
# Jul 16 2002 at 1:40 PM Rating: Default
I have made a couple of mystic chars one Rune master one Spirit master. I figured if I was a tailor I could make my own armor. No matter how much stuff I make none of my skill goes up. All my skill points are still at 1, this has happened for both charachters. I do appeals and of course nothing gets done about it. Are these classes known to be broken for tailoring?
RE: Trade skills going nowhere
# Jul 22 2002 at 11:29 AM Rating: Default
You need to make either yellow or orange con items to have a respectable chance of increasing your skill. If you make greys or greens you might as well forget making anything.
RE: Trade skills going nowhere
# Oct 04 2002 at 9:54 AM Rating: Default
Make sure tailoring is your main skill trade.. If it is your 2nd trade you must do first skill first. Then tailoring skill will climb to 75% of main skill.
#Anonymous, Posted: Jul 01 2002 at 11:19 AM, Rating: Sub-Default, (Expand Post) I can never find s ring and in the book it says ppl with magic can make rings so why cant i. what tradeskills in ring making under!!!!!
#Anonymous, Posted: Jul 09 2002 at 5:47 AM, Rating: Sub-Default, (Expand Post)
ps
# May 21 2002 at 1:23 PM Rating: Default
a quick ps on my post....i only spent 20 minutes doin trade skills in tnn when i first started then i went out with materials and did it while gainin exp :) once i hit 20 i tried doin the consignment thing (then at 300 tailor) and i wound up losing most of my money. Its alot better to be gaining exp and the money from loot while skillin then sitting around town and doin it
consignments suxor
# May 21 2002 at 1:20 PM Rating: Default
At 450~ in tailoring consignment items almost always wind up costing me more than what i get for them. The way i raise my skill is i buy all my materials (to within 10 of my wieght capacity) and go out to lvl. As an enchanter i solo high red poohkas at lvl 28 so whenever i hafto med i sit and i make an item or two. Once ive used all my leather(currently crafting hard leather items) i simply drop a few of my items and select it and tyep /salvage this way i get back almost all teh leather i use, losing usually 1-2 peices. Thats how ive raised my skill for the most part. It lowers cost and IMHO is much better than sitting around in tnn doin tasks that i actually lose money on in the long run. If your gonna raise tailoring i suggest first 100-200 in tnn but after that get out and lvl sitting inside isnt doin ya much good at all ;)
30 enchanter/475~ tailor
11 ranger/150~ fletcher
10 warden/ 200~ weapon crafter
11 bard/ 250~ armor crafter
hmmm
# Apr 16 2002 at 3:27 AM Rating: Default
How does tailoring exactly works i want to try it but dont know how it works??
RE: hmmm
# Apr 18 2002 at 6:58 AM Rating: Excellent
Scholar
*
116 posts
Hmm indeed... bit of an expansive question there, but here goes...

Tailoring is the skill of joining pieces of materials together, usually with some form of binding like thread, wool etc, to create items of clothing... :p

OK, first off I'm assuming you have found a master and you have signed up to tailoring, and have purchased a sewing kit from one of the other merchants in the same area.

Next on your control bar open up the Abilities Panel (the open hand button) and you should see some new icons, if not scroll down a bit. Now pick an empty quickbar <I tend to use number8> and drag to there the icon for tailoring. If you now select this icon a window will open showing all of the POTENTIAL things you can make... lol... notice I say potential, the items Con. like all the other things in DAoC.

Next open up Brae Gloves and drag the icon to your quickbar. If you right click on this icon you will see what you need to be able to make that item <it's recipe>. So go off to the nearby merchants and buy some stuff. Then find a nice quiet spot to stand or sit down <because being a tailor you DONT have to stand in front of the forge or the lathe> and press the glove icon on your quickbar.

Three things can happen from this;

1. You will make the item and will recieve points in the appropriate skills. Congratulations!! you just made your first item...

2. You will fail to make the item and will not lose any items. nm, try again.

3. You will fail to make the item and lose some materials, because you did such a poor job of it. nm, just check to see if you still have plenty of material left to continue, and try again.

And that's the basics... You can ask your tailor master for tasks </whisper task> and he will tell you what to make and who wants it, this way you actually make a little <a very little in the early days> money, otherwise if you sell your item to the merchants you will ALWAYS make a loss, but sometimes this has to be done.

Hope this goes a little way to answering your very specific question :p


Anegale BloodRayne
Deadly Nightshade.
New skills
# Apr 10 2002 at 10:32 AM Rating: Default
I just created a new character today (i.e. after the patch) and had her apply to the tailor master (in Jordheim). In addition to five tradeskills, and the four material skills I was also giving rank 1 in four others which I think were gemshaping, herbcrafting, mysticsm and one other. All were represented with question mark icons. Is this a bug or is it something exclusive to tailors?
RE: New skills
# Jun 20 2002 at 9:55 PM Rating: Default
it means that mythic hasent made those abilities workable yet and you cant use them
RE: New skills
# May 13 2002 at 10:57 AM Rating: Default
mabe i know the answer on this one:if you create a new char an have the same name on it as the char you had before everything that you had on the quickbar will not go away.instead it turns into a question mark.it happens on me.
Qck Q
# Apr 03 2002 at 3:46 PM Rating: Default
Every where I have read, it says there is no skill cap based on lev. So could some please explain whats going on

I'm Lev24 Friar, Tailor
Tailorng, Leatherwork, Clothwork, Metalwork, and Woodwork are at 356
Fletching is at 241
Armorsmith and Weaponsmith are at 142
Seigecraft and the unimplemented(?) are at 1
These are all capped

I'm unable to raise my Tailorng past this point, any ideas? I have made at least a dozen orange items and a few red with no results.
RE: Qck Q
# Apr 22 2002 at 6:03 PM Rating: Decent
Scholar
*
116 posts
I found that my tailoring related skills slowed and stopped around about the 360 mark and the only way I progressed again was by making blue/yellows. I found that until I got to about 390 that no orange/reds would increase any tailoring related skill.


For info:
No material skill can surpass your primary trade skill.
If a tailor, fletching can only be raised to 75% of your tailoring skill, and all other trade skills 40%.


Anegale BloodRayne
Deadly Nightshade.

Edited, Mon Apr 22 19:00:37 2002
RE: Qck Q
# Apr 22 2002 at 8:03 AM Rating: Default
Work on your metalworking skills you need to get that up as well.
Odd Skills
# Mar 22 2002 at 12:53 PM Rating: Default
I have been training as a tailor so far ~500 skill but I still havent figured out or been able to find anyone who knows wtf herbcraft, alchamy and such are for. Can't seem to use them for anything at all.
Please if anyone knows...
where can i find more
# Mar 10 2002 at 3:52 AM Rating: Default
about "ALCHEMIE" and enchanting....
who knows anything about this... or a link?
Alchemy?!
# Mar 06 2002 at 12:44 PM Rating: Default
What about alchemy? and gemcutting? whats that? and whats it good for?
RE: Alchemy?!
# Oct 04 2002 at 10:03 AM Rating: Default
theses skills are still in development and have not been released by Mythic as of yet 1.53 maybe in next patch
Hides from animals
# Mar 04 2002 at 7:39 AM Rating: Decent
What i wanna know is why cant i use hides from animals that i kill to train tailoring or leatherworking? I mean, whats the point of that lion skin/ bear hide etc if u cant make anything out of it? If i am mistaken and i can use those items to tailor plz tell me how. Thx.
Trade Skill Info
# Feb 07 2002 at 4:17 PM Rating: Decent
Reading through several posts I found that there isn't much useful info so I will try and help.

First you can only become a tradeskill person for things you can use. Runemasters cannot train armorsmithing for example.

Go to your trainer (located in Jord.... Get a map you WILL need it later!) Talk to him he will allow you to start crafting.

In the skills section of your character bar, are a variety of icons for the various tradeskills. Take the icons over to a your hot bar slot and drop it into a spot. Click on the icon and it will reveal all the various types of items you can make. As your skill goes up you can make more items.

If your primary skill is armorcrafting you must raise armorcrafting before any secondary skills will increase. Primary skills are: Armorcrafting, Weaponcrafting, Fletching, and Tailoring. Secondary skills are: Leatherworking, clothworking, metalworking, woodworking. I am not sure were Siegecraft is in this I believe it follows seperate rules.

Other Primary skills can only be 75% as high as your chosen career path. IE if you are a tailor skill 100 your armorcraft, weaponcraft, fletching can only go up to 75. Your secondary skills can raise up to the same level as your chosen career path.

As a armorcrafter I often increased my skill in metalcraft, clothworking, leatherworking, and Armorcraft making one armor piece. You need to keep your secondary skills high because to make Mithril studded armor you need a clothworking skill of ~480. Even though my armorcraft was at 530 and the mithril studded conned blue for me to make, I was unable to do it until I raised my clothworking. You cannot find info on what secondary skills you need to make a piece but if your trainer stops giving you tasks for that type of armor, chances are you can no longer make it because you lack a secondary skill.

As your skills increase more items become available for you to make. The chance for your primary skill to raise is dependant on what the item cons:
Green - Not very good
Blue Fair chance for Primary skill to raise, good chance for secondary skill.
Yellow, excellent chance for all skills to raise
Orange Superb chance for all skills to raise.
Red - Do not try unless you are desperate.

I rarely lost items from failing to make an item if it conned Orange or less. For Red con items the amount of material I lost made it silly to even attempt.

Also the higher your skill gets, the less frequent it will raise. Early on in my career yellow conned items raised my skills 95% of the time. Now (skill 540 Armorcraft) a yellow con item will raise my Primary skill approx 30% of the time.

To buy your supplies look for a merchant. Most merchants will be weapon merchants or armor merchants look for the ones that just say -Merchant. I use Falla, and Om the most for armorcrafting. Both are located in seperate houses near the forge and weaponsmith, armorcraft masters. Ottar sells woodcraft stuff, Gro sells cloth stuff, Dala sells fletching supplies and I believe there is one or two more. These merchants sell the sewing kits, smith hammers you need so don't pull your hair out looking for them :)

Making money!! Get your skill to about 100 (should cost you about 1 gold) Then go to your trainer and say task. He will tell you to make a blue yellow or orange item and deliver it to someone in town. That person will pay you money once you deliver the item.

Quality items. Merchants sell 85% quality items. You make 90 - 95% quality items for blue, yellow and orange con items. The person you deliver the item to will pay you more for the higher quality item.
90% quality you loose a little bit of money.
91% on up you make money every task you do.

Quality: Not positive but have heard that the higher the quality the better the item is. More damage for weapons more protection for armor.

Green items your quality will be 90-100% I believe. I know that gray con items I often make at 98 and 99% quality.

I have read that experience tasks and tradeskill tasks interfere with each other, I am not positive of this. I do know that at level 17 I have done approximately 700 tasks. (I heard that at 17 you get 17 experience tasks. However if you have done 16 tradeskill tasks then you would only be able to do 1 experience task. However the solution is to do all your experience tasks and then begin the tradeskill tasks. I however just did not bother with experience tasks :)


SAVE YOUR MONEY. At every 100 points you see your tradeskill master and begin to get tasks for the next level of metal. It gets very expensive when you are making alloy and then begin to make fine alloy weapons. (I had ALL of my money tied up in supplies and was selling my equipment to pay for the supplies I needed to do the next task.)

Finally all of the chain armor requires leather armor and metal wire (wire is made with metalworking skill.) All of the leather armor you need to make chain is sold by the various mercants IN Jord.

It takes a LONG time to earn money through tradeskills, however you never have to sell to other people if you do not want to. Unlike EQ you can make money from tradeskills if you are patient.

I recomend having 2 gold to start out with.

and please... When people beg for money 'JUST SAY NO.' Make them earn it, I hate seeing people beg repeatedly for cash. They are in my realm it is a shame I can't kill them for harrassing me.

On the other hand.. those items you no longer use or need, especially quest items (that sell for 1 copper to a merchant)... give them to newbies who aren't begging for cash. Remember helping your realm mates makes your realm stronger. Death to Albion! Death to Hibernia! :)

Korvock Buy MY Goods!
540 Armorcrafting

tailoring
# Jan 16 2002 at 10:44 AM Rating: Default
Apparently the place to go to learn<according to several ppl I have spoken to in the game, is stratics.com..hope this helps!!
Taze
# Jan 12 2002 at 5:22 PM Rating: Default
I have started playing DoaC this Morning. I have decided to become a Tailor as a trade skill so Naturally I came here to learn what I must do to start. After spending...err make that wasting...the last 20 Min reading all these postings I have a question...why is it I STILL Havent a clue how one MAKES anything. How does one Tailor a woolen Vest for instance? Please ppl...Someone Please post something Usefull
Thank You
RE: Taze
# Jan 17 2002 at 11:33 PM Rating: Default
I was looking for general information on my Eldritch and how to make armor for him (sik vest and such). I need to learn tailoring. Now from this site I learned that I need to go to Camelot and talk to the master tailor.

Fromt he http://daoc.catacombs.com/ site, I have the receipe to make any of the items.

Hope this help some of you looking for how to build...
RE: Taze
# Jan 14 2002 at 10:12 AM Rating: Default
http://cso.daoc.net/guides/tradeskill/


Explains in detail how tradeskills work
RE: Taze
# Jan 14 2002 at 8:23 AM Rating: Default
ARG Someone PLEASE answer this guy. I have the same question.
secondary skill
# Jan 08 2002 at 5:37 PM Rating: Default
As a theurgist, what's the best secondary skill to train

Theurgist lvl 10
merlin
RE: secondary skill
# Mar 09 2002 at 10:16 AM Rating: Decent
40 posts
As a theurgist i believe your only option is tailor
Tailoring
# Jan 01 2002 at 5:52 PM Rating: Default
If I have a Stack of 20 cloth or 20 thread, is their any way to break it down into small piles? Don't ask why anyone would want to do this, I am simply wondering if their is a way to do it.
Can't train paladin??
# Dec 19 2001 at 1:47 AM Rating: Default
Hello..

I'm pally in albion.. my level is 32.

I wanna train a tailoring.. so i was meet tailor Master in Camelot..
But, he were not teach to me tailoring..
Why not? Am i Paladin??
I had not train any other skill.

After this action, i try on armor or weapon skill train..

Than.. these can train..
Why not train tailoring to me... :(

-Tristan, Albions...

n00bie Help
# Jan 14 2002 at 8:43 AM Rating: Default
Im a n00bie, and i admit it
could someone PLEASE tell me about tradeskills. I mainly want to know how to start. do i need to see an NPC? if so, who?

Im a lvl 6 Wizzard in Albion

If you could just post enough info to get me started, id be most gratefull

Thx -Aludera
RE: Can't train paladin??
# Jan 14 2002 at 2:09 AM Rating: Default
You can only train in skills that apply to your character. Your paly can train in Armorcraft, which is the armor he is meant to use (plate/scale). Your pally won't be able to train in bows either, because of his class.
RE: Can't train paladin??
# Dec 21 2001 at 8:34 AM Rating: Default
You can't be a tailor... the type of crafting you can do is based on your class... fighters can weapon or armor craft but can't tailorcraft..
RE: Thank you for answer
# Dec 23 2001 at 7:23 PM Rating: Default
Aha... That's reason.

Thank you for your kindness answer..
Than, I will train the skill as my scout.. :)

Merry Christmas. guys.. :)
RE: Thank you for answer
# Dec 23 2001 at 7:26 PM Rating: Default
Errr.. lost my name.

- I'm a Luviona, Tristan Albion. -
RE: Can't train paladin??
# Dec 19 2001 at 10:50 PM Rating: Default
I don't know anything about albion. But I do know that you have to be able to wear what you make. I wanted to make my warden a tailor but she can't wear cloth. I had to make a mentalist in order to be a tailor.

Hope this helps.

- Teigh
making money in tailoring
# Dec 13 2001 at 7:00 PM Rating: Default
I wanted to know at what trade level for tailoring cani actually have a chance at making money for emblems for my guild and I am still asking how I can get brocad consighnments instead of rawhide. I have a skill of 200 in tailoring.



patriot lvl 11 spiritmaster
pellinor
Hordes of Jordheim
RE: making money in tailoring
# Dec 19 2001 at 8:15 AM Rating: Default
Your skill has to be at least around 250.
RE: making money in tailoring
# Jan 04 2002 at 7:06 PM Rating: Default
also watch your secondary skills, you may need to bring clothwork up some
consighments in tailoring
# Dec 13 2001 at 6:56 PM Rating: Default
for a while i have been wanting to make a lot of money off of consihnments. i have a tailoring skill of 200. my problem is when i want to do consighnments i get consighnments for leather. can someone please tell me what i an do so i can have consighnments for brocade.



Patriot lvl 11 spiritmaster
pellinor
Hordes of Jordheim
Consighnment in tailoring
# Dec 13 2001 at 6:53 PM Rating: Default
Studded
# Dec 06 2001 at 3:57 PM Rating: Default
I just started DAoC, it's my first MMORPG, and i thought trade skills wouldbe kinda fun.

I've read differant stuff though. I want to make studded, but some sites say it's amde with tailoring, some say it's made with armorsmithing. Which is it?
RE: Studded
# Dec 07 2001 at 11:09 AM Rating: Decent
Studded armor can be made with both armorcrafting and tailoring. I currently have a tailoring skill of 350 and can only make steel studded lamellar armor. I started to work on armorcraft but it just seems to tedious only have a skill of 105 atm.
Real Info PLZ
# Dec 04 2001 at 4:19 PM Rating: Default
Here is the deal, you can make actual money by doing TASKS (selling items to the NPC's via your skill trainer) for your trainer. This is a fact. I must say, whereas I respect the help that Teve/Doto is trying to offer. The problem still remains, that both of his characters are complete NEWBS!!! Your information is about as helpfull as the local horoscopes. Come on people, lets try to post some usefull info!! I also recognize that I am not posting any usefull info, however aren't we all getting sick of reading a bunch of mindless posts, from people who have a level 10 super newbs. How much information could you possibly offer when you can't even leave your home town. Level 7, and a level 15 char makes you, just above never played.

This is from a retired EQ level 59 chanter
Dark Ages level 22 chanter
RE: Real Info PLZ
# Dec 13 2001 at 7:50 PM Rating: Good
I agree with regwind. Stop critizicing people. Not everyone is on this computer every hour of the day. Some people have to g to work, school, or do something like going outside instead of sitting on there *** all day playing a game. Start thinking of why people might be low leveled. All you are doing is giving yourself a bad rep. Im a low lvl am i a newb. I have about 10 different chars does that still make me a newb. No it doesn't.
Patriot
11 spiritmaster
pellinor
RE: Real Info PLZ
# Dec 06 2001 at 3:29 PM Rating: Good
You are an idiot. The AVERAGE character level, over all servors, is only SIXTEEN. So far, over ALL the servors, only EIGHT-TEN people have hit 50. Only ONE relic raid has been done (gratz Conquest).

People at level 7-10 here ARE the equivlant of 15-25's on EQ, more then high enough to post what they think.

So take your rude, ignorant, overconfident *** back to EQ, cause you aren't **** here.

Regwind
34th Skald
Percival
Wrong
# Dec 21 2001 at 3:11 PM Rating: Default
try this on for size, people with no info, should shut it.

I agree entirely.
Catching up the Secondary Skills
# Dec 01 2001 at 3:33 AM Rating: Decent
13 posts
Some of you may think making dolls and puppets (clothworking) and hilts (leatherworking) are the only ways to catch up the secondary skills to Tailoring. Now, this might make the most sense to you, but when your tailoring skill is at 550 like mine was when my leatherworking was stuck at 480, keeping me from making sylvan and embossed armor, this is the most expensive way to raise those skills up. Now most of you know that you can raise armorcrafting to a certain percentage of your tailoring skill, and that armorcrafting also uses metalworking, CLOTHWORKING and LEATHERWORKING.

Now, like I stated above, my leatherworking was behind by about 70 points, and making hilts to catch that up to tailoring was probably gonna cost me at least a few hundred gold. I decided against that and tried armorcrafting just to see if those additional skills would raise even though they were much higher than my armorcraft skill. Lo and behold, I got both clothworking and leatherworking up to what my tailoring is, and it only cost less than a gold to do it. Now some of you may have lots and lots of money to waste in doing hilts, but most of us don't, and this works really good to get all your skills up to the same level.

Also, by doing this, I also noticed that since all my skills were at the same level, when I did gain, it was always in Tailoring and the gain actually improved when they were all at the same level. So now, I try to keep them consistently within a point or two at the most apart.

I hope this helps to save some of you some money when it comes to keeping Tailoring, Clothworking and Leatherworking at the same level.
help with tailoring
# Nov 27 2001 at 7:49 PM Rating: Default
Start by making tailoring items not clothworking items. You can make things within 15, so if your starting with 1 and the gloves are 15, you can make gloves. Stick to makeing the stuff on the tailoring list as much as possible. If your clothworking falls way behind then make dolls....
help with tailoring
# Nov 26 2001 at 11:55 AM Rating: Default
I am a Spiritmaster. I have chosen to focus skills in Tayloring.
When following steps from several Web sites all i can make is A rag doll or attempt to make a puppet(too high for me). How many FREGIN rag Dolls do i have to make before i can obtain the skill to do gloves. I have had the taks assigned, but no where do i see the hot button to make the gloves. I have made hundreds of rag dolls with two wool and thread. Still no increase in skill for tayloring. Can anyone help me please?


Arganoph
Spiritmaster
RE: help with tailoring
# Nov 26 2001 at 12:43 PM Rating: Default
I have found that tailoring in leather will raise cloth, leather and tailoring skill all at once where as tailoring in cloth only raises cloth and tailoring Skill. Also, I have found that when you get to an item with relatively cheap materials cost, make those items until 10 past the skill. For example gloves skill goes to 15, work them until 25. This will keep your costs down.
RE: help with tailoring
# Nov 26 2001 at 12:13 PM Rating: Default
You are using the clothworking skill, you need to use the tailoring skill. in your skill list page down and drag the tailoring icon to your hotbar, click on it and you will get your list of tailoring items.

You can only have your clothworking skill up to 100% of your tailoring and those dolls are for clothworking only so until you get yout tailoring up then making dolls wont increase any skill.

Generally as you tailor you will gain tailoring skill as well as clothworking and leatherworking, but soemtimes cloth and leather fall behind, THAT is when u need to make dolls to catch up on cloth, or hilts to catch up on leather (use the leatherworking skill icon to do that).

Hope this helps....
RE: help with tailoring
# Jan 24 2002 at 12:15 PM Rating: Default
Actually,
I have found a much cheaper way to catch up leather and clothworking skills - make studded gloves/boots. The cost is in coppers rather than silver as your taioring skill goes up. Think of the cost of making seamist dolls - ouch. Then the cost of bronze studded boots - a couple of coppers. It works out quit well.

650 Tailoring
Sew like the wind!
# Nov 11 2001 at 12:16 PM Rating: Decent
2 posts
OK, so that's a line from the cheesy 80's comedy the "Three Amigos", but seriously, the best way to get to the higher level tasks from your guild master is go out and hunt.

Make some cash, and then dump cash into making moderate to difficult items and sell it right back to the vendor. If you do tasks for each and every skill point, you will certainly come out ahead in cash - but not as much as if you'd hunted. BTW I'm 240 tailor and I still have plenty of cash to buy items, armor, weapons appropriate for my level using this format.

Minstrel Serax
Bedevere Server
Champions of Virtue
Tasks vrs consignments
# Nov 05 2001 at 10:21 PM Rating: Default
Another note on consignments.

I believe that doing consignments count towards your
tasks per level. So at level 10, if you do ten consignments,
you cannot do any tasks with other npc's until you level.

Unless I'm totally off base here. =)

So, if you want to do tasks, do them at the start of every level
before taking consignments from your trades master.

~Cryptkicker
lvl 14 Spiritmaster
Wrath of Asgard
RE: Tasks vrs consignments
# Nov 09 2001 at 4:53 AM Rating: Good
11 posts
They just patched it so that consignments do NOT count towards your tasks for that lvl. :)
____________________________
Murg
Paladin of Albion
Tristan
RE: Tasks vrs consignments
# Nov 08 2001 at 11:27 AM Rating: Default
There are only so many tasks of the delivery or go kill this monster type that you can do per level...at level 1, you can do 1...at level 2, you can do 2 etc

Any consignments you do prior to reaching that "max" count towards it. However, once that max is reached you can keep doing consignments ad nauseum.

Normally what I do is go do enough kill/delivery tasks per level to max out whatever exp/money I'd get from them and then go work on consignments.

~Rhythiel~
RE: Tasks vrs consignments
# Nov 06 2001 at 10:33 AM Rating: Default
Nope. I just spent a few days tasking my tailoring from 200 to 350 skill, and the whole while I was lvl 16, and I never reached any sort of limit.... Which is great because essentially you could create a lvl 1 character with all points into CHA, and he/she could be an effective tradesperson without ever having to fight.

And besides, once you hit the higher levels, the profit you make off the consignments is wonderful. Too bad the consignment cap is at 650 skill in whatever trade.

Not to mention the CHA may help with prices... But that I'm unsure of. I keep reminding myself "Wait a sec, this isn't EQ..." :)
Arliss "SOMEBODY" (Albion Tailoring)
# Nov 04 2001 at 9:31 AM Rating: Default
Does anyone whow Arliss' last name, and where (EXACTLY) he can be found?
I have searched everywhere in Camelot, but cannot find him
RE: Arliss
# Dec 09 2001 at 5:04 AM Rating: Decent
3 posts
Look here to find your master of choice...

Camelot
http://www.cannotlinkto/albion/camelotmap.html

Tr na ng
http://www.cannotlinkto/hibernia/tirnanogmap.html

Jordheim
http://www.cannotlinkto/midgard/jordheimmap.html
____________________________
***
Learn from your parent's mistakes - use birth control!

So many stupid people, So few comets!
RE: Arliss
# Nov 16 2001 at 3:04 PM Rating: Default
To the best of my knowledge it's Arliss Eadig I know that last name is very very close if not exact.
#Anonymous, Posted: Nov 03 2001 at 12:42 PM, Rating: Sub-Default, (Expand Post) why bother w/ dolls,puppets,****** wutever. i started my tailoring craft just by making the lowest lvl grade of materials but i started w/ the orange cons through yellow until they became blue, then i went on to the next highest. i think working w/ the boots and gloves are the cheapest so when u no longer gain skill in leather,clothe, and tailoring move on. that way all ur skills stay about the same lvl. and ur never gonna make money by buying and selling back to the vendors. but unless u wanna do tasks all day long ( which u can only do as many as ur lvl per lvl anyway) just eat the loss and consider it the price u pay for learning a skill.
poor little kobold
# Oct 29 2001 at 4:45 AM Rating: Decent
3 posts
why can't i start tailoring? every website tells me that hunters can tailor, but tailors master doesn't say anything to me. i would really much have it as my primary skill.

or should i just join the fletchers guild, and tailor in the side..
Tailoring Part Deux
# Oct 26 2001 at 2:58 PM Rating: Good
2 posts
OK, it is me again trying to lend another helping hand. More on Tailoring as the skills progress.

1) As most of us have figured out it doesn't PAY to sell anything to an NPC. The most profitable but often slow method to making money is selling via consignments. I am a 7th level Mentalist now, and as most adventurers know, you can't just go out and kill a few monsters and make over 100 copper. Once you reach Brocade Cloths, you find out very fast at 32silver for 20 pieces, that a Brocade Cloak isn't something you can come by easily. The payoff I have seen is between 128 copper to 154 copper, then back to buy more cloth for the next consignment.

2) And very important for serious tailors, don't spend your profits frivously. Sure a 6th level Mentalist running around with 1 gold and 63 silver sounds like a field day, that is until your skill hits 200 and your next consignment costs almost 1.2gold just to buy the materials for it. Be careful about what you spend your money on and at what time you spend it. If you have an excess somewhere in the middle of your tailoring level, then buy some extra cloth and put it in the bank, then buy a staff or whatever else you think you need. The reality is not much, since you can make your own armor.

3) As stated in several different notes, DOLLS and HINGES, and such are trinkets that are cheap to make to help you raise your skill nothing else. As your skill in tailoring increases your clothworking and leatherworking will increase as well, although slightly slower. Currently my skill numbers are 236 Tailoring, 232 Clothworking, and 231 Leatherworking. Other than a couple trinkets I made to raise my leather working so I could finish a consignment, the other skills are untouched. During a period in the middle of my previous level, around 145 (Tailoring), I took my extra money and started raising my Metalworking, Woodworking, Weaponmaking, and Armormaking. Those are around 60 to 80 range, good for a little something here and there for someone, and best of all, good for repairing!

4) Tailoring is a profession in the game as well as your character itself, so use your skills wisely, make money to spend raising other skills, allow yourself the freedom to make whatever you need for whoever you need, whenever you need.

Candeoo 7th level Mentalist (Apprentise Tailor)
____________________________
Teve, 15th Season Paladin of Norrath
Leatherworking
# Oct 26 2001 at 1:36 PM Rating: Default
My little experience.

When i start tailoring, i start with cloak seems the cheapest one to do. I find out by doing that that my clothworking was rising at same time. I was happy but i shouldn't. At level 30 about i changed for not sure but let say cloth boot. And find out by doing that that not only Clothworking and Tailroing skills were rising but leathercraft too.

I rise up til level 100 in tailoring then i tought i will be able to do better clothing stuff. Wrong my leathercraft is too low. And i have realy big problem right now to rise that skill (.

Right now my skill of tailoring seems always rise faster then leather. (Tailor 121, leather 72)

Kregor
Things market by "?"
# Oct 25 2001 at 1:13 PM Rating: Default
These are skills not yet in the game, but will be there eventually.

Morpheous (Palomides)
A quick question
# Oct 24 2001 at 11:54 PM Rating: Default
Hello All!!

Anybody who knows what the caster skills called gemcutting, evocation and ***** I forgot the last one :))... is used for ?

They are all marked by a ?....

Any feedback appreciated

Cahandras Durandir
11th Eldritch
Guinevere Server
tailoring is NOT a subset of Armorcrafting.......
# Oct 24 2001 at 12:59 PM Rating: Default
Tailoring is considered one of the main crafting skills....These include Armorcrafting, Weaponcrafting, Fletching, and Tailoring. Siegecraft is another one, but has not really been instituted (fleshed out yet). THe secondary skills can attain 100% of your crafting skill. The secondary skills are (Leatherworking, Clothworking, Woodworking, Metalworking...I am sure there is another I am missing but can't for the life think of it.....)
Anyway if you area raising your secondary skills by crafting but do not rasie your main crafting skill you are basically evening out the economy cause YOU ARE LOSING MONEY.....I am sorry you either got the wrong advice or didn't ask anyone for help, I know I am constantly helping out new guys at the tailoring facility in Camelot...:) I am just trying to make it to a level that I can wear an emblem.....:)Anyway if you need advice on tailoring, or any other crafting skill just ask, there are always nice people around who will be happy to show you the ropes....:)
Earthfist
Theurgist and Lead Tailor for the Omega Company. (Until a power tailor comes along to dethrone me....:)
Profit
# Oct 24 2001 at 12:27 PM Rating: Default
The reason I left EQ was because of the wacked economy. I think it is fecked up that you ***** are trying to make a profit off of each other in a bloody game! I personally am a arms dealer in Midgard and like the fellow above me am selling me wares for a fraction below the NPC's prices. only to break even. Sometimes I'll sell me goods for only donations. I am trying to help he Midgard get stronger, so we can tear the other Realms a new **** when they try to invade our frontier. Remember, We'll be ready!
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