Tailoring  

Type:Tradeskill
Realm:All
Classes: Acolyte, Animist, Armsman, Bainshee, Bard, Berserker, Blademaster, Bonedancer, Cabalist, Champion, Cleric, Disciple, Druid, Eldritch, Elementalist, Enchanter, Fighter, Friar, Healer, Heretic, Hero, Hunter, Infiltrator, Mage, Mauler (Alb), Mauler (Hib), Mauler (Mid), Mentalist, Mercenary, Minstrel, Mystic, Necromancer, Nightshade, Paladin, Ranger, Reaver, Rogue (Albion), Rogue (Midgard), Runemaster, Savage, Scout, Seer, Shadowblade, Shaman, Skald, Sorcerer, Spiritmaster, Thane, The Way of Arms, The Way of Magic, The Way of Nature, The Way of Stealth, The Way of the Grove, Theurgist, Valewalker, Valkyrie, Vampiir, Viking, Warden, Warlock, Warrior, Wizard
Description:
The ability to make cloth, leather, and studded armour.

Great post copied for valuable info:
Tailoring is the skill of joining pieces of materials together, usually with some form of binding like thread, wool etc, to create items of clothing... :p

OK, first off I'm assuming you have found a master and you have signed up to tailoring, and have purchased a sewing kit from one of the other merchants in the same area.

Next on your control bar open up the Abilities Panel (the open hand button) and you should see some new icons, if not scroll down a bit. Now pick an empty quickbar (I tend to use number8) and drag to there the icon for tailoring. If you now select this icon a window will open showing all of the POTENTIAL things you can make... lol... notice I say potential, the items Con. like all the other things in DAoC.

Next open up Brae Gloves and drag the icon to your quickbar. If you right click on this icon you will see what you need to be able to make that item (it's recipe). So go off to the nearby merchants and buy some stuff. Then find a nice quiet spot to stand or sit down (because being a tailor you DONT have to stand in front of the forge or the lathe) and press the glove icon on your quickbar.

Three things can happen from this;

1. You will make the item and will recieve points in the appropriate skills. Congratulations!! you just made your first item...

2. You will fail to make the item and will not lose any items. nm, try again.

3. You will fail to make the item and lose some materials, because you did such a poor job of it. nm, just check to see if you still have plenty of material left to continue, and try again.

And that's the basics... You can ask your tailor master for tasks /whisper task, and he will tell you what to make and who wants it, this way you actually make a little (a very little in the early days) money, otherwise if you sell your item to the merchants you will ALWAYS make a loss, but sometimes this has to be done.

Per patch 1.87:
- Characters can now skill up completely in any tradeskill. The system of primary and secondary tradeskills (where secondary tradeskills were capped according to the current skill amount the primary tradeskill) has been removed.

- Tradeskills no longer have class restrictions. A character can choose any tradeskill.

- Characters can now have multiple tradeskills. To pick up a tradeskill a character does not have, speak to the tradeskill trainer. Please note that there is no limit to the amount of tradeskills a character can have. Your character can now choose and skill up in all of them.
Recipes for Tailoring
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Post Comment
where to buy
# Jan 27 2006 at 8:32 AM Rating: Decent
1 post
Hi. I begin tailoring and also ı am new in hibernia. I couldnt find any merchant who seels wool, leather etc. Where ca i find that?
tailoring task help
# Aug 11 2003 at 11:02 AM Rating: Decent
1 post
Anyone do a tailoring task in Camelot were your make an item for Peze supposedly NW of master tailor. I cant find him anywhere any help appreciated. Hes not on the map and I cant find him anywhere .

Thanks, tracisuzanne level 7 friar 419 tailoring
pendragon
Armour Levels
# Jul 29 2003 at 5:54 AM Rating: Decent
15 posts
Anyone know of a guide which gives levels for each armour type. i.e. What armour would I make for a level 30 rogue? I wouldn't want it too low or too high. Trial and error is a cost I dont want.

Dalennor lvl 9 Inf
lvl 550 Tailor
RE: Armour Levels
# Jul 31 2003 at 3:53 AM Rating: Good
Scholar
*
116 posts
Also to the one mentioned below by Maia, I use what used to be Keltor's Tradeskill Spreadsheet, but has changed hands and the new updated one can be found here;

Keltor updated 7/30/03

Nice off-line spreadsheet if you have access to Excel...


Anegale BloodRayne
Deadly Nightshade.

Edited, Thu Jul 31 04:51:04 2003
RE: Armour Levels
# Jul 29 2003 at 6:06 AM Rating: Excellent
Guru
*
152 posts
Check out Motog's Crafting Calculator It's great for figuring out armor and price for since it lists the Armor Factor/Level Range for the combination you use, it also includes the recipe you need to make the armors. Now if it listed the required skill level this would be the ultimate tool.

Hope that helps,

Maia Smiley: jester

Edited, Tue Jul 29 06:58:05 2003
sepid87
# Jul 04 2003 at 4:17 PM Rating: Default
i am from iran , tehran i came here 3 weeks ago, i have socaial ce and green card and found a job . i know litter bit your job. please you help me a bout a job. thanks a lot
sepideh samadi
RE: sepid87
# Sep 11 2003 at 9:58 PM Rating: Decent
uhh ok lol
____________________________
good hunting
Leather
# May 19 2003 at 12:29 PM Rating: Decent
2 posts
I've read that generally you cannot craft items that you can't use/wear. Does this mean that as a Wizzie Tailor, I won't be able to craft leather armor? I haven't selected a tradeskill yet, so this is a concern of mine.
RE: Leather
# Jun 30 2003 at 11:15 AM Rating: Default

You can make leather no matter what class you are. You can even make scale if you'd like to improve your armorer's skill but smithing, fletching or armorer cannot be your main trade skill if you are a magic-user (cloth wearer).

Mi Sung Lee Enchanter 40 Hibernia/Ys
???
# Jan 14 2003 at 12:07 PM Rating: Good
2 posts
I took up tailoring with my scout but was told that was a mistake and she should be a fletcher instead. I just started (tailoring is only 10), is there any way to change her main skill to fletching?
RE: ???
# Jan 20 2003 at 6:13 PM Rating: Default
1 post

Ok people, I have to answer this garbage.
A few things:

1. People arent telling you ingredients because they are ALL already in the game.

2. Making things are easy:
- a - Open an unused quick bar.
- b - Go to your skills page. (the Hand in the menu bar)
- c - Select the tailoring icon, then click in the quick bar to place it.
- d - Click it once in the quick bar for a list of things you can POSSIBLY make. (some will con red and there is a good chance you wont make them)
- e - Find something you want to make, click it to select it, then click again in the quick bar to place it. (Woven Gloves is the first item really available in tailoring)
- f - right click the icon in the quick bar for an required components list (what you need to make it)
- g - Buy the stuff required + a sewing kit (the kit MUST be in your backpack to tailor items)
- h - Find a comfy spot, then click the item icon in your quick bar.
- i - a progress bar will appear. You will eaiter fail to make the item losing no/some materials, or you will sucessfully make the item.

3. There are several merchants around cities, but the MAJOR cities dont have the higher level thread/cloth/leather to make better items. Yu need to look around to find them. Ex: In Hibernia, you can only buy up to gossamer in Tir Na Nog.

4. Crafting costs money. Be ready to do a lot of tasking and hunting to cover your costs.

5. Dont buy more than you need. Merchants will buy back at 50% of retail cost on materials, and around 65% for finished products (unless its is perfect quality). Selling to merchants, you WILL lose money.
Sell to guildies and also /broadcast in cities to advertise your wares. Most higher lvl crafters wont waste time on small stuff, so you can craft for newbies at lower levels, and sell for just over YOUR cost and still beat market cost by around 30%.

6. Make sure you level you PRIMARY skill first, the others will follow. Ex: If you are a tailor, you wont be able to lvl in armor crafting till you level in tailoring.

Thats it, and quit whining. We all had to learn.
____________________________
-Peb
- Lvl 20 Eld, Lancelot
RE: ???
# Jan 24 2003 at 5:44 PM Rating: Excellent
2 posts
First of all, I wasn't whining. Secondly, you obviously cannot read because nowhere in my post did I ask how to make things.
1 question
# Jan 12 2003 at 4:41 AM Rating: Default
18 posts
i am an eldritch..and i cannot spec in tailoring..any1 knows why?..
____________________________
cyclonefury ..lvl 21 eld.in pvp server
hmm
# Jan 12 2003 at 4:41 AM Rating: Default
18 posts
____________________________
cyclonefury ..lvl 21 eld.in pvp server
Easy
# Dec 04 2002 at 5:39 PM Rating: Decent
8 posts
Well at level 7, I had a bunch of my friends pitch in some money for me. I had 15g and i started tailoring...when i reached level 300 in tailoring....low levels and high levels needed my help. They all wanted MP cloaks..but now they are useless so that sucks. Once i got 5g to make a MP cloak. Alot of people want full sets of armor for new classes and such. I suggest if you are a caster to make this your main..fletching your second..and armorcrafting your 3rd...well that is my 2 cents... GL to any new tailors out there.
____________________________
7 Enchanter 400tailor
losing money via consignments
# Oct 23 2002 at 12:24 PM Rating: Good
I have noticed a couple of people post about losing money while doing consignment.
You NEVER lose money while doing consignments. do the math. you get approximately a 10% profit. just make sure you never sell any leftover materials back, use them for your next item.
RE: losing money via consignments
# Oct 23 2002 at 2:26 PM Rating: Decent
46 posts
That's not 100% accurate. It's possible to lose money on a particular assigment by having materials loss through failure that more than offset the potential gain for that particular item. I know this has happened to me at least once on an armor consignment where one of the components was orange (technically even there I should have come out ahead if I had bought the component, but consignments take enough time without doing that)

Now overall doing consignments, you should come out ahead even with the very rare loss.

Edited, Wed Oct 23 15:08:03 2002
rover
# Oct 01 2002 at 9:01 AM Rating: Default
If someone can help me Please my tailering skills are at 515 I can not find where to get sylvan coth, thread, or embossed leather thank you for your time
RE: rover
# Feb 06 2003 at 4:22 AM Rating: Default
1 post
You can buy the higher lvl materials in cornwall station or in swanton keep.

Trenn 600+ tailor
____________________________
Trenn Tiggr 4x wizz from B&Q
RE: rover
# Oct 04 2002 at 9:49 AM Rating: Default
Back room Cornwall Station for the leather and the npc next to the bar for thread feathers and cloth.
Trade skills going nowhere
# Jul 16 2002 at 1:40 PM Rating: Default
I have made a couple of mystic chars one Rune master one Spirit master. I figured if I was a tailor I could make my own armor. No matter how much stuff I make none of my skill goes up. All my skill points are still at 1, this has happened for both charachters. I do appeals and of course nothing gets done about it. Are these classes known to be broken for tailoring?
RE: Trade skills going nowhere
# Jul 22 2002 at 11:29 AM Rating: Default
You need to make either yellow or orange con items to have a respectable chance of increasing your skill. If you make greys or greens you might as well forget making anything.
RE: Trade skills going nowhere
# Oct 04 2002 at 9:54 AM Rating: Default
Make sure tailoring is your main skill trade.. If it is your 2nd trade you must do first skill first. Then tailoring skill will climb to 75% of main skill.
#Anonymous, Posted: Jul 01 2002 at 11:19 AM, Rating: Sub-Default, (Expand Post) I can never find s ring and in the book it says ppl with magic can make rings so why cant i. what tradeskills in ring making under!!!!!
#Anonymous, Posted: Jul 09 2002 at 5:47 AM, Rating: Sub-Default, (Expand Post)
ps
# May 21 2002 at 1:23 PM Rating: Default
a quick ps on my post....i only spent 20 minutes doin trade skills in tnn when i first started then i went out with materials and did it while gainin exp :) once i hit 20 i tried doin the consignment thing (then at 300 tailor) and i wound up losing most of my money. Its alot better to be gaining exp and the money from loot while skillin then sitting around town and doin it
consignments suxor
# May 21 2002 at 1:20 PM Rating: Default
At 450~ in tailoring consignment items almost always wind up costing me more than what i get for them. The way i raise my skill is i buy all my materials (to within 10 of my wieght capacity) and go out to lvl. As an enchanter i solo high red poohkas at lvl 28 so whenever i hafto med i sit and i make an item or two. Once ive used all my leather(currently crafting hard leather items) i simply drop a few of my items and select it and tyep /salvage this way i get back almost all teh leather i use, losing usually 1-2 peices. Thats how ive raised my skill for the most part. It lowers cost and IMHO is much better than sitting around in tnn doin tasks that i actually lose money on in the long run. If your gonna raise tailoring i suggest first 100-200 in tnn but after that get out and lvl sitting inside isnt doin ya much good at all ;)
30 enchanter/475~ tailor
11 ranger/150~ fletcher
10 warden/ 200~ weapon crafter
11 bard/ 250~ armor crafter
hmmm
# Apr 16 2002 at 3:27 AM Rating: Default
How does tailoring exactly works i want to try it but dont know how it works??
RE: hmmm
# Apr 18 2002 at 6:58 AM Rating: Excellent
Scholar
*
116 posts
Hmm indeed... bit of an expansive question there, but here goes...

Tailoring is the skill of joining pieces of materials together, usually with some form of binding like thread, wool etc, to create items of clothing... :p

OK, first off I'm assuming you have found a master and you have signed up to tailoring, and have purchased a sewing kit from one of the other merchants in the same area.

Next on your control bar open up the Abilities Panel (the open hand button) and you should see some new icons, if not scroll down a bit. Now pick an empty quickbar <I tend to use number8> and drag to there the icon for tailoring. If you now select this icon a window will open showing all of the POTENTIAL things you can make... lol... notice I say potential, the items Con. like all the other things in DAoC.

Next open up Brae Gloves and drag the icon to your quickbar. If you right click on this icon you will see what you need to be able to make that item <it's recipe>. So go off to the nearby merchants and buy some stuff. Then find a nice quiet spot to stand or sit down <because being a tailor you DONT have to stand in front of the forge or the lathe> and press the glove icon on your quickbar.

Three things can happen from this;

1. You will make the item and will recieve points in the appropriate skills. Congratulations!! you just made your first item...

2. You will fail to make the item and will not lose any items. nm, try again.

3. You will fail to make the item and lose some materials, because you did such a poor job of it. nm, just check to see if you still have plenty of material left to continue, and try again.

And that's the basics... You can ask your tailor master for tasks </whisper task> and he will tell you what to make and who wants it, this way you actually make a little <a very little in the early days> money, otherwise if you sell your item to the merchants you will ALWAYS make a loss, but sometimes this has to be done.

Hope this goes a little way to answering your very specific question :p


Anegale BloodRayne
Deadly Nightshade.
New skills
# Apr 10 2002 at 10:32 AM Rating: Default
I just created a new character today (i.e. after the patch) and had her apply to the tailor master (in Jordheim). In addition to five tradeskills, and the four material skills I was also giving rank 1 in four others which I think were gemshaping, herbcrafting, mysticsm and one other. All were represented with question mark icons. Is this a bug or is it something exclusive to tailors?
RE: New skills
# Jun 20 2002 at 9:55 PM Rating: Default
it means that mythic hasent made those abilities workable yet and you cant use them
RE: New skills
# May 13 2002 at 10:57 AM Rating: Default
mabe i know the answer on this one:if you create a new char an have the same name on it as the char you had before everything that you had on the quickbar will not go away.instead it turns into a question mark.it happens on me.
Qck Q
# Apr 03 2002 at 3:46 PM Rating: Default
Every where I have read, it says there is no skill cap based on lev. So could some please explain whats going on

I'm Lev24 Friar, Tailor
Tailorng, Leatherwork, Clothwork, Metalwork, and Woodwork are at 356
Fletching is at 241
Armorsmith and Weaponsmith are at 142
Seigecraft and the unimplemented(?) are at 1
These are all capped

I'm unable to raise my Tailorng past this point, any ideas? I have made at least a dozen orange items and a few red with no results.
RE: Qck Q
# Apr 22 2002 at 6:03 PM Rating: Decent
Scholar
*
116 posts
I found that my tailoring related skills slowed and stopped around about the 360 mark and the only way I progressed again was by making blue/yellows. I found that until I got to about 390 that no orange/reds would increase any tailoring related skill.


For info:
No material skill can surpass your primary trade skill.
If a tailor, fletching can only be raised to 75% of your tailoring skill, and all other trade skills 40%.


Anegale BloodRayne
Deadly Nightshade.

Edited, Mon Apr 22 19:00:37 2002
RE: Qck Q
# Apr 22 2002 at 8:03 AM Rating: Default
Work on your metalworking skills you need to get that up as well.
Odd Skills
# Mar 22 2002 at 12:53 PM Rating: Default
I have been training as a tailor so far ~500 skill but I still havent figured out or been able to find anyone who knows wtf herbcraft, alchamy and such are for. Can't seem to use them for anything at all.
Please if anyone knows...
where can i find more
# Mar 10 2002 at 3:52 AM Rating: Default
about "ALCHEMIE" and enchanting....
who knows anything about this... or a link?
Alchemy?!
# Mar 06 2002 at 12:44 PM Rating: Default
What about alchemy? and gemcutting? whats that? and whats it good for?
RE: Alchemy?!
# Oct 04 2002 at 10:03 AM Rating: Default
theses skills are still in development and have not been released by Mythic as of yet 1.53 maybe in next patch
Hides from animals
# Mar 04 2002 at 7:39 AM Rating: Decent
What i wanna know is why cant i use hides from animals that i kill to train tailoring or leatherworking? I mean, whats the point of that lion skin/ bear hide etc if u cant make anything out of it? If i am mistaken and i can use those items to tailor plz tell me how. Thx.
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