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The Ghost Keep RvR Event and Hot Fix NotesFollow

#1 Apr 06 2017 at 3:43 PM Rating: Good
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The Ghost Keep RvR Event and Hot Fix Notes
Posted by John Thornhill | 2017 Apr 06 08:40 -0400 GMT
A ghostly incursion has begun in the Frontiers...




Members of each realm should make haste to their ghostly ambassador to strengthen their realm's cause:
Albion - See the Ancient Paladin in the Catterick Hamlet relic town
Midgard - See the Ancient Thane in the Godrborg relic town
Hibernia - See the Ancient Champion in the Crair Treflan relic town
Players should ask the 'Ancient' NPCs for a [progress] report to be directed to the current task at hand.
These NPCs offer two quests during the 'supply' phase of the event that can only be obtained and completed during that phase.
Once a 'summoning' phase has been started by a realm, the 'supply' phase ends for all three realms and these NPCs will direct players to defend or attack the appropriate Ghostly Summoner.
Once a ghostly keep lord has been called forth, the 'summoning' phase ends and these NPCs will direct players to defend or attack the appropriate ghostly keep lord!
Be sure to visit this NPC at each phase to ensure you pick up any available quests.
Earn extra realm points for completing the tasks throughout each phase of the event!
A successfully summoned ghostly keep lord will offer the new Ring of the Summoned reward, along with a quest to players that pay them a visit!
Earn the new Ghostly Medal of Valor for successfully defending your realm's ghostly keep lord long enough for them to grant a new task!
For more in-depth information, a handy guide can be found here that explains the phases of this event in detail!



The following RvR changes are now live for the duration of this event! Depending on feedback, some or all of these changes could become permanent.

The ruined keeps of Caer Benowyc, Bledmeer Faste, and Dun Crauchon, along with their towers, have been restored to a normal, non-ruined state.
These keeps will still only have two towers instead of three.
Please note that they will still appear as "ruined" on the /realmwar map for the remainder of the event.
The 'Resource Crates' for the Supplies for the Cause quest remain inside the now non-ruined keeps. They are also still available on Ellan Vannin.
Buggane's Obelisk now only award characters bonus bounty points and coin and no longer awards bonus realm points. This is to encourage players to participate in the event and mainland RvR more.
The portal ceremony in each realm's relic town has been disabled. This is to encourage players to participate in the event and mainland RvR more.

The Ghost Keep event will run until Monday, April 24th *at least* and depending on feedback, may run until patch 1.123!




Finally, the following class and general changes are now live!

General

The adventure wing instances in the classic-world dungeons have been disabled. This was an over-sight with the recent addition of the new campaign's dungeons and the disabling of the Catacombs expansion zones.

Animist

Creeping Path specialization

All armor factor debuff spells have had their duration reduced to 15 seconds, down from 45 seconds. This aligns all 3 realms’ armor factor debuffs.

Bonedancer

Darkness specialization

The non-targetable phantasm summons in the Bone Revenant line of spells no longer attack or uncover stealthed targets.

Suppression specialization

All disarms have been changed to fumbles.
Level 1 – Punish Combatant – 1500 range – Instant cast – 3s duration – 5m reuse – 20% power – Increases the targets fumble chance by 3%.
Level 11 – Punish Assailant – 1500 range – Instant cast – 6s duration – 5m reuse – 20% power – Increases the targets fumble chance by 5%.
Level 21 – Punish Aggressor – 1500 range – Instant cast – 8s duration – 3m reuse – 20% power – Increases the targets fumble chance by 10%.
Level 31 – Punish Opponent – 1500 range – Instant cast – 12s duration – 60s reuse – 20% power – Increases the targets fumble chance by 20%.
Level 41 – Punish Soldier – 1500 range – Instant cast – 15s duration – 60s reuse – 20% power – Increases the targets fumble chance by 30%.

Bone Army specialization

Level 42 – Ruin Bones – Damage reduced to 121 per tick, down from 131.

Heretic

Level 48 – Torrential Blaze – Damage increased. Now delves for 170 damage, up from 150, and increases by 60% each tick (2s frequency), up from 50%, with a maximum damage increase of 170%, up from 135%. Range remains at 1600, 15s duration.
Level 42 – Whirling Blaze – 115 damage and increases by 45% each tick (2s frequency), with a maximum damage increase of 110%. Range remains at 1600, 15s duration.

Mentalist

Mana Magic specialization

Level 46 – Storm of Insanity – Damage reduced to 121 per tick, down from 131.

Necromancer

Deathsight specialization

Level 47 – Infinite Death – Damage reduced to 121 per tick, down from 131.

Warlock

Witchcraft specialization

All armor factor debuff spells have had their duration reduced to 15 seconds, down from 45 seconds. This aligns all 3 realms’ armor factor debuffs.
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