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I hope Jophiel isn't visiting Paris....Follow

#27 Nov 17 2015 at 9:31 PM Rating: Good
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So, how do you play this game without random Brazilians logging in and spawning a dozen T-rexes onto your carefully constructed base after head-shotting you with a bow and arrow from 19 miles away?
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#28 Nov 18 2015 at 1:13 AM Rating: Excellent
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Huh?

I play on an unofficial/private server where the guy running it doesn't do that. Because he doesn't want to play alone on an empty server since no one is going to stick around to be mauled by admin-spawned tyrannosaurs. He actually goes further than that by having votes on what mods to install, etc (and has lost votes on mods he really wanted) but the base line of "Admin doesn't molest you" is met on most servers since, again, they don't want their user base to leave.
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Wow. Regular ol' Joph fan club in here.
#29 Nov 18 2015 at 6:23 AM Rating: Good
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I wasn't referring to admins abusing their power (though I have seen that a lot as well)-- but reading the reviews on Steam, it actually does sound a lot like Rust in the area of players using cheats ranging from subtle (ESP, aimbot) to not-so-subtle (godmode, teleport/speed hack) which has made official servers more or less unplayable.

Is the server you play on password protected? Typically private servers will have a brief application process to deter those kinds of people though not 100% of the time. I've read that it can take days just to tame one dinosaur, then all it takes is one ******* who typed "ARK hacks" into Google once to find all kinds of user-friendly applications to ruin any game server in moments. I don't know though. I'm speaking based on my experience in Rust, and the reviews I've read. I think I might get the game on one of my desktops.
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#30 Nov 18 2015 at 8:23 AM Rating: Excellent
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My server is password protected. It doesn't have an application process beyond "Here's the password" but someone causing grief would get deleted/banned with a fair quickness.

Most private servers have increased settings for dinosaur taming and resource collection because ain't no one got time for a six hour tame. The unofficial "standard" is 4x taming speed and 3x resources collected. Still makes it time consuming and an "accomplishment" but it doesn't waste your entire evening either or require you to clear cut a jungle just to make a single wooden wall.

It can (unmodified) take hours to tame a dinosaur. I don't think any take literal days. Maybe if you went about it in the absolute least efficient way possible. The dream of the developers would be that your entire tribe would be working together for the common interest so it wouldn't be YOU shoving food and narcotics into the tame for a day but rather shifts of people. Reality doesn't quite work like that.
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#31 Nov 18 2015 at 8:36 AM Rating: Excellent
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I don't quite understand the process. Is taming something that you can set up and leave running overnight? Does it continue when you log out of the game? Or do you (are you supposed to) literally have to sit there for six hours making sure it happens?

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#32 Nov 18 2015 at 8:50 AM Rating: Excellent
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You literally sit there for six hours. Yes, it's stupid which is why every unofficial server changes it.

You knock out a dinosaur. Then you put food in its inventory and, every now and then (time dependent on the type of dino), it eats some food and its tame meter goes up. How much it goes up depends on the food: raw meat, cooked meat, prime meat and some fancy kibbles you can make (herbivores have a selection of berries and kibble). Also, it gradually regains consciousness so you need to pump narcotics into it to keep it sedated. The need to keep it sedated and the risk of a wandering dino making a meal of your drugged up triceratops is what keeps you more or less pinned to the area.

The thought of the developers (much like McQuaid's "Vision" for Everquest) is that lengthy tames would make you deeply invested in your dinosaur and force people to use tribes. In reality, most people are like "Eff that noise" because stuffing berries and drugs into a mammoth for four hours isn't remotely entertaining.

4x speed feels like a good middle ground. You do want some investment in there otherwise you might as well just have the admin force tame everything by fiat. And tames are still long enough to keep risk of wandering predators, collecting enough food and preventing you from casually rolling with fifty brontos just 'cause you could.

Edit: It's worth noting that the game is still in "early access" alpha and the developers are looking into mixing up taming methods beyond "drug and feed". But that's the main method at the moment and I assume it'll remain the standard even as they add new tweaks. And that the alternate methods will remain time intensive since, again, the "vision".

Edited, Nov 18th 2015 8:53am by Jophiel
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#33 Nov 18 2015 at 9:27 AM Rating: Excellent
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Quote:
In reality, most people are like "Eff that noise" because stuffing berries and drugs into a mammoth for four hours isn't remotely entertaining.



Well, in reality I imagine it would be fascinating, at least the first few times before it all becomes routine. But in a game that I play to release stress? No, thanks.

I think games like Eve hit a decent middle ground as far as grinding tasks go - find a safe spot, decide what you want to train (in Eve it would be "learn") and log off for a few hours until it's done.
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#34 Nov 18 2015 at 9:34 AM Rating: Good
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Jophiel wrote:
Most private servers have increased settings for dinosaur taming and resource collection because ain't no one got time for a six hour tame. The unofficial "standard" is 4x taming speed and 3x resources collected. Still makes it time consuming and an "accomplishment" but it doesn't waste your entire evening either or require you to clear cut a jungle just to make a single wooden wall.
Since the game is still technically in development, I really hope the devs take note of that.
#35 Nov 18 2015 at 9:39 AM Rating: Excellent
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Jophiel wrote:
You knock out a dinosaur. Then you put food in its inventory and, every now and then (time dependent on the type of dino), it eats some food and its tame meter goes up. How much it goes up depends on the food: raw meat, cooked meat, prime meat and some fancy kibbles you can make (herbivores have a selection of berries and kibble). Also, it gradually regains consciousness so you need to pump narcotics into it to keep it sedated. The need to keep it sedated and the risk of a wandering dino making a meal of your drugged up triceratops is what keeps you more or less pinned to the area.
So it's a dating sim?
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#36 Nov 18 2015 at 9:56 AM Rating: Excellent
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With the 4x speed, taming carnivores is fairly entertaining. The best food for it (after kibble) is raw prime meat which only drops from stronger dinosaurs and rots very quickly so you can't just stockpile it. The longer a tame takes, the fewer initial levels the dinosaur gains so you want it tamed ASAP. So you knock out a critter and then race to find something that'll drop some prime meat, fight and kill it, race back to stuff it into the critter before it rots, run out and doing it again. It's a bit frantic so at least you're doing something (I wouldn't want to do it for hours though... 30min is plenty).

Herbivores are still pretty boring. Knock it out, build a fence around it and watch it munch berries. The only "race" is if you were unprepared and have to run around harvesting berries.
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#37 Nov 18 2015 at 10:01 AM Rating: Excellent
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Well, I certainly want my velociraptors healthy.

So, can you kill your own dinosaurs for meat for new ones? Or, do your herbivores breed, at all? Yes, I'm thinking of feeding baby brontos to velociraptors because I am just that lazy.
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#38 Nov 18 2015 at 10:55 AM Rating: Excellent
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You could kill your dinosaur for meat but that's be a very inefficient way of getting meat. You can also breed them but I'm not even getting into all that.
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#39 Nov 18 2015 at 1:50 PM Rating: Excellent
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By "breeding" them do you mean "call in Kavekk and walk away discreetly"?
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#40 Nov 18 2015 at 2:50 PM Rating: Excellent
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Yes
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#41 Nov 18 2015 at 3:12 PM Rating: Excellent
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Oh, dear God. Smiley: laugh

Why is transgressive humor so damn funny?
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#42 Nov 18 2015 at 7:17 PM Rating: Good
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Samira wrote:
By "breeding" them do you mean "call in Kavekk and walk away discreetly"?

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Just as Planned.
#43 Nov 19 2015 at 2:56 AM Rating: Good
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I can't do it if no-one's watching.
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#44 Nov 19 2015 at 8:26 AM Rating: Good
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Samira wrote:
Why is transgressive humor so **** funny?
Because it's 100% factual.
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#45 Nov 19 2015 at 5:54 PM Rating: Excellent
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I hear that Kavek fellow is a chump. Says he'll even take a frump if she's got a plump rump, but turns out he's all hump and no pump. I bet he's more into bumping lumps and thumping stumps if you know what I mean.
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