Eerie Stone of Darkness  

Realm:All
Slot:Jewelry
Trials of Atlantis expansion Required
Artifact
Magic Level:50
Starting Condition:100%
Starting Duration:100%
Default Bonus:35%
Quality:100%
Weight:0.10 lbs
Utility:54.00
Bonus Level:46

Levels of Use:50 - 50
Level Req:50
Rarity:Common
Last Updated: Feb 6 01:46:42 2009

This item can be attained from quests:
Found in:

Per patch 1.68:
- Players will now be able to earn experience from RvR for every artifact. The PvE requirements will still work, allowing players to choose whether to continue following the PvE requirement or to engage in RvR. None of the changes involving the addition of RvR requirements to the artifacts will have any effect on Gaheris players.

Per patch 1.69:
- The time of day requirements for earning experience have been removed from the Eerie Darkness Stone and the Night's Shroud Bracelet.

Per patch 1.70
- The delve information on the Eerie Darkness Stone no longer indicates a time of day requirement to earn experience.

Per Patch 1.81:
- The Eerie Darkness stone now has all magic resists set to 5% and all melee resists set to 4%.


Per patch 1.72:
- The Light Stone and the Dark Stone summoned by the Eerie Darkness Stone now have persistent regeneration bonuses instead of persistent regeneration spells. The amount of power and health gained per tick has not been changed.


(Used by all who may find it.)


Artifact earns experience from Shrouded Isles dungeons, Frontier Zones (includes PoC), and PvP combat, as per patch 1.71.


- [L0]: Heat: 5%
- [L1]: Matter: 5%
- [L2]: Crush: 4%
- [L3]: Cold: 5%
- [L4]: Create Item - Light Stone
- [L5]: Body: 5%
- [L6]: Slash: 4%
- [L7]: Energy: 5%
- [L8]: Spirit: 5%
- [L9]: Thrust: 4%
- [L10]: Create Item - Darkness Stone

Outdated Image. Stats changed as of patch 1.81.
Picture for Eerie Stone of Darkness

Post Comment
Reminder !
# May 03 2006 at 11:58 AM Rating: Excellent
46 posts
Patch 1.81 - The location requirements for leveling artifacts have been removed. All artifacts now earn experience from all enemy player and/or monster kills anywhere and anytime.
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