Jeweled Rigid Gloves  

Requires Skill: Armor: Leather
(Bard, Blademaster, Champion, Druid, Hero, Mauler (Hib), Nightshade, Ranger, The Way of Arms, The Way of Nature, The Way of Stealth, Vampiir, Warden)
Armor Factor:90
Armor Absorb:10
Magical Bonuses:
  Dexterity: 19 pts
  Quickness: 15 pts
  Envenom: +3 pts
Item Bonuses:
  Dexterity attribute cap: 4
Armor Modifiers:
  Base Factor: 90
  Absorption: 10%
  Quality: 95%
  Condition: 100%
Starting Condition:100%
Starting Duration:100%
Default Bonus:30%
Weight:1.60 lbs
Bonus Level:27

Levels of Use:45 - 50
Last Updated: Sep 16 23:51:33 2011
This item is dropped off monsters

Found in:

Stats prior to patch 1.107:
Magical Bonuses:
Dexterity: 15 pts
Quickness: 15 pts
Envenom: +3 pts
Utility: 35.00
Bonus Level: 20

Post Comment
# Apr 26 2002 at 9:32 PM Rating: Default
+envenom is huge ! It's the only skill that lets you use stuff past your natural lvl from +items. All the way up to your lvl, where it caps, if you have enough +venom items
Updated Stats
# Mar 13 2002 at 4:11 PM Rating: Decent
22 posts
This now has Dex +3 and Quickness +9. A Silvermine Sentry dropped it for me.

# Jan 29 2002 at 8:30 PM Rating: Default
hey these sound great but with +a envenom really do anything for u?
i mean, even with +2 still doesnt increase your spec in it right? i really dont know, so if i had this would i be able to use poison, which is 2 levels higher than mine?
Post Comment

Free account required to post

You must log in or create an account to post messages.