Astral Cloak of the Seraph  

Realm:All
Slot:Back
Trials of Atlantis expansion Required
Magic Level:50
Magical Bonuses:
  Constitution: 21 pts
  ALL Magic Skills: +2
  Acuity: 21 pts
Item Bonuses:
  Power Pool: 7%
  Power bonus cap: 8
  Casting Speed: 2%
Starting Condition:100%
Starting Duration:100%
Default Bonus:35%
Quality:100%
Weight:0.00 lbs
Utility:38.00

Levels of Use:50 - 50
Level Req:50
Level of Proc:50
Rarity:Common
Last Updated: Aug 18 18:49:30 2007
Submitted by: Lemiwinks McLem

Found in:

Magical Ability:
Function: summon elemental

Summons an elemental spirit to attack the target.

Target: Targetted
Range: 1500
Duration: 1:00 min
Casting time: instant
Damage: Heat

Cloak can be summoned when you have all 3 pieces of ML10 armor, chest legs and weapon, by using the chest.

All the ML10 summoned Astral Cloaks have skins identical to the ML9 Feathered Wrap.

Although you need three Astral items to summon the cloak, you can afterwards unequip the weapon, though not the chest-piece or leggings. You don't seem to be able to summon the cloaks inside a house - and if you fail the timer starts anyway.


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Guide to Obtaining an Astral Cloak by Boudicca.
- current as of patch 1.87 and geared toward the Midgard player. But, informative for all players of any realm.

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Picture for Astral Cloak of the Seraph

Post Comment
Astral Cloaks
# Aug 19 2007 at 3:39 AM Rating: Decent
According to the Patch Notes on Camelot Herald, you can continue to put Astral Cloaks into personal vaults until ver 1.90f comes live on your cluster.
____________________________
Boudecca
Gaheris
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