Site Migration Postponed

The site migration has been postponed until further notice. We'll let everyone know when we can set a date and time for this.

EQ Update #100

In this update some Halloween ornamentation items were uploaded that are replacement augs for the old container ornamentations. We have attached info to these items and gave them a screenshot (some animated) and the old container molds info was detached as marked as no longer dropped. Other Halloween items currently on the marketplace have also had info attached to them, such as price and their screenshots added (some animated) as well.

Some mounts were added to the Item Mounts wiki page and given velocity values. Other mounts on the same page also had their velocity values entered.

And just a reminder that this Wednesday Thursday, at 10pm PT (11pm MT, 12am CT, 1am ET) we will be bringing all allakhazam sites offline to move them over to our new host. Downtime hopefully shouldn't be too long and I don't have an ETA on when exactly the site will be back up but we need to make sure all the current data is backed up and moved before we bring the site back online.

Click Read More to see all the updates.

 

Site Migration

All allakhazam.com sites will be taken offline around 10pm PST on October 17th 18th to migrate over to the new host. If this schedule changes, I'll let everyone know. Downtime will be a few hours, I don't have a specific time when everything will come back up but you can follow me on twitter at https://twitter.com/gidono for updates or join our Discord channel at https://discord.gg/zu9tTS7 as well to get updates during the move.

EQ Update #99

In this update, many recipes new and existing were updated by Grizabelle and Drewinette.

Also Classic and Kunark zone page header sections HTML was fixed so they can be veiwable on mobile devices without the text scrolling off the right side of the page. We'll get other pages fixed as well in other expansions.

Click Read More to see all the updates.

EQ Update #98

In this update, Drewinette and Grizabelle were busy updating and inserting new recipes.

Secrets of Faydwer is set to release on Phinigel on October 10th at 2pm PST. I have made a progression wiki page for SoF here and added in all SoF achievements which we were missing. Let me know if you would like to see other info added.

Click Read More to see all the updates.

September 2018 Producer’s Letter: Expansion News!

Source

Greetings Norrathians,

The team has been hard at work crafting new content and improvements throughout the year, but it’s finally time to start talking about this year’s expansion! While we’re still working through all sorts of development mischief, we are excited to announce EverQuest’s 25th expansion, EverQuest: The Burning Lands!

We’ve traveled far and wide across Kunark, but for now we’ll be leaving Kunark behind as we go a bit more… elemental. It’s been a little while, but it’s finally time to head back to the Planes! The expansion name might give you some clues, but let’s just say that air and fire will play a big role in your upcoming adventures. I don’t want to give away too much yet, but only the most daring will be able to successfully navigate the upcoming conflict!

It’s no secret to the EverQuest team that I love snails, so I’m thrilled to give you a sneak peak of one of the new monsters you will encounter along the way! This little guy looks a little hot… so I might be wary of getting too close!

From new monsters, zones, items, raids, and more, we can’t wait for you to return to the Planes, but you’ll have to wait a bit longer for additional information! Be sure to stay on the lookout for more announcements about the upcoming beta, pre-orders, features, and other expansion news. We are happy to say that EverQuest: The Burning Lands is scheduled to launch this December.

In the meantime, don’t forget that EverQuest: Ring of Scale is currently on sale at 50% off until pre-orders begin for our new expansion! The option to purchase the Collector’s or Premium Edition of EverQuest: Ring of Scale won’t be available after pre-orders for EverQuest: The Burning Lands begin in October!

Fall Fun is also returning soon! Kicking off in the beginning November, Fall Fun will bring you bi-weekly bonuses leading up to expansion launch. This includes increased bonus experience, faction bonuses, rare spawns, and more.

We’ve got even more coming your way and we can’t wait to see what you think. As always, we’d like to thank each and every one of our players for your continued support. We couldn’t do this without you!

 

Happy adventures and see you in Norrath!

Lauren “Mooncast” McLemore

Producer, EQ & EQ2

 

Ring of Scale is Now Available for 50% Off!

Source

 

Starting right now, all editions of EverQuest's Ring of Scale expansion are be available to all players for 50% off! You can learn more about EverQuest's 24th expansion, and the special bonus items that it includes right here.

Don’t miss your chance to get a massive discount on the Premium or Collector’s Edition of EverQuest: Ring of Scale. And don't forget - once pre-orders begin for the next EverQuest expansion, the unique bonus items that come with the special editions of the game will no longer be available with an expansion purchase! These unique bonus items that come with Ring of Scale include mercenaries, mounts, familiars, illusions, and so much more.

Plus, if you're an All Access Member, you’ll also receive an additional 10% off of the expansion's sale price! Not an All Access member yet? With bonuses, discounts, access to new content, and more, there’s never been a better time to join!

EQ Update #97

In this update, we got the Northman Heritage Crate items sorted with info, see the quest entry for info on them.

Many other new items to the site were uploaded as well since we got some back behind the scenes scripts working again that transfers items from lucy to allakhazam. We'll get info on those items when we get some time to research where they came from. At the time of this post we have 6002 items that have been uploaded over the years that have no info attached to them. If you would like to help with researching info for these items, let me know.

Click Read More to see all the updates.

Server Downtime Wed, Sept 19 @ 4:00 AM PT


Site News:

Spells are updated. 9-21-18

Item collector has been updated. 9-21-18


 

Source

All EverQuest Live Servers will be brought offline on Wednesday, September 19, 2018 at 4:00 AM PT* for an update. Downtime is expected to last approximately 8 hours.

Patch notes for this update can be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time


September 19, 2018
_____________________


*** Highlights ***

- Made a number of improvements to the way spells are processed in an effort to improve zone responsiveness.
- Changed the icon for several blue diamond items to help differentiate them from regular diamonds.
- The commands /targetgroupbuff and /tgb have been removed and the behavior is now enabled by default.


*** Items ***

- It is no longer possible to use the Fellowship Registration Insignia while invulnerable.
- Changed the icon of the Metamorph Totem: Summer Murkglider.
- Changed the icon for several blue diamond items to help differentiate them from regular diamonds.
- Fixed a bug that could prevent you from recovering deleted lore items. Obtaining another item in the same lore group will still cause deleted items from that lore group to be removed from the recovery tab.
- Corrected several item text errors.


*** Quests And Events ***

- The Sathir Line - Reduced the health of Rile Sathir and Venril Sathir.
- Tirranun - Made the following changes to this event:
- - Fixed a bug that completed the raid early when the first stage of Tirranun was defeated. He will now go into a regenerative phase when his health is lowered below 5%.
- - Fixed a bug that was preventing the correct types of adds from spawning.
- - All text now uses the Event Messages color and filter.
- Queen Velazul Di`Zok - Made the following changes to this event:
- - Fixed a bug that could cause other NPCs in the zone to enrage instead of Queen Velazul Di`Zok.
- - Fixed a bug that was causing some of the Queen's enrage mechanics to occur early.
- The Captured Portal - Killing the Guardian of the Sword will again increase Astire, the Lunar Eclipse's slashing damage mitigation.
- Moved Talendor's Trophy from Talendor to a hero's satchel.
- Talendor should leave a corpse when he dies.
- Silverwing and Xygoz - Veeshan's Peak - PC corpses will now be gathered and a message will be given if the event resets.


*** Spells ***

- Made a number of improvements to the way spells are processed in an effort to improve zone responsiveness.
- All - Made data changes to all rain spells and updated their descriptions to be more accurate. The spells should behave the same way they did before, but the spell data will look different.
- Cleric - Changed the level 6 spell Sanctuary to be a free target spell.
- Enchanter - Changed the level 5 spell Sentinel to be a free target spell.
- Magician and Shaman - The Malaise line of debuffs now has a greater resist modifier so it will land more often.
- Paladin - The Challenge for Honor line of spells now has a base cast time of 0.5 seconds and a base recast time of 3.5 seconds.
- Paladin and Shadowknight - The Withstand line of combat abilities will now absorb spell damage in addition to melee damage at an increased cost in endurance.
- Shadowknight - The Challenge for Power line of spells now has a base cast time of 0.5 seconds and a base recast time of 3.5 seconds.
- Shaman - Corrected an error with Roar of the Lion that caused it to cast itself on the group an additional time for every group member it landed on.


*** AA ***

- All - Enhanced Reformation now increases your current endurance regeneration in addition to the maximum amount of endurance regeneration available from items.
- Multiple - Ingenuity and Empowered Ingenuity now affect damage-over-time spells in addition to direct damage spells.
- Multiple - Added ranks 6-10 of Innate Enlightenment for intelligence casters.
- Multiple - Passive abilities that add damage to each melee hit have been changed to scale the per-hit damage based on weapon delay. This impacts the following lines:
- - Berserker - Juggernaut's Weapon Mastery and Juggernaut's Mastery of Throwing
- - Monk - Disciple of the Tonfa and Disciple of the Katori
- - Paladin - Valiant Blade
- - Ranger - Close Combat Mastery and Bow Mastery
- - Rogue - Weighted Strikes
- - Shadowknight - Bloodthirsty Blade
- - Warrior - Merciless Grip
- Multiple - Changed buff stacking for spells and abilities that restore mana or endurance when applied (as opposed to restoring every tick) to not conflict with other buffs that do the same.
- - Ex: Swift Tail's Chant and Killing Spree will now coexist.
- Bard - Fixed a bug that prevented Glyph of Arcane Secrets from functioning for bards.
- Cleric - Consolidated Unfailing Divinity, Reaching Divine Intervention, and Hastened Divine Intervention into a single line, Improved Divine Intervention.
- Cleric - Consolidated Enhanced Forgetfulness and Hastened Atonement into a single line, Improved Atonement.
- Druid - Quickened Blessing of Ro has been replaced with a new ability line, Wildtender's Survival, which will trigger the highest rank spell you have scribed from the Survival of the Fittest line.
- Druid - Reduced the base cast time of ranks 4+ of Blessing of Ro and all ranks of Vortex of Ro from 1.5 seconds to 0.75 seconds to match the quickening previously offered by Quickened Blessing of Ro.
- Druid - Rank 2 of Flight of Eagles can now be activated on your own group without a target.
- Druid - Removed the mana and cast time restrictions from Wrath of the Forest Walker.
- Magician - Added a haste component to ranks 7-9 of Theft of Essence.
- Necromancer - Consolidated Willful Death to be ranks of Death Peace.
- Necromancer - Increased the chance for lifetap spells to trigger Reluctant Benevolence from 25 to 30% and added a 15% chance for damage-over-time spells to trigger this ability.
- Ranger - Fixed a bug where the damage-over-time component on all ranks of Flaming Arrows and Poison Arrows was dealing less damage than was intended and flagged Flames, Frost, and Poison of Kesh`yk to not twincast.
- Ranger - Fixed the descriptions on all ranks of Scout's Mastery of the Elements.
- Rogue - Increased the base damage modifier of ranks 5-7 of Improved Onslaught by 10%.
- Shadowknight - Consolidated Willful Death to be ranks of Death Peace.
- Shadowknight - Removed the 5 hit limit from Cascading Theft of Defense.
- Shadowknight - Changed Presence of Fear into a toggled-passive ability, replaced the mesmerization and fear components with an intimidation effect, and reduced the proc chance.
- Shaman - Activating Soothsayer's Intervention will no longer cause any memorized version of spells in the Ancestral Intervention spell line to inherit a recast timer.
- Shaman - Ranks 3 and 4 of Lupine Spirit can now be activated on your group without a target.
- Shaman - Fixed a bug where ranks 8-12 of Spirit Guardian were healing less than was intended and rank 7 had a lower reuse time than intended.
- Shaman - Changed the illusion component of Pact of the Wolf to prevent it from landing on NPCs and corrected a bug that caused it to overwrite other illusion spells.
- Wizard - Removed the mana and cast time restrictions from all ranks of Sorcerer's Vengeance.


*** NPCs ***

- Tunare will play female sounds instead of male.


*** Progression Servers ***

- Culturist Devari, a cultural smithing historian, a cultural tailoring historian, a cultural tinkering historian, and scribe Zikett will spawn when Dragons of Norrath unlocks.
- The Shadows of Luclin gate potions can now be created once Luclin unlocks.
- Quartermaster Grik will once again be available before Gates of Discord is open. He will not be a tribute master until Gates of Discord.


*** Miscellaneous ***

- The commands /alt buy and /alt buyall now use the same 'AA ability Group ID' that the command /alt activate uses, rather than an AA ability's individual ID.
- The commands /targetgroupbuff and /tgb have been removed and the behavior is now enabled by default.
- Fixed a bug with auto-hide afk that could cause some models to display as a default human instead of rendering them invisible.
- Adjusted various UI sounds (like bag opening and looting coin) to be more in line with the rest of the game's sound levels.
- Adjusted how re-leveling after death is processed in an effort to improve zone responsiveness.
- Fixed an error where you could not unpack your crate of eviction following server transfers.
- Fixed an error that was occasionally causing servers to crash.


*** UI ***

- Corrected an issue where loot messages displayed the quantity remaining on the corpse instead of the amount looted.
- Corrected an issue where hotbuttons that toggle between two states would not change their name.
- Corrected an issue that prevented the correct zone name from being displayed when loading into instanced zones.


*** Previously Updated ***

- Planes of Power Progression - Fixed a bug with Grand Librarian Maelin's "lore" dialogue.


- The EverQuest Team

EQ Update #96

In this update, new comments were updated and many other stuff and things were updated as well.

Items with stats will now show color for their heroic stats on the advanced item search tool. Expendable and artifact item search options have been added to the lower right section of the advanced item search as well. I also fixed it where you can actually search for Legends server only items by choosing Legends as the expansion from the expansion section on the advanced item search tool.

Some fixes were made to the recipe search tool database table. There currently is a bug with recipes showing it requires being human. Ignore that, I'll get that fixed soon.

Click Read More to see all the updates.