Taking The Pawns
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DISCLAIMER: Your Steps and Tasks may be different Speak with Hydria in Mag Mell, near the SI portal, loc=28725,9214 Lough Derg. Story: Greetings, friend. It's reassuring to see new faces in Mag Mell. So many familiar ones were sent off to fight in the realm war. The lack of guards is a major concern for all that live here. As I'm sure you know, when the tear in the Veil occurred, it caused a magical energy to flow over all of Hibernia. Many say this maddened our creatures and caused strife amongst the races. The lack of guards puts strain on all to defend their livelihood against these creatures. I've been trying to deal with the skeletal pawns on a daily basis. Something about this Shrouded Isle portal draws them. I haven't been able to think of a solution to keep them at bay. I've resorted to killing them as nothing else seems to work. While I have no qualms about this procedure it's becoming tiring and a nuisance. I'm not able to properly maintain the portals integrity for safe use by all who wish to pass through. I can't afford to leave my post any more. Do you think you could assist me with this matter? Summary: Kill two skeletal pawns for their skulls and return to Hydria. Quest Goal: Kill 2 skeletal pawns. Rewards: 1 silver 25 copper Recruit's Cailiocht Leggings Recruit's Cruaigh Leggings Recruit's Woven Pants lvl 3 received 270 experience. Rewards: |