Game Update 1.110b Goes Live - 11/03

Game Update 1.110b

DAoC's servers are down this morning to bring us patch 1.110b:

We will be bringing all servers offline on Thursday, 11/03, for the implementation of Patch 1.110b. All servers will be coming down at 6:00 am EDT / 11:00 pm CET. We anticipate that all servers will be back online no later than 2:00 pm EDT / 7:00 pm CET.

As usual, keep an eye on the Herald for updates.

You can find the Patch Notes below ...

Albion

Bug Fixes

  • The level 32 Baseline Constitution Buff Benison of Fortitude has had its range correctly set to 1500 units.

Hibernia

Bug Fixes

  • The level 39 Baseline Constitution Buff Redwood’s Resilience and the level 43 Baseline Constitution Buff Redwood’s Girth have been correctly set to not be interruptible.

World Changes


Realm vs. Realm

Frontiers

Changes

  • Player-crafted siege weapons that can be built without a Siege Tent nearby have had their RP values reduced.

Bug Fixes

  • Fixed a bug that caused special ammo on siege weapons to display incorrectly in the siege window.

Items

Bug Fixes

  • The Artifact Replacement NPCs have been re-enabled. These NPCs will now give you a list of all the artifacts you have ever activated. Selecting any one of these artifacts will give you the encounter credit and activation scroll / book for that artifact if appropriate.
  • Fixed an issue where shatterbone Axe item was dealing thrust damage instead of slash damage.
  • Corrected an issue where players did not receive one or more buffs when using the Draught of Heroism, Draught of Superior Courage, and Draught of Courage multi-buff potions.

Encounters

World

Changes

  • Adjusted Irewood's Revenge to reset after a specific amount of time if the encounter is abandoned at phase two.

Dungeons

Realm

Bug Fixes

  • The Albion, Hibernian, and Midgard Champion NPCs within Darkness Falls have been moved back to the top of their respective staircases.

Quests

World

Bug Fixes

  • Fixed an issue with the Dragonslayer Weapon trade-in quest which was preventing players from trading in their Dragonslayer Weapon for an alternate version.
  • Fixed an issue with the Champion Weapon upgrade quest which prevented players from receiving an upgraded version of their Champion Weapon after achieving Champion Level 5 or completing the Inferno quest.
  • Players on the Olorustos’ End quest will now more reliably receive credit for killing Baestegor.
  • Stor Gothi Soti within Thorsa Faste will now grant permission to teleport players to General Acheren if they meet the requirements in the Midgard Tutorial.
  • Urgam the Royal Herald no longer suggests that King Eirik controls an army from an opposing realm.
  • Vinajara on the beaches near Fort Atla no longer refers to her sister as her brother to players doing “The Ultimate Sacrifice” quest.
  • The vendo bone carriers in the Vale of Mularn needed for the “Carved in Bone ( Epic 1)” quest have had their level reduced to a more appropriate level.
  • Siegloden will now allow players to interact with him for the” Armed and Dangerous (Epic 3)” quest in Midgard.
  • Quest name “Disgusting Ooze” in Hibernia is now spelled correctly.
  • Angvir in Fort Veldon will now teleport players on the “Safeguarding the Future” quest in Midgard (Gaheris and Mordred).
  • Wearing the Ensorcelled Dragonsworn Helm will once again enable players to interact with Randolfus for the Mission: Infiltration (Midgard) quest in the Vale of Mularn.

User Interface

Changes

  • Updated the Map Descriptions for the following zones to reflect the changes made with the introduction of the New User Journey content:
    • Albion: Camelot Hills, Campacoretin Forest, and Avalon Marsh.
    • Midgard: Vale of Mularn, East Svealand, West Svealand, and Gotar.
    • Hibernia: Lough Derg, Silvermine Mountains, and Shannon Estuary.

Engineering


Changes

  • Added code to help players who were running slower than others in their group in some instances.
  • Speed buffs such as Hastener, Speed of the Hunt Gems, Cabalist pet-speed buffs, Winged Helm’s Speed of the Messenger, and Archer Speed Bursts will now coexist with the various speed chants and songs.
    • The listed speed buffs will remain on players and pets as cast until they expire, are canceled, or are overwritten by a higher delved speed buff of the same variety.
    • If a player has both Hastener and player-cast speed chants, the higher delve buff will be the effective one.

Bug Fixes

  • Corrected information on Purge and Divine Intervention delves.
  • Fixed a bug that was making player characters appear to "fall" through geometries and through water when swimming underwater.
  • Fixed a client crash issue which could occur when very large tooltips were displayed.
  • Fixed a bug that prevented classes that cannot bind at keeps from claiming keeps.
  • Bonedancer sub-pets now use the same movement speed calculations as other pets.
  • Fixed a bug that was making siege projectiles appear to travel to their targets very slowly. (No, you are not Neo.)

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