Crystal Cave  

Type:Dungeon
Realm:Albion
Shrouded Isle expansion Required
Min Level:50
Max Level:50
Description:
This may well be the hardest dungeon to get into in the game...Caer Sidi is up there with it. But Caer's problem is being so far away, while CC is just plain tough. Hordes of 60+ mobs to just get to the entrance, then even more inside...then entrance is inside Avalon City, through a downwards passage near the center of the town. You'll know you're close when the guards are the Xar race...

Per the 1.101 Release Notes 02.24.10:
Certain zones are now flagged as Epic Zones. These zones now relocate anyone logged out for more than 30 minutes to a safe spot typically located at the start of the zone, except for the main Realm Dragon zones. The locations for these Epic Zones place you safely outside the Faction towns, near the bindstones.
Per this note, Avalon City (and the Crystal Cave) is now considered an Epic Zone.


Links and Maps:

Updated: Tue Mar 2 18:55:44 2010
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EZ
# Jun 25 2003 at 9:21 AM Rating: Default
this place is really ez....... all you need is EVERYONE TO STAY ON THE SAME MOB!!!!!! now 2 groups on one and 2 on the other ONE MOB!!!!!
CC Repops
# May 29 2003 at 9:42 PM Rating: Default
We attempted a raid yesterday with 6FG of 50's we killed the first 2 75 Mob guards inside then started working on the next pair..then in the middle of the fight the first pair that we fought repoped! We were hoping it was a repop like sidi but we were wrong =/
Toss up
# Dec 13 2002 at 4:56 PM Rating: Decent
33 posts
This may well be the hardest dungeon to get into in the game...Caer Sidi is up there with it. But Caer's problem is being so far away, while CC is just plain tough. Hordes of 60+ mobs to just get to the entrance, then even more inside...
RE: Toss up
# Dec 13 2002 at 4:58 PM Rating: Decent
33 posts
Oh, btw, then entrance is inside Avalon City, through a downwards passage near the center of the town. You'll know you're close when the guards are the Xar race...
RE: Toss up
# Dec 20 2002 at 2:28 PM Rating: Good
1 post
Brief suggestion on Entering C/C Dungeon. Send one person in first and watch for patroling Elites at the entrance. With about 5FG of 45+ we were fighting a standstill battle against one of these creatures. They are like hitting a keep high level door (1pt, 1pt, 2pts). They also have a PBAE that will interrupt nearby healers and casters. Make sure your healers stay back from the mob.

When the second Elite joined the battle the 5FG were reduced to 0FG in about 2 minutes of combat.
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