Nightshade  

Type:Caster
Realm:Hibernia
Classes: Nightshade
Spells:
Damage (Instant) - Target takes damage. Damage done is of the spell's given damage type. Spell can be cast during combat.
Name Level Target Power Recast Delay Damage Damage Type Range
Dart of Night 6Enemy 4 20s 18.00 Cold 700
Dagger of Night 9Enemy 6 20s 25.00 Cold 700
Knife of Night 13Enemy 8 20s 34.00 Cold 700
Stiletto of Night 18Enemy 10 20s 45.00 Cold 700
Arrow of Night 24Enemy 12 20s 58.00 Cold 700
Rapier of Night 31Enemy 17 20s 73.00 Cold 700
Spear of Night 39Enemy 23 20s 90.00 Cold 700
Lance of Night 48Enemy 29 20s 108.00 Cold 700
Damage - Target takes damage. Damage done is of the spell's given damage type.
Name Level Target Power Cast Time Damage Damage Type Range
Lesser Dusk Strike 1Enemy 2 3s 6.00 Cold 1500
Dusk Strike 3Enemy 3 3s 11.00 Cold 1500
Lesser Twilight Strike 5Enemy 4 3s 16.00 Cold 1500
Twilight Strike 8Enemy 5 3s 23.00 Cold 1500
Lesser Gloaming Strike 12Enemy 8 3s 32.00 Cold 1500
Gloaming Strike 16Enemy 9 3s 41.00 Cold 1500
Lesser Nocturnal Strike 22Enemy 11 3s 55.00 Cold 1500
Nocturnal Strike 28Enemy 15 3s 69.00 Cold 1500
Lesser Midnight Strike 35Enemy 20 3s 85.00 Cold 1500
Midnight Strike 45Enemy 26 3s 108.00 Cold 1500
Damage over Time
Name Level Target Duration Cast Time Recast Delay Damage Type Range
Clouded Agony 15Enemy 24s instant 30s 4/tick 500
Clouded Distress 25Enemy 24s instant 30s 8/tick 500
Clouded Pain 36Enemy 24s instant 30s 14/tick 500
Clouded Destruction 46Enemy 24s instant 30s 22/tick 500
Self Damage Shield
Name Level Target Effect Duration Cast Time
Eventide Resonance 10Self 1 dps 20 min 3s
Eventide Redirection 20Self 2 dps 20 min 3s
Eventide Reverberation 30Self 3 dps 20 min 3s
Eventide Repercussion 40Self 4 dps 20 min 3s
Eventide Reflection 50Self 5 dps 20 min 3s
1 2 Next »
Post Comment
Why Direct Damage?
# Nov 13 2001 at 5:40 PM Rating: Default
I wonder what mythic was thinking when they decided to make all of our spells DD. I would think it would be more appropriate to give a nightshade an invisiblity spell or a personal illusion or something like that. Anything would seem more appropriate than DD spells.
RE: Why Direct Damage?
# Dec 28 2001 at 6:21 PM Rating: Default
This spell is not worthless. I use it a lot to speed up my leveling. Granted I use my level 42 druid to follow me around and buff/heal, I can easily kill yellows without healing during a fight. When fighting agro camps, it's hell of a lot easier to pull them to me than stealth in and kill those on the fringe. I don't really care what the damage is, it just does about 1 swing of damage.
Niteshade
# Oct 19 2001 at 10:01 AM Rating: Default
When do we niteshades get our first spell?
RE: Niteshade
# Nov 09 2001 at 7:17 AM Rating: Default
Nightshades really arent meant to use spell IMHO. What helps are the poison you use on ur weapon. The higher ur envenom skill the better poison you can use. Spellcasting is more along the lines as a last resort.
RE: Niteshade
# Nov 03 2001 at 5:33 PM Rating: Decent
lvl 5 when you become a Nightshade instead of a Stalker...
lvl 5 spell
# Oct 16 2001 at 11:43 AM Rating: Default
Koranis,

Hold shift, right click your spell in your quickbar. This removes it, then add the spell to your quickbar again from your spell list.

That should fix it. I had to do that as well. But ever since it has upgraded fine.

-Jamen RelicBringer
level 11 nightshade
Nightshade spells broken?
# Oct 14 2001 at 10:18 PM Rating: Decent
I'm lvl 10, and still only have my lvl 5 spell, Lesser Twilight Strike.
RE: Nightshade spells broken?
# Oct 15 2001 at 7:35 AM Rating: Default
Check your spell window, we only get one spell, the name just changes when it gets upgraded. The symbol stays the same.
RE: Nightshade spells broken?
# Aug 28 2002 at 3:02 PM Rating: Default
I guess you could say we have two spell lines. The Strike Line, which must be used at a distance, and the Night line, which can be used at close range.
RE: Nightshade spells broken?
# Aug 28 2002 at 2:56 PM Rating: Default
IMHO, I guess you could say we have two spells, which get upgraded. The Strike series attacks, and the Night series attacks. But hey, two is better than one.
RE: Nightshade spells broken?
# Aug 28 2002 at 2:54 PM Rating: Default
Uhm... not true. Lesser Twilight Strike at level 5, and Dart of Night at level 6, for example, have different effects and different symbols. You can be interrupted casting The twilight strikes, but not casting dart of night, which does instand damage, which at lower levels, can help to finish off the enemy before you calk it yourself. ^_^
RE: Nightshade spells broken?
# Aug 28 2002 at 7:39 PM Rating: Default
Think you should check the dates on the original post... as it was made in October 2001..!! the direct damage spell had not even been implemented, (nor prolly even thought of) at that time. So at that time there was only one type of spell.
1 2 Next »
Post Comment

Free account required to post

You must log in or create an account to post messages.