Absorb - Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks. |
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Bladeturn (Chant) - A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble. This chant uses the caster's power. |
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Buff (Constitution) - Increases the target's Constitution, which will cause it to be able to take more damage. |
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Buff (Evasion)- Target's ability to evade melee attacks increases. |
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Buff (Health Regeneration, Group) - Everyone in the caster's group regenerates the given amount of health every "tick". |
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Buff (St/Con) - Increases the target's Str & Con, which will all it to carry more weight, and do more damage in melee combat and to be able to take more damage before dying. |
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CAE Root - target is immobilized for the duration of the spell. If any damage is done to the target, the spell will break. This is an "Cone Area of Effect". This spell can be cast during combat. |
Name |
Level |
Target |
Power |
Effect |
Duration |
Recast Delay |
Range |
Radius |
Inflexible Armor |
30 | Enemy |
33 |
(Matter) |
56 s |
600 s |
1000 |
350 |
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Chant (Nearsight Dampening) - Nearsight spells cast upon the caster's group are reduced in effectiveness by the given percentage, or outright resisted. |
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Heal Over Time (Group) - Group is healed during the spell's duration. |
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