Buff (Ablative Armor) - Adds to the target's hit points temporarily (which are used to absorb damage, up to 25% of each individual hit) . |
Name |
Level |
Target |
Effect |
Duration |
Recast Delay |
Damage Type |
Range |
Barrier of Sound |
30 | Group |
Physical Ablative 60 |
6 sec/pulse |
8s |
Body |
1500 |
Shield of Melody |
40 | Group |
Physical Ablative 90 |
6 sec/pulse |
8s |
Body |
1500 |
Wall of Song |
50 | Group |
Physical Ablative 12 |
6 sec/pulse |
8s |
Body |
1500 |
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Damage (Instant) - Target takes damage. Damage done is of the spell's given damage type. Spell can be cast during combat. |
Name |
Level |
Target |
Power |
Recast Delay |
Damage |
Damage Type |
Range |
Warcry |
2 | Enemy |
2 |
15s |
9.00 |
Body |
1000 |
Warholler |
7 | Enemy |
5 |
15s |
26.00 |
Body |
1000 |
Warshriek |
18 | Enemy |
11 |
15s |
61.00 |
Body |
1000 |
Warbellow |
34 | Enemy |
21 |
15s |
111.00 |
Body |
1000 |
War Howl |
43 | Enemy |
27 |
15s |
139.00 |
Body |
1000 |
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Damage 2 (Instant) - Target takes damage. Damage done is of the spell's given damage type. Spell can be cast during combat. |
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Damage Add (Chant) - Everyone in the caster's group has the given amount of damage added to each melee swing. Bonus: Damages target for listed damage. |
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Health Regeneration (Song) -Song that increases the group's rate of health regeneration, reducing downtime between battles. Only one song can be sung at a time. |
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Mesmerise (Instant) - Target is stunned and cannot move or take any other action for the duration of the spell. |
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Power Regeneration (Song) - Song that increases the group's rate of power regeneration, reducing downtime between battles. Uninterruptible if an instrument is required. Only one song can be sung at a time. |
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Resistance (Song) - Everyone in the caster's group gains an addition to the given damage type(s). Only one song can be sung at a time. |
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Snare - Target moves slower for the spell's duration. |
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Speed (Chant) - The movement speed of the caster and his/her group is increased. Does not work in combat. |
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