Cliffs of Moher  

Min Level:15
Max Level:25
Loc of Koalinth caves: 26109,54048

Bordering Zones:

Links and Maps:

Updated: Tue Dec 12 00:12:26 2006
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RE: Koalinth Slinkers
# Jul 02 2003 at 7:46 AM Rating: Decent
116 posts
Koalinths can be found in the southern corner of the beach, in groups along the beach or inside the koalinth cavern dungeon, but not sure what types are where...

Anegale BloodRayne
Deadly Nightshade.
# May 17 2002 at 2:25 AM Rating: Default
Ok, intro for casters. I have been to Moher since I was level 17, and I am now level 20. At first you kill bocans and spectres in groups, they drop some silver and sometimes some low-life stones like bloodstones or something. When you are level 18 you can take on orange Gales. Yellows are perfect, and blue's are fine too. As a Void Eld I handle the next tactics:
Bolt, bolt, DD [gale stops his walk towards me for a casting] DD, stun, DD, DD. Some of the orange mobs were dead after my first two bolts (with critical hit), some of them need 2 or maybe 3 DD's casted afterwards. When they are close I stun them, and cast 2 DD's again, maybe one Quickcast DD, if it is not dead by then, I made a mistake :)
Yellows do twice as much XP as blue's and don't take too much XP. I can solo at least 6 of them on full power.

Watch for aggro, beetles and bocans still don't like you, even though they are green to you. These creatures do not interrupt their walk-towards-you, because they don't cast spells. So take max distance.

When you turn level 20, most of the Gales are blue to you, with an occasional yellow. Bocans will be green or gray, keep you eyes open. Beetles are still bad news.

another good place for ya`ll
# Apr 23 2002 at 9:01 AM Rating: Default
If u head west from the north gate of Tir na Nog you will get to the Cliffs of Moher. But now try this: stand in front of the gate facing the north. You will see a forest in the distance, walk straight that way, and pass it on the left side. This is a 1 minute run. Once on top of the hill you were running to, you will see some Ghostly Siabra`s, they con gray to me at lvl22, and before that ofcourse. Now on that hill, walk somewhat east, north east. You will find all kinds of kidlike creatures there. At lvl18 they make some very good food for groups, good groups. Uptil lvl 22 you will still be happy there. I call this place "kindergarten" because of the playful harmony they tend to show us; the nice visiting harmless but deadly and brutal killers.
The loot is very nice too there. I found some nice Eldritch stuff that sometimes is even magical.
Kindergarten is very good, for now I can`t solo them yet at lvl 22. But I guess that`s because I am a weak Eldritch. Some Enchanters have done it with the help of pets.

Have fun playing u all!

Syntax - Hibernia - lvl22/23 (not sure :) Eldritch
bigger lvl range now
# Apr 17 2002 at 3:45 PM Rating: Default
now after patch Moher is good hunting area for higher levels too: grovewoods , juvenile megafelids , hillock changellings , cliff dwellers, koalinth slinkers and many others are good for 25+ (depends how big your group is). i do lot soloing there now at lvl 39 , good place indeed .
# Jan 16 2002 at 6:25 AM Rating: Default
Are those grove woods good exp solo for 44+?
RE: Exp
# Apr 17 2002 at 3:48 PM Rating: Default
not really ..lowest trees are yellow to me at 38.
and they are bit risky too when they do forest baf.
# Nov 03 2001 at 11:59 AM Rating: Default
As an eldritch, I've had very good experiences here at level 19. Just a couple notes, and this is on hunting near the little tower near the (eastern?) part of the zone near Tir na Gog.

The gales are amazing for those of us who love to cast. For me, as long as I got the first shot in, I was guaranteed a kill on 85% of the yellows. One thing I've noticed about gales, is that they seem, for the most part, to only appear in the daytime. That means if you want to solo, and the gales are your diet as yellow cons, don't expect to find a lot to hunt at night other the a ton of green bocans and spectres, with the occasional blue tossed in.

At 19, the giant beetles con orange and at 20, some still con orange although the first yellow beetles appear. Tough for soloing casters although in a group I imagine they are fairly easy to dispatch.

Siabra Distorters also appear in this zone, and these are great kills. Drop very fine loot and are not hard to kill, at least for nukers. If you don't get the first cast in though (i.e. random spawn and aggro), you're probably in trouble, they've usually killed me every time they surprised me, with stuns and DDs.

For those who are around the 15-18, there is good hunting for you by way of the spectres and bocans who come out at night mostly.

Loot report: Gales - lots of gem drops, great for those with weak strength that get encumbered easily. Specs / Bocans - never found anything all that great. Siabra Distorters - Ok sell items and the occasional magic item.

Things to watch out for: As in all zones, the random spawn. I had a few spawn close to me while I was resting, but I always keep an external point of view up so I can run as soon as I see a close pop.

Hope this helps,

Eldritch of the 20th Circle, Percival
The Black Arrow
RE: Hunting
# May 16 2002 at 2:42 PM Rating: Default
Gales don't dissapear at night, they just pop a bit of a small walk from where they are at night. Seems abit pointless to me.

I had a nice time soloing around here until lvl 18. Seems to be abit of a gap until they con orange to me again though. Although I am an Enchantress and find soloing nice and easy.

21st season Enchantress
of the Hibernian Dark Riders
Great zone for 20-ish
# Nov 02 2001 at 1:07 PM Rating: Default
I solo'd my way through the gales when they are yellow/orange. They cast, see, and I am a void/mana eldritch. I am able to outcast any caster. they drop good loot, too. On average, 2 gems each plus coin.

there is a parth farm just north of the siabra camp that was mentioned in this thread. that farm is rarely camped, but the loot is *heavy* and the run to Tir Urphost is a little far if you're a weak mage and carrying too much.

this will be the place to be at level 30+, as the cliff dwellers to the north are all high 30s.
Info on this place
# Oct 27 2001 at 7:17 PM Rating: Default
Cliffs of Moher are a pretty dangerous place, inside are the Gales, the person above was correct in that they are about 20, they are yellow/orange to me on average and I am 21. Watch out for a siabra distorter camp on the way to Innis Cauthaig, they are enchanters, mez/nuke =/..anyway near the small outpost there is a dungeon the Koalith cavern..hope this helps :)

Adnan Mistwalker
21st Ranger, Bedevere
# Oct 15 2001 at 9:41 AM Rating: Default
ok this is not the zone you want to run around in if doing the whole exploring-with-no-penalty-pre-level-six thing. I was running through a field of Gales and figured, oh, this is like that whole EQ FV-to-LOIO thing, maybe, no problem...BAM! 1 cast, 126 DD, goodbye to my little leprechaun butt. Didn't even think I had agroed one...anyway, please be aware there are TONS of VERY cranky casters in parts of this zone, and travel shouldn't be attempted until they've greyed out unless you're in a STRONG group. I'm guessing the Gales are around level 15-20ish. You've been warned. It was enough to give me Warrens batling cave flashbacks. <shudder>
#Anonymous, Posted: Feb 27 2002 at 7:25 PM, Rating: Sub-Default, (Expand Post) Actually, I navigate through purples still at level 37.
RE: dang
# Jul 30 2002 at 10:33 AM Rating: Default
does this look like the freakin EQ board? din think so...take your EQ sorry momo *** somewhere else!
RE: dang
# Aug 27 2022 at 5:12 AM Rating: Decent
1 post
"does this look like the freakin EQ board? din think so...take your EQ sorry momo *** somewhere else!"

Wow, it is amazing what an ******* you were 20 years ago matey. Hopefully you're in a better place mentally now.
RE: dang
# Jul 30 2002 at 4:25 PM Rating: Default
lol, you tell them. I'm sure they are still checking this thread nearly half year since they posted them... d'oh!
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