Cured Cymric Leather Gloves  

Requires Skill: Armor: Leather
(Acolyte, Armsman, Cleric, Fighter, Friar, Infiltrator, Mauler (Alb), Mercenary, Minstrel, Paladin, Rogue (Albion), Scout)
Armor Factor:22
Armor Absorb:10
Armor Modifiers:
  Base Factor: 22
  Absorption: 10%
  Quality: 100%
  Condition: 100%
Starting Condition:100%
Starting Duration:100%
Default Bonus:10%
Weight:1.60 lbs

Levels of Use:10 - 16
NPC Price: 22s 40c
Last Updated: Oct 7 00:37:12 2011

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