Astral Jerkin of Withering  

Trials of Atlantis expansion Required
Requires Skill: Armor: Leather
(Acolyte, Armsman, Bard, Berserker, Blademaster, Champion, Cleric, Druid, Fighter, Friar, Healer, Hero, Hunter, Infiltrator, Mauler (Alb), Mauler (Hib), Mauler (Mid), Mercenary, Minstrel, Nightshade, Paladin, Ranger, Rogue (Albion), Rogue (Midgard), Savage, Scout, Seer, Shadowblade, Shaman, Skald, Thane, The Way of Arms, The Way of Nature, The Way of Stealth, Valkyrie, Vampiir, Viking, Warden, Warrior)
Armor Factor:102
Armor Absorb:10
Magical Bonuses:
  Constitution: 21 pts
  ALL Primary Melee Skills: +3
Item Bonuses:
  Constitution attribute cap: 8
  Melee Combat Speed: 4%
  Quickness attribute cap: 8
  Melee Damage: 4%
  Strength attribute cap: 8
  Style Damage: 4%
Secondary Magical Ability:
  Function: Endurance Drain
  Value: 60
  Target: Targetted
  Range: 1500
  Cast Time: 2.50 sec
  Radius: 200
Armor Modifiers:
  Base Factor: 102
  Absorption: 10%
  Quality: 100%
  Condition: 100%
Starting Condition:100%
Starting Duration:100%
Default Bonus:35%
Weight:3.00 lbs
Bonus Level:50

Levels of Use:50 - 50
Level Req:50
Level of Proc:50
Last Updated: Oct 14 02:31:03 2011
Submitted by: Verbruggen

This item is dropped off monsters

Found in:

Magical Ability:
Function: omni heal
Value: 10%
Target: Self
Casting time: instant
- Spell has a chance of casting when this armor is hit by an enemy.

Picture for Astral Jerkin of Withering

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