Astral Hammer of Illusions (Mid)  

Slot:Right Hand
Trials of Atlantis expansion Required
Weapon Skill:Hammer
(Berserker, Healer, Savage, Seer, Shaman, Skald, Thane, Viking, Warrior)
Damage Type:Crush
Magical Bonuses:
  Fatigue: 10 pts
Item Bonuses:
  Strength attribute cap: 9
  Magic Damage: 4%
  Melee Damage: 4%
  Armor factor (AF): 15
Damage Modifiers:
  Base DPS: 16.50
  Quality: 100%
  Condition: 100%
Starting Condition:100%
Starting Duration:100%
Default Bonus:35%
Weight:3.50 lbs
Bonus Level:50

Levels of Use:50 - 50
Level Req:50
Level of Proc:50
Last Updated: Aug 29 05:15:36 2010

This item can be purchased from Merchants:
    Found in:

    (When this weapon's power is triggered it will conjure forth an illusory version of itself to fight briefly at your side.)

    - ALL melee weapon skills: 3pts
    - Requirement: Non-Healing Classes
    - ALL magic skills: 3pts
    - Requirement: Healing Classes

    Bonus to acuity attribute bonus cap: 9
    - Requirement: Healing Classes

    Magical Ability:
    Function: summon elemental
    Summons an elemental spirit to attack the target.
    Target: Targetted
    Range: 350
    Duration: 15sec
    Casting time: instant
    - Spell has a chance of casting when this weapon strikes an enemy.

    Secondary Magical Ability:
    Function: dmg-over-time
    Inflicts damage to the target repeatedly over a given time period.

    Damage per tick: 50
    Target: Targetted
    Range: 1000
    Duration: 20 sec
    Frequency: 4.0sec
    Casting time: instant
    Damage: Essence

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