Disturbing Illness  

Realm:Albion
Start Zone: Isle of Glass
Start Location:Caer Gothwaite
Start NPC:Trainer
Shrouded Isle expansion Required
Class:All
Type:Regular
Min Level:2
Max Level:5
Grants XP:Yes
Grants Coin:No
Rating:
*****
Related NPCs:
  Large Dragonfly
  Master Reginald
  Mistress Laws
  Sea Pup
  Sister Genette Ashlan
  Swamp Goo
  Tage
  Urchin Quib
Related Items:
  Sea Pup Skin
  Dead Swamp Goo
  Pulpy Mixture
Last Updated:Sat Aug 1 04:27:02 2009
DISCLAIMER: Your Steps and Tasks may be different

Talk to your trainer who will send you to talk to the healer, Sister Genette Ashlan in Caer Gothwaite. She is next to the bind stone, which is directly across from the entrance. She will send you on a random task.

Master Reginald says, "Ylaine tells me she hasn't spotted any swamp goo in the cellars since you and some other young adventurers took a part in clearing them out. This is really good to hear. Of course, now we've new [troubles]."

Master Reginald says, "Aye, the never go away. I'd like you to lend a hand. I'll understand if you don't, but I thikn you could benefit a little from it."

Dialog box: Will you aid the healer to find a cure?

You have been given the Disturbing Illness quest.

Master Reginald says, "Aye, speak to the healer, Genette, she is treating new illness that seems to be affecting only the Inconnu. She's worked with Dalvay, Arawn's priest, and together they've come up with some sort of cure."

[Step #1] Talk to Sister Genette Ashlan, the healer, about this strange Inconnu sickness.

Sister Genette Ashlan says, "Rogue, are you the one that's here to help me? Aye, I've got to treat this illness afflicting the Inconnu. I've not seen anything like it. I've had to talk to that [strange priest]."

Sister Genette Ashlan says, "Aye, I'll not understand the workings of your folk, Rogue, truly I shan't. But he is a strange fellow. Came to me at the oddest times to tell me your folk were getting sick, and needed tending, and about threatened me with Arawn's wrath when I said then Arawn should have thought of tending the Inconnu's illness' himslef before he threw that temple in the middle of our town. Aye, but I'm a healer, and heal I will, but you're a strange folk, and need a different sort of tending. I've got everything I need, but one thing. I need one more [ingredient] to this concoction I'm cooking up."

Sister Genette Ashlan says, "Off the coast, near the water, you can usually see the sea pups out there. The skin of the sea pup has an oily feel to it. I need to scrape off the oils from the skin and boil it. Aye, it's my problem how, I'll manage that. You just go get me the skin."

[Step #2] Bring Sister Genette the skin of a sea pup.

Go and kill a sea pup, they are located West of Caer Gothwaite and Gothwaite Harbor and are near the water. Other version calls for a Large Dragonfly Sac.

You receive a sea pup skin from the sea pup!

[Step #3] Return to Sister Genette with the ingredient you obtained.

Sister Genette Ashlan says, "Ah, you've come back. Have you the item? Now then, give it here, and I will begin the prepartations."

You give the sea pup skin to Sister Genette Ashlan.

Sister Genette Ashlan says, "Great! Alright, now you need to speak to Tage. Dalvay's acolyte. Tell him I'm ready for the next portion of the remedy. Here, take this coin. I don't think he's any concept of payment for work rendered."

(You will find Tage standing in the center of the three stones, where the disciple, necromancer and raver trainers are standing inside the keep where all starts. )

You are awarded 6 silver and some copper!

[Step #4] Tell Tage Sister Genette is ready for the next portion of the remedy.

You say, "Sister Genette is ready for the next portion."

Tage says, "I did not expect her to be ready so soon. You will have to [collect] the next ingredient she will need. I've too many sick to tend."

Tage says, "Bring me a swamp goo. Dead, preferably. The roam just outside of town."

[Step #5] Bring Tage a swamp goo.

Swamp goo are located south, just down the hill from Caer Gothwaite, near the water.

You receive a dead swamp goo from the swamp goo!

[Step #6] Return the second component to Tage.

Tage says, "Have you the second component I need, Rogue?"

Tage says, "This will do. You have done well. Wait a moment, while I prepare the pulpy mixture the healer woman will need."

Tage says, "There. It is done, and has been blessed by Arawn. Tell the healer woman to add her potion to this pulp."

You receive a pulpy mixture from Tage!

[Step #7] Take the pulpy mixture to Sister Genette.

Sister Genette Ashlan says, "Ah, you're back. Did that acolyte creep you out, as well? I still shiver just thinking about him and that priest! Well, did he have anything for me? I was told that only a mixture blessed by Arawn would work! The nerve!"

You give the pulpy mixture to Sister Genette Ashlan.

Sister Genette Ashlan says, "Thank you, Rogue. I'm sure I'll be able to heal your people, though you know, the blessings of our church should be more than enough. Really, Arawn's blessing is not needed in all things."

You are awarded 22 experience!
You have finished the Disturbing Illness quest


Alternate tasks:

1. kill a fly and bring its poison sack to the healer.

2. the award is not 22 exp, but is 44 exp.

Another alternate task is to kill an Urchin Quib, and retrieve its quills. I recieved 22exp for completing the quest
Post Comment
Also grants
# Dec 31 2005 at 5:52 PM Rating: Decent
29 posts
Fighters get this quest from Mistress Laws link. The dialogue with Mistress Laws is somewhat different, but otherwise it's unchanged.

Edited, Sat Dec 31 18:00:40 2005
Tage (The Invissible)
# Jun 08 2003 at 7:21 AM Rating: Default
Tage is standing in the center of the three stones, where the disciple, necromancer and raver trainers are standing inside the keep where all starts.
Tage (The Invissible)
# Jun 08 2003 at 7:21 AM Rating: Default
Tage is standing in the center of the three stones, where the disciple, necromancer and raver trainers are standing inside the keep where all starts.
Location of Tage
# May 27 2003 at 4:21 AM Rating: Decent
Where is this chap Tage supposed to be?
Ive asked the guards, but they point towards the harbour... and down there noone knows him.
Any ideas?
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