Atlantica Item Test  

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Atlantica Item Test

Type:
Class: Swordsman
Castime Time: (vs. Monster) 10 turns
Castime Time: (vs. Players) 15 turns
Only usable by Main character.

Health Recovery: -10,000

Description Text Is Here

Placeable on Farm Field in any room.

Required Fishing Skill: 26

  • Summons [Young Owl]
  • Required Insight Level: 1
  • Comfort: 4
  • Culture: 0
  • Origin: Hanyang, Pyongyang
  • Enemy Sword Damage Mod: -72
  • Movement Speed: +10%
  • Stun Treatment
  • Acid Bubble Treatment
  • Paralyzing Poison Treatment
  • Can be used at any time.
  • Special Ability: 20.0% bonus physical damage to 2 enemies in a row.
  • Requirement: Fishing Level 80
  • Goncourt Point Exchange: 20
  • AP Mod: 1
  • Critical: 2

  • Extra Damage vs. Gun: 200
  • This item can only be made through guild crafting.
  • Magic Skill Lvl: +2
  • Required Items for Use: St. Nick's Key x 1
  • Acquired Action: Auto-Craft
    You can reach Action Level 30.
  • Durability: 100/100

  • Magic: Deadly Poison Lv 10

  • Required Will: 10%
  • Earned Workload: 10,000
  • Cannot be used for guild crafting.

Tythesly's Sandbox

This page last modified 2012-10-21 17:49:55.