|CoS Quicklinks: News • Guides • Zones • Quests • Mobs • Items • Classes • Factions • Abilities • Lore • Collections||Help • SiteMap • Admin Pages • Templates • Search|
Bounty Quests were introduced with patch 2.7.1 on 7/22/2014. They do not actually create a Quest entry in your Journal, appearing only on the Bounty Quests UI, so this page will stand for all the available bounties.
Speak to the NPC (currently unnamed) on the Event platform in Arkadia. His UI will display four available bounties. You can refresh his list once per day for free, and you can complete eight bounties per day.
All bounties reward some Shillings, at least one Immortal Health Quaff (50k HoT), and some Energy Stones (to improve up your Stance). Some will also reward a Bounty Medal (for the Bounty Hunter collection).
You may only accept ONE bounty at a time. Having accepted a Bounty, you may complete it instantly (for some Electrum of course) or Enter the dungeon. Complete the objective to complete the bounty. Some dungeons have mobs that can Summon or Transform other mobs. These include Skeleton Necromagus' or Chittle eggs. These mobs will make it appear that you finished the objective early but you actually killed 100% of the number of mobs that were in the zone when you started.
Every 30 minutes the bounties available to you will refresh on their own, so you cannot count on that Extraordinary or Magnificent bounty that you saw being there after you complete an easier one. This also means that if you have already Refreshed for Free but cannot complete the bounties you are offered, just wait a half hour and see if you like those better. Once per day you can Refresh for Free to see four different Bounties. Additional refreshes cost 20 ($0.19) and Bound Electrum cannot be used.
If you are unable to complete the bounty you accepted, you may Abort the Bounty Quest. This will let you choose one of the remaining bounties but marks the one you aborted as unavailable.
Level of common mobs, as well as the boss, appears to scale with the player. At level 60 all of the mobs will also be level 60.
|Quality||Rewards||Zone/Bounty Name||Common Mobs Race||Boss|
Immortal Health Quaff
Energy Stone x3
|Charnelfield||Orogs and Thugs||Orog Guardian|
|The Near Scraphills||Grinders||Serrvax, the Mastermind|
|The Matriarch Chamber||Trow||Trow Matriarch|
Immortal Health Quaff x2
Energy Stone x5
|Floating Island||Mechanthropes and Cephamaws||Revulsor|
|Harbor Archives||Risen||Risen Ascendant|
|The Red Mine||Omega Brood||Omega Brood Sloth|
Immortal Health Quaff x3
Energy Stone x10
|Kalinor's Rest||Ancestors and Skeletons||Ancestral Guardian|
|The Sunken Remnants||Skeletons||Skeleton Necromagus|
|The Trow Blossoming||Trow||Trow Dryad|
Immortal Health Quaff x4
Energy Stone x15
|The Cooling Center||Triggershades||Triggershade Spawn Lord|
|Railyard||Insects||Shellak the Pincer|
|The Raised Remnants||Mechanthropes||Psillek Hasperat|
|Magnificent||Bounty Medal x3|
Immortal Health Quaff x5
Energy Stone x20
|Aldwatch Mythspike Tower||Brood||Songbreaker|
|The Aquifer||Razorfins||Green Marshgulper|
|The Upper Bilge||Ratlings||Ragefroth|