Charge (Rift)  

Nameplate:The 3rd Bar is Charge
Nameplate:
The 3rd Bar is Charge
Charge is the ability your character has to cast spells that require charge, When this reaches zero your character will not be able to use any spells that require charge. When you leave combat this will slowly return back to zero. You gain charge by executing spells, the spells don't actually have to hit the target.

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This page last modified 2010-12-24 02:00:54.