The Raised Remnants (CoS Zone)  

Quick Facts
Type: Dungeon
Within: The Raised Fragments

Recommendations
Level: 29+
Team Size: 1

Connections

Common Mobs (29)

Boss(es)
Screenshots
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Zones

Dungeon Objectives

Dungeon Objectives are not required to hunt in this zone, nor to use a door to the next dungeon segment, but most quests that require you to enter a dungeon also require you to complete the Dungeon Objectives before moving to the next quest step.

When you have fulfilled the Shillings objective, the mobs will stop dropping shillings. Mastery and Expertise points will be rewarded when all objectives are complete.

The first room, after the first switch-controlled door) spawns waves for Zombies. On the west wall is a door with 2 chests behind it.

At the midpoint of this zone is an intersection of two long walkways. At the intersection you will face waves of Zombies. Just wade right in and use lots of AE attacks. They will eventually stop spawning.

The following room will have two Mutants and a couple of Zombies, but waves of Zombies will begin spawning as soon as you engage.

In the final room you will want to go to the right, to the north end, to a small room on the left for a chest. The switch opens the big doors to the exit but are not actually locked so the switch is pointless.

This page last modified 2013-12-15 14:42:54.