A fighter who specializes in fast attacks and weapon styles. The Mercenary gets evade and dual-wielding skills, but is limited to chain armor. He can also use short bows. Fighters become Mercenaries by joining the Guild of Shadows.
Per patch 1.109 (April 27, 2011):
All classes will now receive their final armor and shield proficiencies at level 1. Additionally, all classes will be able to use all weapons that their class can use at level 1, and will be granted access to all specialization lines at level 1. This change has affected the following classes, which have had all skill points refunded: Armsman, Cleric, Friar, Infiltrator, Mercenary, Minstrel, Paladin, Reaver, Scout.
5th: Shield Spec(*), Med. Shields, Dual Wield(*)
10th: Chain armor, Evade I, Short Bows 15th: Protect I
17th: Parry(*)
19th: Intercept
20th: Dirty Tricks 23rd: Protect II
32nd: Protect III
Auto-Trains in: Slashing and Thrusting
Trainers and Locations: Caer Diogel -- Rethen Caer Gothwaite -- Master Rhinear Caer Witrin -- Master Dohajan Camelot -- Master Almund Camelot -- Master Arenis Campacorentin Station -- Master Astyp Fort Gwyntell -- Mistress Jumaana Swanton Keep -- Master Kel
| Levels and Titles: Level 05 -- Strong-Arm
Level 10 -- Pugilist
Level 15 -- Escalader
Level 20 -- Swashbuckler
Level 25 -- Soldier of Fortune
Level 30 -- Blackgaurd
Level 35 -- Veteran
Level 40 -- Warrior
Level 45 -- Master Warrior
Level 50 -- Mercenary Master |
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