Cure All - Attempts to cure the effects of Nearsight, Disease, and Poisons. |
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Cure Disease - Attempts to cure target of all disease. |
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Cure Nearsight - Attempts to cure target of Nearsight. |
Name |
Level |
Target |
Power |
Cast Time |
Range |
Cure Nearsight |
40 | Realm |
30 |
4s |
2000 |
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Cure Poison - Attempts to cure target of all poisons. |
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Greater Heal - Heals target for a very large amount of health. |
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Group Heal - Heals every member of the group. |
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Instant Group Heal - Caster immediately heals all of his/her group members for a given percentage of the caster's maximum health. Can be cast during combat. |
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Instant Heal - Caster immediately heals target for a given percentage of the caster's maximum health. Can be cast during combat. |
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Major Heal - Heals target. |
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Resurrection - Brings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released. |
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Spreadheal - Specialized healing spell that intelligently heals the most damaged members of the group. Useful when there's no time to determine who needs help first. |
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