Buff (Acuity) - Increases the target's Int, which will cause it to have a larger power pool and more effective spells. Castable on Wizards, Theurgists, Cabalists, Sorcerers, and Necromancers. |
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Buff (Body Resistance) - Target's resistance to Body damage is increased. |
Name |
Level |
Target |
Power |
Effect |
Duration |
Cast Time |
Range |
Shield of Health |
23 | Group |
19 |
+8% (Resist Body) |
10 min |
3 sec |
1000 |
Guard of Health |
33 | Group |
27 |
+16% (Resist Body) |
10 min |
3 sec |
1000 |
Barrier of Health |
45 | Group |
38 |
+24% (Resist Body) |
10 min |
3 sec |
1000 |
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Buff (Combat Damage) - Target's melee damage per second (DPS) is increased. |
Name |
Level |
Target |
Power |
Effect |
Duration |
Cast Time |
Damage Type |
Refiner's Strength |
17 | Self |
10 |
DPS Increase 15% |
20 min |
2 sec |
Body |
Purifying Strength |
28 | Self |
17 |
DPS Increase 30% |
20 min |
2 sec |
Body |
Mercybringer |
39 | Self |
25 |
DPS Increase 50% |
20 min |
2 sec |
Body |
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Buff (Dexterity/Quickness) - Increases the target's Dex and Qui, which will cause it to do more damage and be more effective in melee combat as well as cast spells faster. |
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Buff (Energy Resistance) - Target's resistance to Energy damage is increased. |
Name |
Level |
Target |
Power |
Effect |
Duration |
Cast Time |
Range |
Energy Shield |
27 | Group |
22 |
+8% (Resist Energy) |
10 min |
3 sec |
1000 |
Energy Guard |
37 | Group |
31 |
+16% (Resist Energy |
10 min |
3 sec |
1000 |
Energy Barrier |
48 | Group |
41 |
+24% (Resist Energy) |
10 min |
3 sec |
1000 |
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Buff (Health Regeneration) - Target regenerates the given amount of health every "tick". |
Name |
Level |
Target |
Power |
Effect |
Cast Time |
Range |
Renewal |
10 | Realm |
4 conc |
3 hp regen |
3 sec |
1500 |
Regeneration |
21 | Realm |
7 conc |
5 hp regen |
3 sec |
1500 |
Revitalization |
32 | Realm |
11 conc |
7 hp regen |
3 sec |
1500 |
Heavenly Infusion |
43 | Realm |
16 conc |
9 hp regen |
3 sec |
1500 |
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Buff (Spirit Resistance) - Target's resistance to Spirit damage is increased. |
Name |
Level |
Target |
Power |
Effect |
Duration |
Cast Time |
Range |
Spiritual Shield |
24 | Group |
19 |
+8% (Resist Spirit) |
10 min |
3 sec |
1000 |
Spiritual Guard |
36 | Group |
30 |
+16% (Resist Spirit) |
10 min |
3 sec |
1000 |
Spiritual Barrier |
47 | Group |
40 |
+24% (Resist Spirit |
10 min |
3 sec |
1000 |
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Buff (Strength/Constitution) - Increases the target's Str and Con, which will cause it to be able to carry more weight, as well as to both do more damage in melee combat and to be able to take more damage before dying. |
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Buff Shear (Acuity) - Rips off buffs of the specified type from the target(s). |
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Buff Shear (Con) - Rips off buffs of the specified type from the target(s). |
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Buff Shear (Dex) - Rips off buffs of the specified type from the target(s). |
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Buff Shear (Dex/Qui) - Rips off buffs of the specified type from the target(s). |
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Buff Shear (Str) - Rips off buffs of the specified type from the target(s). |
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Buff Shear (Str/Con) - Rips off buffs of the specified type from the target(s). |
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Defensive Proc - Spell that adds a small chance for the target's armor to "proc", or cast a given spell when struck in melee combat. |
Name |
Level |
Target |
Power |
Effect |
Duration |
Cast Time |
Range |
Strength From Adversity |
29 | Group |
18 |
DefProc: 53 heal |
10 min |
3 sec |
2000 |
Test of Faith |
38 | Group |
24 |
DefProc: 90 heal |
10 min |
3 sec |
2000 |
Trial By Fire |
49 | Group |
32 |
DefProc: 126 heal |
10 min |
3 sec |
2000 |
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PBAOE Buff - A point blank area effect buff that may affect up to 40 targets within a radius, and which are about 50% as effective as their concentration counterparts. |
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Shield (AF) - Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing. |
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Shield (Focus) - Shields the target against melee and magical attacks. Caster is held in place while in use. |
Name |
Level |
Target |
Power |
Cast Time |
Range |
Hand of God |
46 | Realm |
+ 3/pulse |
2 sec |
2000 |
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