Absorb - Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks. |
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Bladeturn - A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble. |
Name |
Level |
Target |
Power |
Effect |
Duration |
Cast Time |
Damage |
Damage Type |
Shield of Wood |
19 | Self |
8% |
Bladeturn |
Until Destroyed |
4s |
5.00 |
Matter |
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Bomber (Heal Turret) - Spell creates a "bomber" which flies to the target turret and casts a healing spell. |
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Bomber (Regen) - Spell creates a "bomber" which flies to the target and casts a regeneration spell that causes it and others around it to heal faster. |
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Cure Mesmerize (Pet) - Cure mesmerize spells that have been placed on a caster's pet. |
Name |
Level |
Target |
Power |
Cast Time |
Range |
Radius |
Purifying Rain |
20 | Pet |
6% |
5s |
1000 |
350 |
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Fire and Forget Turret (Buff Elemental Resistances) - Turret which, while active, casts spells that improve resistance to Cold, Matter and Heat magic at all friendly targets within its range. |
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Fire and Forget Turret (Buff Physical Resistances) - Turret which, while active, casts spells that improve resistance to Spirit, Energy and Body magic at all friendly targets within its range. |
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