Empowering  

Type:Caster
Realm:Hibernia
Classes: Enchanter
Spells:
Creates a field that damages anyone who attacks the target in melee.
Name Level Target Duration Cast Time Damage Damage Type Range
Aura of Echoing 1Pet 5s 2.5 0.00 Energy 1350
Greater Aura of Echoing 6Pet 5s 2.5 4.50 DPS Energy 1350
Aura of Reflection 9Pet 5s 2.5 6.80 DPS Energy 1350
Greater Aura of Reflection 14Pet 5s 2.5 9.80 DPS Energy 1350
Aura of Resonation 22Pet 5s 2.5 15.10 DPS Energy 1350
Greater Aura of Resonation 30Pet 5s 2.5 20.30 DPS Energy 1350
Aura of Reverberation 40Pet 5s 2.5 27.10 DPS Energy 1350
Greater Aura of Reverberation 50Pet 5s 2.5 33.90 DPS Energy 1350
Damage (PBAOE) - Target takes damage. Damage done is of the spell's given damage type. Spell affects everyone in the immediate radius of the caster, and does less damage the further away they are from the caster.
Name Level Target Power Cast Time Damage Damage Type Radius
Minor Disenchanting Emanation 7Enemy 5 2.5s 52.00 Energy 300
Disenchanting Emanation 11Enemy 7 2.5s 74.00 Energy 300
Lesser Disenchanting Emission 16Enemy 10 2.5s 111.00 Energy 300
Disenchanting Emission 20Enemy 12 2.5s 133.00 Energy 300
Lesser Disenchanting Burst 26Enemy 16 2.5s 176.00 Energy 300
Disenchanting Burst 32Enemy 20 2.5s 214.00 Energy 300
Lesser Disenchanting Eruption 39Enemy 25 2.5s 265.00 Energy 300
Disenchanting Eruption 48Enemy 31 2.5s 325.00 Energy 300
Debuff (Cold Resistance) - Target's resistance to Cold damage is lowered.
Name Level Target Power Effect Duration Cast Time Damage Type Range
Amplify Cold 24Enemy 12 -15 15s 2s Cold 1500
Endow Cold 34Enemy 16 -30 15s 2s Cold 1500
Empower Cold 46Enemy 24 -50 15s 2s Cold 1500
Debuff (Heat Resistance) - Target's resistance to Heat damage is lowered.
Name Level Target Power Effect Duration Cast Time Damage Type Range
Amplify Heat 27Enemy 13 -15 8s 2s Heat 1500
Endow Heat 36Enemy 18 -30 8s 2s Energy 1500
Empower Heat 49Enemy 25 -50 8s 2s Energy 1500
Debuff (Matter Resistance) - Target's resistance to Matter damage is lowered.
Name Level Target Power Effect Duration Cast Time Damage Type Range
Amplify Matter 23Enemy 11 -15 15s 2s Matter 1500
Endow Matter 33Enemy 16 -30 15s 2s Matter 1500
Empower Matter 44Enemy 22 -50 15s 2s Matter 1500
« Previous 1 2
Post Comment
Enchanters in RvR
# Nov 24 2004 at 2:22 AM Rating: Decent
Well i just wanted to say i don't know where this came from but.

I am a lvl 8 enchanter on Merlin i just got done playing in Lion's Den i Full Mana spec and got my PBAE spell i had groups of people running away from me and thought it was very funny ever happen to you other people? (I only say other people because i dont wanna offend girls if i say you other guys and Vise Versa)
Some Clarification Please
# Oct 02 2003 at 7:22 AM Rating: Decent
I'm confused...

I know that Mana Magic is often referred to as Light Magic, but you get these training choices as an Enchanter:

Mana Magic
Light Magic
Enchantments

I'm new to the game, but I've read a few posts in this thread that say that the Bedazzling specialization line comes from Way of the Sun. I am a lvl 22 Enchanter with 18 or 19 (I can't remember exactly) in Mana Magic, 10 in Enchantments. I have 18/19 pts in Mana Magic and I've got my Sun Streak spell, Focus Shield and also PBAoE spells. They definitely come in this line of training, which according to this web site is Way of the Sun. When you train in Light Magic (I have about 3 pts in this, maybe less I can't remember) you get your damage shields and things while you level, and (I'm assuming, since I only have 1 Bedazzling spell) you get more Bedazzling skills as you specialize in Light Magic. Enchantments are self explanatory.

So I'm wondering...Are you all referring to MANA Magic when you refer to "training in Light magic"? If so, "Light Magic" spells are Way of the Sun not Way of the Moon.

Edited, Thu Oct 2 08:21:41 2003
spell
# May 22 2003 at 7:29 PM Rating: Default
is the spell lesser disenchanting emanation PBAE?
RE: spell
# Oct 02 2003 at 1:23 PM Rating: Default
Yes.
The real way
# Sep 29 2002 at 9:26 PM Rating: Default
50 in mana
7 in light
rest in enchantment
my chanter
# Aug 29 2002 at 12:14 AM Rating: Default
My ae enchanter is realy burls.. some people don't know how to use the damage return its quite simple you cast it on your pet after you tell it to attack something. that critter takes equal damage back that a damage buff from enchantment line would do. Then I reel my pet in and Ae the crap outa the critter. Works like a charm reds and oranges too.
question
# Jun 14 2002 at 8:06 PM Rating: Default
what is PBAoE? is it something something area of effect? well i'm an 11'th level chanter and this strategy sounds pretty good i won't get a chance to check back here so ccould you e-mail me the answer at Mreverything17@cableone.net
RE: question
# Aug 16 2002 at 11:42 AM Rating: Decent
A PB AoE is a Point Blank Area of Effect, I.e. an area of effect that is centered on the caster.
Spec question
# May 11 2002 at 12:45 PM Rating: Default
I wanna hunt a shadowblade and wanted to use this class. Since all the spells I want are base what spells would you like to see me cast to help you?
Another thing does the last ae really do 300 damage or does it do something more reasonable like 180?
RE: Spec question
# Jul 12 2002 at 4:19 PM Rating: Default
it does actaully something more like 600 dmg
AOE spells
# Apr 28 2002 at 2:57 PM Rating: Default
I don't know why but my AOE spells don't work. they're not doing anything whatsoever. I tried to cast it on me or on mobs. NADA. Am I bugged. I have had that question on several occasions from newbie players and have never been able to answer. Consequently, I put all my points into enchantments and bedazzling as empowerment is no goo,... apparently. Could someone please clarify. Thank you.
#Anonymous, Posted: Jul 11 2002 at 5:18 AM, Rating: Sub-Default, (Expand Post) ok you idiots, its point blank area of effect and thats just it, you gotta be right on the things to hit them with it, not like your ranged spells morons
RE: AOE spells
# Aug 09 2002 at 2:45 AM Rating: Default
TO YOU pretentious little teenie. People come here and post messages because they are looking for answers not to be insulted. I just find the way you responded completely pathetic. There is no such thing as a stupid question, however there are a lot of stupid answers.
nice class for RVR
# Apr 22 2002 at 7:17 AM Rating: Default
being a level 32 Enchanter on Avalon (ger Server), i guess i have some experience in playing this class i would like to share. First of all, the highend game of DAOC is the Realm vs Realm-Fight. Not like in EQ the hunt after bigger, stronger, faster mobs :P I was first a bit unoriented about how to skill my enchanter. Sure, i wanted to be able to solo orange and red, but on the other side i wanted to be able to help the group aswell. Here is my Hint-Guide to make a well-skilled enchanter :)) (its up to you if you follow the hint :)

Empowering Mana-Magic (RVR-abilities)
This is the ultimate Skill for Area-nuking down mass middis and albis with a few shots.

Bedazzling Light-Magic (Group-Abilities)
Absolutly great attack-slow-spells

Enchantment Enchantment-Mastery (Solo-Abilties)
Let your pet roxor the mobs :)

Now lets go to the skill-section and how its a good way to use all 3 and get great spells

1: In the first levels (till 18) put all your points into Enchantment-Mastery to get a stronger pet. It will be able to solo 2 oranges at once (mine was able to do)

2. When you get to level 19, start skilling your Light-Spec-line Bedazzling. You will get a nice attack-slow-spell at Skill-Level 7, who will help you a lot.

3. Get higher Levels and bring your Enchantment-Mastery to Level 24 (not higher, if you want to get the highest AE-nuke in mana) and Bedazzling to 14 to recieve the 22% attack-slow. Higher bedazzling would be inefficent, since the casttime is long and with a great group you wont slow that much...

4. Now that you finished your Enchantment-Mastery and Bedazzling-Skilling, you put EVERY SKILLPOINT into Mana-Skill-Line Empowering. With this method you will be able to get your line to 48, where you recieve the last AE-nuke. The 50er spell is worthless, its one of those idiotic pet-shields.

If you use this method, you will have a;) a nice attack-slow 22%, a nice weapon buff for your groupmembers, 53% speed-spell for your group and the area-nuke 300DD...and you still have some points left you can put in other things when you hit 50 :)..

Its only a small guide to make your Enchanter able to be a Solo-char, a Groupchar AND a great RVR-char :)Think about it...you dont have to do it, its just an advice for starters who want to make an allround-Enchanter with mass RVR-skill :))

Trisana
32 Enchanter
Avalon - Hibernia

RE: nice class for RVR
# Jul 17 2002 at 3:32 AM Rating: Default
you idiot do the math you dont have enough points to get all your talking about...enchantments is a waste unless you just want your enchanter to plvl other alts for you by giving you damage adds, pet kills things too slow to be efficient for xp...go full mana to 39 then rest into light and you will have the bomb char for enchanter..............
Enchantment Spec
# Apr 18 2002 at 4:46 AM Rating: Default
You people may be right that enchanters are not a happy RVR choice, but we are quite a happy lil defend a keep choice.. Note to all enchanters, Buff the guards =)

Maenar of the Black Company
37th Enchanter at arms
noitall
# Apr 14 2002 at 4:01 AM Rating: Default
Too much misinformation, either intentional or unintentional, on this forum. Please go to another site if you are looking for experienced player opinions regarding Enchanter specs. To the few that did post correct information....this is not directed at you.
Enchanter Useless For rvr
# Apr 08 2002 at 12:49 PM Rating: Default
Simply put, the Enchanter is Useless for Rvr.
1. AOE useless because a good player will mezzyou or stun you b4 you get in range.

2. Pet useless because no matter how good your pet is.. you die.. pet dies.. and you die quite easily so players are not computers and go for you straight away.

3. Your DD spell range is not as long as the Ranger who can stealth up to you and hand to hand you to death or.. Pick you from a distance.. 1st hit takes down bladeturn and second hit seals your doom. A smart Ranger waits stealthed until you are in range so you dont have time to run away.

So thats the fate that Mythic has sealed for us Enchanters/ress. Unless they make the pet live after we die, or they increase the range of our dd spells or they give us detect invisibilty spells, no use to rvr wih enchanter.
RE: Enchanter Useless For rvr
# May 22 2002 at 12:27 AM Rating: Default
Bah! Chanters can be great at rvr. Although pets uses are limited, putting him on a healer or caster can cause some harm while u drop a couple pbae's in the middle of there group.
RE: Enchanter Useless For rvr
# Apr 09 2002 at 6:31 PM Rating: Default
1) its a good thing you cant mez / stun through keep doors.
2) its a good thing i can run into range and send my pet and run back out of range before any class can get a spell off.
3) its a good thing that rangers are on our side then huh?

4) Kindly stfu. Until you actually rvr with the character you (a) Don't know what your talking about or (b) Are just all-around a clueless whiner.

enjoy
RE: Enchanter Useless For rvr
# May 03 2002 at 12:16 AM Rating: Default
For your information, I use a lvl 50 Enchanter and I RvR heaps. I think I better set you straight on a few points as you don't seem to know what you are talking about.


1) Your first point about mezz/stun through keep doors is completely irrelvant to my comments. See your family doctor for a stronger medication.

2) You CAN'T run into range and send your pet and run back out of range before any class can get a spell off. Read the Damn spell details and in particular the Range of some spells.

3) Granted rangers are on our side but I think you know what I meant (That being Snipers. Reinforcing the point, Sniper types have greater range than both our dd spells and pet attack range.


4) Let the facts speak for themselves, check the highest ranking rvr classes. You see Enchanter up there or Sniper, Minstrel, Skald types??

5) Now i'll go one more than you...
Don't make it personal. If you need an axe to grind go elsewhere.

So I'll take back your STFU comment on your behalf as you probably lack the education to do so yourself.

RE: Enchanter Useless For rvr
# Sep 08 2002 at 9:43 AM Rating: Default
wow your an idiot, your lvl 50 and you cant send your pet into a fight without getting casted on??? did it ever occur to you to run into range and then run back out instead of standing there like an idiot??

why dont you go play on a real server, like andred. then go ahead and see what everyone ******* about there. the most commonly used phrase is "I cant wait till they nerf chanters" We are the most powerful class in the game there. I came here looking to see what other people are using for strats but aside from 1 or 2 posts, this place is pretty uselss.

lvl 50 chanter that cant send a pet in without getting attacked, hahaha that cracks me up. dont bother flaming me with your lame *** comments cause i wont be back, post at my board if you wish to flame but be aware that everyone there knows me and knows I own everyone with my chanter, I just turned lvl 38 and taking out lvl 50s really isnt all that special.


Turbulenc
http://www.turbulenc.com
RE: Enchanter Useless For rvr
# Jul 01 2002 at 11:28 AM Rating: Default
I'm a lvl 46 chanter and in RvR I CAN run in and put pet on them and run away. I CAN get in and do AOE spells. I DO live when all the rest die. So Chanters aren't worthless and I agree learn how to play the toon and DO STFU!1
hmm
# Mar 27 2002 at 7:24 AM Rating: Decent
hmm guys i just thght of this : think of this scenario that ur in a small group rvr and you full specced enchantments and your pet is UBER then you see an armsman chraging towards you... you send in the pet, and you keep on stunning that guy, and within a few strokes of the pet that guy is dead =)

Edited, Wed Mar 27 07:23:11 2002
RE: hmm
# May 17 2002 at 8:49 AM Rating: Default
That's where your group comes in. Yes, I know it's a hard concept to understand, but all of these people you speak of ganking you are fighting in a cooperative fashion. You can, too!

Press invite in the group screen on lots of people your level or above. It works!
RE: hmm
# Mar 29 2002 at 11:32 PM Rating: Default
How often do you notice a solo Armsman in RvR? You could take care of the Armsman. Stun him, sure. Now, tell me this, what're you going to do about the Scout sniping you? Or, better yet, the Infiltrator sticking some poison up your hinie? Ooooh, and my personal favorite, getting mauled by a Pallie!

If you're not alone, then believe me, no Armsman would charge while HE himself is alone.
RE: hmm
# Apr 01 2002 at 2:57 AM Rating: Decent
oic thanks a lot... but im thinking if i really spec this line....i would not have enuff time to run up to them and pbaoe them?
Enchaner
# Mar 27 2002 at 7:07 AM Rating: Decent
eh guys i think the enchant spec line will be almost totally useless in RvR right? so theres only bedazzling and this for RvR.... but it seems that you ouldn't have enugh time to run up to ur enemies to use the PBAoE spell.... pls enlighten me :)
RE: Enchaner
# May 22 2002 at 12:33 AM Rating: Default
I have a 43 chanter mana spec and I frequent the amg up in emain. In large groups the fact that ppl can run up and kill u is usualyl irrelevent because there are so many ppl. So the PBAoE nuke works fine at clearing out ppl provided you are grouped. (its usually a bad idea to move in on a pbaer anyways unless u wanna get hit for 400)
These are great
# Mar 20 2002 at 11:44 AM Rating: Default
This line of spells is really great even though it takes abit of gettin used to. You get the run speed and all that but the pbae are realy cool. just have your pet run around from blue or green get a good aggro built up then run out to it and quick your pbae and BAM!! bye bye nasty little mobs. hehe. I havent really gotten a chance to try it in RvsR normally die if the baddy gets that close but it has merrit there to i geuss
What is what?
# Mar 15 2002 at 6:45 AM Rating: Default
I need to have something cleared. Isn't it so that you put points into Ligt Magic, Way of the Moon and Sun gets better. And when you put point into Mana Magic Empowering and Bedazzling gets better? That's what happening to my enchantress anyway. I have Enchantment as main and some point into Liht Magic. Seems to me Mana Magic is much better... HELP!
RE: What is what?
# Mar 16 2002 at 3:51 PM Rating: Default
The way it works is that you have 3 lines of spells.

In each line, you have three subjects:
1) The base spells.
2) The specialization spells.
3) The training category.

The base spells you will get when you (as a character) level. However, they are modified by the level of training you have in that line. For example, if you have a DD spell here that's rated at 48 and you have trained it you will usually do about 48 each time. If you have not trained it, you can do anywhere from 15 - 48.

The specialization spells will appear to you based on level. It's hard to tell if they're being modified by the training you have put into the line because you will already have it trained when you get it (thus you cannot see what happens when you don't train it). So a level 15 DD will not appear until you have put 15 levels of training.

That said, here are the lines (training category, then base spells and specialization spells):

Light Magic ---> Way of Sun, Bedazzling
Mana Magic ---> Way of Moon, Empowering
Enchantments ---> Enchantment, Enchantment Mastery
RE: What is what?
# Mar 21 2002 at 6:13 AM Rating: Default
Thanks, helped a lot ;)
WTF
# Mar 07 2002 at 9:28 PM Rating: Default
I am lvl 20 I have 15 points in the mana spec line damn it, guess what I did not get the freaking lvl 15 pbaoe spell. I did get the group run speed spell but not the freaking 15 pbaoe spell. It is listed here at 15 mana points and it is listed at catacombs as 15 mana points. WTF??
RE: WTF
# Mar 21 2002 at 8:39 AM Rating: Default
dude, if you put 15 into mana then you put them in the wrong place, cause the pbae comes in this line, which is empowering, which is way of light/sun train not mana....and that is wtf
RE: WTF
# Oct 02 2002 at 6:05 PM Rating: Default
U almost have it right the PBAE is the Empowering(the way of the moon spec line) not the way of the sun :o) dont get that mixed up... or u gonna need to re-spec ;O) and at 15 spec in the way of the moon.... u dont get your new PBAE not till spec lvl 16 and thats why u never got the new PBAE ...... thats WTF :O)
Player
# Mar 05 2002 at 9:27 AM Rating: Default
Whats up with the Aura line of spells. Do they stack? As far as I can tell so far they really stink. If I cast the regular dmg shield on my pet and then cast the Aura spell, if I move my pet no longer has the regular shield or the Aura shield, and it constantly sucks mana. Is there and upside? It seems to me that just giving your pet some small heals and nuking w/ regular dmg shield works better. Anyways plz let me know what the deal is with these spells!
Starseed
# Jan 30 2002 at 12:28 PM Rating: Default
heres what I do, I solo 5-6 blues simutaiusly for HUGE exp im level 16.

I send my pet out to "harvest" monsters, as soon as it gets on one, I immidiatly send it to another, I do this fast, and on blues, by the time I have 5-6 blues on my pet its at half life and dropping fast. I cast the AoE, cast it again before I get swung at, then quick cast it again, I have died once from level 7-16 and this was because I tried to take on 15 greens (lunashtee, Blackthorns)

oh yea my played time is only 11 hours for level 16
RE: Opinion
# Jan 20 2002 at 1:38 PM Rating: Default
well I have
7 in Bedazzling
24 in enchantment
5 in Empowering

Was going all way Enchantment but after in rvr for the first time with this char I fill i made a mistake.
So this is what im thinking now.
7 in Bedazzling
26 in enchantetment<since im close to next arm buff spell>
rest in Empowering.I have a thane troll on another server his aoes rock in rvr.
This sound like it will work or should I start over?

And since I want to rvr I want the aoes.
And the speed spell is nothing to laugh at now if they wouldnt go away while your in combat.
Marmalade Orangeblossom
# Dec 19 2001 at 11:52 PM Rating: Default
Allo Chanters,

I have a newbie question for you all. I am now an 11th level Enchantress and I am confused. While this isn't really unusual...in this case it's irritating.

Would someong PLEASE explain in a detailed way the nature of specialization? I go to the trainer and I am given three options. Sun, Moon and Enchantment. Which lists are under which line and how do I focus on a list? Thanks.

-Marmalade Orangeblossom
<Hiberian Guard>
RE: Marmalade Orangeblossom
# Dec 21 2001 at 9:56 PM Rating: Default
Sun Spec (Bedazzling)
Moon Spec (Empowering)
Enchantment (enchantment Mastery)
little feedback
# Nov 14 2001 at 1:50 PM Rating: Default
Ok im a lvl 25 chanter, im thinking about specializing in this field eventually, i mean at lvl 48 we get a 300 AoE(thats pretty damn good comparing all other spells). But the main reason is that I think this spell will kick butt in RvR. I would be able to totally drain a group of tanks if held together. Just wanna know what evey1 thinks.
RE: little feedback
# Dec 18 2001 at 7:29 AM Rating: Default
Just to report, I restarted my enchanter, mana-spec totally (will take it to 48) It is showing some impressive results. If you hunt solo this PBAoE spell won't help you, but in a small group, tank hits once or twice and I do the rest, agro hardly ever turns on me. You just have to watch for other agro around you (since you can spin while casting the spell it helps) and multiple targets can be destroyed if a tank just wacks each one twice in progress before you start ripping into them. Remeber, this PBAoE spell shares aggro within your group members. A tank only needs a little headstart for you to avoid all agro.
RE: little feedback
# Dec 07 2001 at 5:16 AM Rating: Default
I spec in Mana as an Enchanter. I started out trying to go Enchantemnts all the way, but luckily they nerfed the pet buffs when I was still young.

So I decided to go the rest into Mana. I'm lvl 34 now and I have 29 spec in Mana, which gives me the 26 spec AE Lesser Disenchanting Burst. The power cost is 16, the casting time is 2 seconds and the baseline damage is 176. Now when I am directly on top of a monster, I do roughly 210-290 dmg per cast. The damage lessens the further away you get. I judge the range to be about 8ft i suppose.

Now, there are 2 uses for this spell.
1) RvR carnage. If you can sprint into a mob of players and get this spell off you can do massive amounts of damage. Just the other day me and a group of 30-40 hibs ran into a MOB of albions at our milefort gate. There had to be 30+ of them all standing around waiting for something. So our group charged in for a kamakazie run. I charged right in with them and stood right next to my tank and let loose on the AE. I got off 7 casts before they got me and when we were done..there were about 14 Alb corpses lieing around me and that tank. This was all in about 15 seconds of carnage.

2) This spell is actually good for PvE in groups also. If you have a good tank or multiple tanks that can keep aggro, you can move on top of the SINGLE ( with no mez's around ) and blast for close to 300dmg. This means you can't chain cast, but it is very power efficient to finish off monsters. I use it all the time and very rarely gain aggro...usually only if i try to cast too early.

So in closing I am really pleased with my Mana spec Enchanter.

Zule Zorander
34 Enchater
Igraine
RE: little feedback
# Dec 01 2001 at 7:47 PM Rating: Default
The thing is I think they will only be good in RvR.. Cuz unless the things you are attacking are blue or almost dead.. it draws aggro reallly bad.
Aye
# Nov 22 2001 at 7:33 AM Rating: Default
Aiinava (Merlin) Level 25.

Am with you on this. Everything in Camelot is a lead into RvR, so 300 minimum aoe is a mighty fine proposition. I've got 22 into light (Bedazzeling), and am tryiing to figure if i should restart an enchanter with only Mana specialization. The lvl 22 Bedazzling spell often does 200 dmg on blue. Is that from my 115 intelligence? Whatever the case, will 300 aoe dmg be even higher? Think about the group dmg u can do. Say you have just 4 people to hit with 48 Mana specialization, thats 1200 pts of dmg with one spell. If u live to cast a second aor third round, well, :)
RE: Aye
# Dec 29 2001 at 4:56 PM Rating: Default
It does'nt nessicarily do 300dmg to everything around it at 32spec. It's Point Blank, which means it is strongest at your core and weakens as it gets further away from you. So if you are standing on top of something and cast it will hit for around 300 vs orange and below. Then the further away the object is the less dmg. And its a small radius.
err disenchanting disharge
# Nov 08 2001 at 9:11 PM Rating: Default
i am lvl 20 and dont have this spell yet. is the level wrong that you have posted?
RE: err disenchanting disharge
# Nov 09 2001 at 12:26 AM Rating: Default
Dosen't have anything to do with level, you need to have trained 20 times in Mana to get the spell.
Opinion
# Nov 07 2001 at 7:44 PM Rating: Default
I have tp agree... The AOE's are great in RVR, and the speed spell is great for traveling. Personally I'm going 44 in Enchantment 7 in Bedazzling just to get the firts debuff for a pull spell and dumping the rest in here..
Ay
# Nov 22 2001 at 7:55 AM Rating: Default
U can pull with Prismatic Flare (Level 5, Way of the Sun). No need to waste 7 specialization pts to gain a pull spell.
RE: Ay
# Jun 07 2002 at 12:08 PM Rating: Default
The Bedazzling spell at spec 7 is hardly just a pull spell. You should see the difference it makes when you debuff a red mob with the attack speed debuff. My chanter is 35 (atm) and i still use it regularly.

I'd rather debuff mobs attack speed with a tiny mana cost light spell than have to blow 3 more heals on pet.

I call the debuff a wise investment.

Just like all elds should get at least one mez.
empowering
# Nov 06 2001 at 4:49 PM Rating: Default
The damage shield is alright even though it's focus. Just toss the pet in, toss on damage shield, and stand there while they fight. If your pet gets low take a step forward or back to cancel the effect and heal him.

The run spell cancels when you or your pet have been in any combat recently. This isn't a problem as all speed spells are that way (including the bardish types.) This is anti-kiting code, yet another thing that DAoC learned from the mistakes of EQ. That does not change the fact that it saves a LOT of time traveling the big world. It has also saved my life countless times when i get hit to low hp and sprint ahead of the monster. About the same time the sprint wears off i've been out of combat long enough and it kicks in letting me escape. It's also very very useful having a speed boost in RvR.

The point blank AE is not the most useful spell you have against monsters. However, it has it's uses in RvR. Many times in RvR you will be in the middle of a large group of hibernians charging into a mass of some enemy realm. While you are in the center of the melee you can start throwing this spell off damaging nearby enemies that are fighting with your brethren. If you are a lurikeen, the enemy may not even notice you with all the tall people running around in chaos.
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