Here’s a post on girl gaming since I’m bored… inspired by an IRC conversation. Yeah, I hate that it’s even a matter of concern and arises as a topic.
If you are any bit familiar with modern Western gaming culture, it’s either very loved (so cool! hot! wow rare!), or very hated (girls suck, drama, attention *****). Why so often a negative impression and a negative reaction? Sure, there are a lot of “undesirable†elements that get introduced by such things: they’re so different and care about things like socializing and causing drama and getting attention instead of trying to play the game well! They get free items easily, that’s so unfair and dumb! The stereotype has expanded so far that it’s almost guaranteed flame bait to simply mention it. And what’s the deal with having girl teams and competitions? What’s the point? Are they limited in potential and can not compete with men? Do they need to stick together because of discrimination? Is it because of sex appeal for the sake of media promotion? Personally, I think it’s insulting.
People often put the blame on girls, but isn’t the root cause in treating them with too much differentiation which results in segregation? What reason is there for this treatment to begin with? I think people who treat them as something special or as a subclass are more to blame for enabling those trends. And in regards to competition and typical skill levels, there’s the matter of personal priorities, and also cultural and upbringing influences which results in difference approaches and level of dedication.
I’m tired of hearing things like “best girl I’ve played†or “really good for a girl†or “never expected and surprised you’re a girl.†So I say, stop making a big deal out of it and let everyone play and interact on the same field, with fair considerations. If only everyone would take it easy, stop generalizing as much, and value or hate people as individuals compared to the whole… many of these issues in regard to gender should disappear… ideally. Gaming should be a neutral and unbiased space.