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How many People would like to see NM drops Rare/exFollow

#1 Feb 13 2005 at 8:26 AM Rating: Decent
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142 posts
Its just a idea, dont know how many would like it. It would make Gilsellers go the hell away. I mean I have been after my Och. Kotes for alot of days. I dont mind competition, but gilsellers need to rot in hell. Anyways back to my post.

I would like to see NM drops become Rare/ex or just /ex. Would make it to where the jobs that need that item have a fair shot at it. Anyways any suggestions or feedback would be appreciated.

thank you

Decendent
52MNK/WAR
#2 Feb 13 2005 at 10:13 AM Rating: Good
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253 posts
I've been of like mind for some time now. Unfortunately, I think it's one of those things that will probably never happen. While I think the idea of making NM drops Untradeable items would be an excellent thing for someone like me, I'm sure many would disagree.

I like the thought that when I reach a level where something dropped from an NM would be an tatractive addition to my inventory, I could simply camp the NM that drops it, with competition for the NM being maybe someone else who needs the item. Fighting a monster for a choice item kinda has that noble feeling to it as well. "I beat up this monster to get these, etc.", rather than just "I bought these for X-amount of gil."

And you're right, the NM-campers would certainly suffer most of all. After all, they make their money by camping these NMs 24/7. But if they can't sell them, what are they to do? Sit around camping for items just to tick people off? I don't think gilsellers are quite that dedicated to ruining our lives. On the flipside, many people who make a living in-game by hunting these NMs will suffer also. Still, I guess it's hard to be sympathetic for someone who is cutting off your access to an item and selling it at a ludicrous price.

If my FFXI was perfect, those NM drops WOULD be untradeable. I'd gladly forgo the chance to sell high and make some money if it meant relatively easy access to the items I require.
#3 Feb 13 2005 at 1:13 PM Rating: Decent
Psylight has said everything I could ever want to say ^^ Rare/EX NM drops - {Yes, please}.
#4 Feb 13 2005 at 2:01 PM Rating: Good
I am all for this, and I look to the Othinus Bow for RNG as an example. This bow is Rare/Ex and drops off a difficult NM. It is only useable by RNG, and lvl 67 at that. Therefore the NM (Wyvernpoacher Drachenlox) while still highly sought after, is only highly sought after by HL RNG in need of the bow. The O-Bow is sort of a "right-of-passage" item and the only cost is the time to camp Wyvernpoacher and the blood, sweat and tears of the fight. You know if you see a RNG with this item that they were at least present for the claim.

Another thought is this--if you take those items out of the economy you do indeed take away a source of income for some, but the primary driving reason to get one of these high ticket items and sell it (unless you are a gilseller) is to make money to buy the high ticket gear for your own job. True, you may not make as much money, but you also wouldn't NEED it so much.

Just my two cents. Smiley: twocents
#5 Feb 13 2005 at 2:55 PM Rating: Decent
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2,638 posts
I just see one flaw with everything said here: what if I camp NMs to fuel crafts? Im not spending it on big ticket items, Im spending it on raw materials that would take an eternity to gather.
#6 Feb 13 2005 at 3:13 PM Rating: Decent
This topic gets tread on a lot, and I'm generally apathetic to it because I have most of what I may ever need, but I'll give you my angle on it.

First of all, I don't camp NMs to support myself, or to get the gear I need to keep levelling. I fish and craft, with the exception of a few quests, because I hate to camp them. I should never, under any circumstances be forced to bore myself doing that just to have what I want or need. I just don't like to wait two hours for a spawn where I may not get the drop even if I can claim 90/100 times. It should be one's choice how they set out to obtain things.

If you think it is difficult to get the claim on a drop you want now, I have terrible news for you. Rare/Ex gear is going to create a huge influx of people to that camp who want the same things you do.
#7 Feb 13 2005 at 3:39 PM Rating: Decent
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219 posts
At first, yes. There will be tons more people camping those NMs, because they all see that it is possible to get the claim. But eventually it will become like the O-bow, where not many people are camping it, maybe one pt.
#8 Feb 13 2005 at 7:07 PM Rating: Decent
i'ld like to see them ex...i mean you dont need two pairs or leaping boots....and if you hvae two you then can't sell them for gil...

i wouldn't like to see rare because what about archers knives or archers rings...you can use two of those and if they are rare you only end up wearing one
#9 Feb 14 2005 at 2:01 AM Rating: Decent
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142 posts
Thanks for the reply's. I sent feedback to FFXI after posting this suggesting maybe they make NM drops Rare/ex. As for the craft nm drops I dont see a reason why they should be made rare/ex. I am talking about theings like. Och. Kote's, Fumas, Leaping Boots, Things of highend value that shouldnt be high to begin with.

It would detour the gilsellers and the greedy people from camping them. Yes, at first they may be overcamped, but in the end it would all work out for the best. Less and less people would be there and you could possibly get you sought after item without paying 1mil+ or w/e at the AH.

Again thanks,

Decendent
52MNK/WAR
#10 Feb 14 2005 at 9:55 AM Rating: Decent
you can't make just the expensive items rare/ex if NM drops are going to be rare/ex they all have to be rare/ex. You can't say "hey i dont like the guys camping what i need so lets make it rare/ex" it will have to be implemented for all items and I have a feeling once you get a higher level you'll want to camp those mobs like eastern shadow and all for the massively huge drops that sell for several million dollars...
#11 Feb 14 2005 at 11:58 AM Rating: Decent
i completly agree with you Dec, even if there are any flaws in it im sure its worth it... less gilsellers = overall better game
#12 Feb 14 2005 at 12:26 PM Rating: Good
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5,745 posts
I personally don't want this kind of change for the same reason Iroh mentioned. NM camping isn't my cup of tea.

Here are some counter arguments to think about also:
- What about high end value items which are only sought after so they can be crafted into other high end value items? Someone mentinoed Archer's Rings, and it's a prime example. Archer's Rings are crafted into Sniper's Rings. Do you also make Sniper's Rings Ex? If you don't, gil sellers could still camp Archer's Rings provided one of them gets leathercrafting skill up high enough. If you do, then every player who wants Sniper's Ring not only has to camp for Archer's Ring, but also has to level Leathercrafting quite high.
- Couldn't a group of players still monopolize the claim, and charge players gil just for a shot at the claim or drop? Now, you wouldn't be paying gil at the AH for the item, but rather giving it directly to the player so you could lot on the item. Compare it to how some get help for coffer key hunts. Coffer keys are Rare/Ex, but that doesn't eliminate it from being used as a revenue source.
#13 Feb 14 2005 at 7:37 PM Rating: Decent
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142 posts
Thanks for the reply's again. Ok, lets just say they make them all rare/ex. It would still detour gilseller. As for they would stay there and try to make you pay for thier services. Just leave and tell them to F**k off. Come back later when they have finaly relized that noone gives a sh*t about them. They will eventually get the hint and leave the game.

As for the archer rings. Stroper Chyme actually isnt a NM.It checks Too Weak to me. NM's check Impossible to Gauge. I know that wouldnt stop them from camping it, but in all honesty it isnt a NM.

Again thanks for the responses, hope to see more.

Thanks

Decendent
52MNK/WAR
#14 Feb 14 2005 at 10:22 PM Rating: Decent
I'm ALL for rare/ex NM drops. First off, 99% of the time, these mobs are camped for no other reason than to sell their drop for massive change, rather than actually use them. And the people who actually USE them more than likely camped something else to afford it at the AH in the firsplace.

Person A camps NM1 and gets Drop X and sells it.
Person B camps NM2 and gets Drop Y and sells it.
Person A can now afford Drop Y, since Drop X sold
Person B can now afford Drop X, since Drop Y sold.

More or less that's how this system works.
So why not simplify the system by having these drops EX? If person A wants Y, well he'll just have to camp NM2 if he wants it, and not camp NM1 however many time's it'd take to afford it.

And because most people just camp NM for gil, these items would become much easier to come by. Of course this leads to problems with NM drops for crafting. Suck it up. Camp it you lazy ***.

The only real problem with the system is no longer having access to large amounts of gil quickly anymore. Well, the system is already messed up as is, so basically you're trading one problem for another. However, I think this system would work as a whole: If you were able to camp NM's for an item you want with little competition, then why would you need such a huge amout of gil in the first place?

I'm for this idea, thumbs up ^^
#15 Feb 15 2005 at 4:37 PM Rating: Good
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55 posts
I think there a few things wrong with this idea.

1) Travel. I recently bought a pair of Zealot's mitts when I started levelling WHM. Being that my highest lvl job at the time was BLM17, I had no chocobo/airship/outpost warp capabilities. I'm from San d'Oria and I doubt I could survive the trip to giddeus let alone kill Hoo. There are lots of good low level NM drops, not all of them are expensive. Making them EX would punish lower level players who can't travel to obtain the gear they need.

2) Repetitiveness. I don't want to camp every piece of equipment I want to wear that's dropped from an NM. I don't even like camping NMs. Spipi, Hoo, lizzy, sophie, spook etc. I would have to kill 3 NMs every time I level up! I'd much rather just go earn X amount of gil per day and buy the crap I need.

3) Storage. If all of the good drops were EX, you'd have to keep them stored somewhere when you weren't using them. Just got Uber Head-piece X? Don't need that Emp Pin anymore? Can't sell it. Don't want to drop it (may need it later). Can't send it to a mule. Have to store it (either Mog house or Storage. Doesn't matter). I'd much rather sell it, buy new gear that I can use (and that I can sell back for the Emp Pin if I need it later).

Edited, Tue Feb 15 16:38:06 2005 by AlexKrycek

Edited, Tue Feb 15 22:17:56 2005 by AlexKrycek
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