Arcanium Astral Voltaic Great Hammer (Alb) (old) (nld)  

Realm:Albion
Slot:Two Hand
Trials of Atlantis expansion Required
Weapon Skill:Two Handed
(Armsman, Paladin)
Damage Type:Crush
DPS:16.50
Delay:5.50
Magical Bonuses:
  Slash Resist: 8%
  Thrust Resist: 7%
  ALL Primary Melee Skills: +3
Item Bonuses:
  Melee Damage: 2%
    vs Player Races
  Strength attribute cap: 10
  Style Damage: 2%
    vs Player Races
Magical Ability:
  Function: Direct Damage
  Damage: 95.00
  Target: Targetted
  Range: 1500
  Cast Time: instant
  Damage Type: Energy
Damage Modifiers:
  Base DPS: 16.50
  Quality: 100%
  Condition: 100%
Starting Condition:100%
Starting Duration:100%
Default Bonus:35%
Quality:100%
Weight:5.50 lbs
Utility:45.00
Bonus Level:40

Levels of Use:50 - 50
Level Req:50
Level of Proc:50
Rarity:No Longer Dropped
Last Updated: Sep 8 00:23:53 2010
Submitted by: Matipzieu/KyA/Gaheris

This item is dropped off monsters

Found in:

Second Magical Ability:
-summon turret

Per patch 1.100 (12.15.09):
* Astral Blades and Maces/Hammers have had their proc chance increased.
* Illusory Blades and Maces/Hammers summoned by the Astral weapons can now be targetted and killed.
* Illusory Blades and Maces/Hammers summoned by the Astral weapons have had their duration reduced from 24 seconds to 15 seconds.
* Illusory Blades and Maces/Hammers summoned by the Astral weapons have had their level increased.
* Illusory Blades and Maces/Hammers summoned by the Astral weapons cannot be crowd controlled.
* Illusory Blades and Maces/Hammers summoned by the Astral weapons now correctly style based on the weapon type they represent. They do not style crowd control or bleeds.
Picture for Arcanium Astral Voltaic Great Hammer (Alb) (old) (nld)

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