Arcanite Astral Mordant Great Hammer (old) (nld)  

Realm:Hibernia
Slot:Two Hand
Trials of Atlantis expansion Required
Weapon Skill:Large Weapons
(Champion, Hero)
Damage Type:Crush
DPS:16.50
Delay:5.50
Magical Bonuses:
  Large Weapons: +3 pts
  Slash Resist: 8%
  Thrust Resist: 7%
Item Bonuses:
  Strength attribute cap: 10
  Style Damage: 2%
    vs Player Races
  Melee Damage: 2%
    vs Player Races
Secondary Magical Ability:
  Function: Direct Damage
  Damage: 95.00
  Target: Targetted
  Range: 1500
  Cast Time: 3.00 sec
  Damage Type: Cold
Damage Modifiers:
  Base DPS: 16.50
  Quality: 100%
  Condition: 100%
Starting Condition:100%
Starting Duration:100%
Default Bonus:35%
Quality:100%
Weight:5.00 lbs
Utility:45.00
Bonus Level:40

Levels of Use:50 - 50
Level Req:50
Level of Proc:50
Rarity:No Longer Dropped
Last Updated: Aug 29 03:52:16 2010
This item is dropped off monsters

Found in:

Magical Ability:
Function: taunt

Attracts the attention of a creature, causing it to focus its attacks on the caster.

Value: 50
Target: Targetted
Range: 350
Casting time: instant
Damage: Body

- Also casts:
direct damage Damage: 95
- Spell has a chance of casting when this weapon strikes an enemy.

Per patch 1.100 (12.15.09):
* Astral Blades and Maces/Hammers have had their proc chance increased.
* Illusory Blades and Maces/Hammers summoned by the Astral weapons can now be targetted and killed.
* Illusory Blades and Maces/Hammers summoned by the Astral weapons have had their duration reduced from 24 seconds to 15 seconds.
* Illusory Blades and Maces/Hammers summoned by the Astral weapons have had their level increased.
* Illusory Blades and Maces/Hammers summoned by the Astral weapons cannot be crowd controlled.
* Illusory Blades and Maces/Hammers summoned by the Astral weapons now correctly style based on the weapon type they represent. They do not style crowd control or bleeds.


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