Enyalios Boots (Hib) (reinf)  

Realm:Hibernia
Slot:Feet
Trials of Atlantis expansion Required
Artifact
Requires Skill: Armor: Reinforced
(Bard, Blademaster, Champion, Druid, Hero, Ranger, The Way of Arms, Warden)
Armor Factor:102
Armor Absorb:19
Magical Bonuses:
  Dexterity: 15 pts
  Body Resist: 5%
  Hits: 40 pts
Armor Modifiers:
  Base Factor: 102
  Absorption: 19%
  Quality: 100%
  Condition: 100%
Starting Condition:100%
Starting Duration:100%
Default Bonus:35%
Quality:100%
Weight:1.50 lbs
Utility:30.00
Bonus Level:26

Levels of Use:50 - 50
Level Req:50
Rarity:Common
Last Updated: Jul 18 00:08:24 2008

This item can be attained from quests:
Found in:

Per patch 1.68:
- Players will now be able to earn experience from RvR for every artifact. The PvE requirements will still work, allowing players to choose whether to continue following the PvE requirement or to engage in RvR. None of the changes involving the addition of RvR requirements to the artifacts will have any effect on Gaheris players.

Per patch 1.69:
- The reactive proc on Enyalios Boots will now correctly debuff the opponent.


Description once the artifact has been uplocked by the 3 scrolls:
Artifact:
Current level:0
0% exp earned towards level 1
(Earns exp: Slaying enemies in Sheeroe Hills or Cursed Forest)
Artifact also levels from RvR and mobs in TOA Dungeons, as per patch 1.71.

Artifact will gain new abilities at level 1

Level Requirement
- 50 Level

Can use item every 15:0 min

Cannot be traded to other players.
Cannot be sold to merchants.

Level 1 new ability adds: Bonus to Dexterity attribute cap:+5
Level 2 new ability adds: Bonus to Constitution attribute cap:+5
Level 4 new ability adds: Bonus to Hit Points bonus cap:+40
Level 5 new ability adds:
    Magical Ability:
    Effect: Disoriented

    Target is disoriented. They have less chance of landing melee attacks, and spells have a greater chance of affecting them.

    Melee to-hit penalty: 20%
    Resist piercing penalty: 0%

    Target: Targetted
    Range: 350
    Duration: 15 sec
    Casting time: instant
    Damage: Spirit
Level 6 new ability adds: nothing
Level 7 new ability adds: nothing
Level 8 new ability adds: Bonus to armor factor (AF): 10
Level 9 new ability adds: nothing
Level 10 new ability adds:
    Secondary Magical Ability:
    Function: speed enhancement

    The movement speed of the target is increased

    Damage:0
    Target: Self
    Duration: 10:0 min
    Cating time: instant
    Damage: Body



Free account required to post

You must log in or create an account to post messages.