Cured Siluric Gloves  

Requires Skill: Armor: Leather
(Acolyte, Armsman, Cleric, Fighter, Friar, Infiltrator, Mauler (Alb), Mercenary, Minstrel, Paladin, Rogue (Albion), Scout)
Armor Factor:28
Armor Absorb:10
Starting Condition:100%
Starting Duration:100%
Default Bonus:0%
Weight:1.60 lbs

Levels of Use:11 - 15
Last Updated: Oct 24 03:04:01 2006
This item can be crafted by players:

This item can be purchased from Merchants:
Found in:

Image shows the gloves with bonus applied from an Enchanter.
Picture for Cured Siluric Gloves

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